Other Roguelikes > Berserk!

Berserk! 0.8 - Release Candidate 2

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Adral:

--- Quote from: Kornel Kisielewicz on January 14, 2007, 15:29 ---Lucky Adral didn't meet any Wraiths :D.

--- End quote ---
Nope. But I did find phasehounds! Cool effect when teleporting :D


--- Quote from: Kornel Kisielewicz on January 14, 2007, 15:29 ---Yeah agreed with all. But I still want to do the Campaign mode :]. As for differentiation this will also be adressed.

--- End quote ---
Can you give us a little teaser of what Campaign mode will have, please? I'm really curious!

Not directly related to differentiation, but still, I think mandragores could use another colour, because with all that blood sometimes they are hard to see :P I'd save the blood colour for some monster with blood-related abilities (if there is going to be any) What do other people think about this?



--- Quote from: Kornel Kisielewicz on January 14, 2007, 15:29 ---Attach file doesn't work? Seems I need to add "rec" to allowed attachments.

--- End quote ---
Nah, it's just that I couldn't find the option to attach:P I'm such a noob...


--- Quote from: Kornel Kisielewicz on January 14, 2007, 15:29 ---As for the replay feature it's added quickly just for the need of bughunting. In the future it will be as elaborate as the DoomRL one.

--- End quote ---
Even if it's only for bughunting, it really rocks!

Ok, this time the rec should be there. Nothing impressive, it's just to test things out.

Turgor:
-- Berserk! (0.8 RC 2) Post Mortem -----------------------------------

  Character name  : Turgor
  Game type       : Endless
  Nights survived : 4
  Monsters killed : 342

  STR: 11  DEX: 14  END: 10  WIL: 11
  Speed: 109  HP: 0/120  EN: 88/105
  Base damage: 1d6+6  Weight: 10

-- Graveyard ---------------------------------------------------------

  ..................................................
  ..................................................
  ........T...TT.T....T...T.................T.......
  ......T...........T...T.......#....T..%:.T........
  ...........#.........T...#........T...............
  .........#T....%........%.....T.T%...:............
  ..........:.#...........:%%.......................
  ...#.T................T%%.:.......T..........:....
  ...........%%..TT.......%.%.%....T......T.........
  ........................%...%.T.T..............%..
  ...........#............:..........T......T..%..%.
  ..................:...%:..:...................::..
  ..................%..%.%:...:.................%...
  .........%........%...:%%.%.......................
  ...............T.%..:.:%...%......................
  ...T..#.........T.T...%.......#............#.%....
  ..M......T..........%..::..%...T.............:....
  ...T.:..%.:...T.....:%%%....T.....T...............
  ....%%...%:.....................%.................
  ....:%iM:M%%::.......%............T....%.....%T...
  ..b%%:iMM%:.%%.%.................%......:.........
  .BBb:%%ii.Mi....:......:..T...T...................
  .BMM%b.iMMM.............%......T.bT..........T....
  .b@@Mb.B.b.b..b.b....%%..................b.........
  ..................................................

-- Weapons left ------------------------------------------------------

  Crossbow (0/60)

-- Kills (342) -------------------------------------------------------

  33 bulldemons
  208 beasts
  23 mandagores
  2 nightmares
  43 imps
  32 skeletons
  1 wraith

-- Skills (4) --------------------------------------------------------

  Ironman (level 4)

-- Messages ----------------------------------------------------------

 The bulldemon hits you!
 The bulldemon hits you!
 You're hit!
 The mandagore misses you.
 You miss the beast.
 The beast misses you.
 The mandagore hits you!
 The bulldemon hits you!
 You die!...
 Press <Enter>

-- Achievements ------------------------------------------------------

  Max kills in one turn    : 12
  Longest killing sequence : 12 kills in 1 turns.
  Survived for             : 1562 turns
  Died on                  : Forest
  Reason of death          : killed by a bulldemon


--- End code ---

replaying works like a charm

skeletons are really weak. but i guess that's a good thing since Wraiths can gather quite a big amount around them.

Kornel Kisielewicz:

--- Quote from: Adral on January 14, 2007, 15:39 ---Nope. But I did find phasehounds! Cool effect when teleporting :D

--- End quote ---


--- Quote from: Adral on January 14, 2007, 15:39 ---Can you give us a little teaser of what Campaign mode will have, please? I'm really curious!

--- End quote ---
-- map on which you can choose the next battlefield
-- special maps
-- bosses
-- the final boss
-- special items
-- plot
-- who knows what else ;]


--- Quote from: Adral on January 14, 2007, 15:39 ---Not directly related to differentiation, but still, I think mandragores could use another colour, because with all that blood sometimes they are hard to see :P I'd save the blood colour for some monster with blood-related abilities (if there is going to be any) What do other people think about this?

--- End quote ---
Yeah, I'd like to hear about that too. Maybe lightred would be enough?


--- Quote from: Adral on January 14, 2007, 15:39 ---Even if it's only for bughunting, it really rocks!

Ok, this time the rec should be there. Nothing impressive, it's just to test things out.

--- End quote ---

LOL, damn it's fun for me to watch someone's replay :D. I almost feel like looking from behind someone's shoulder :D. It's a great feeling for a developer... :)

Adral:

--- Quote from: Kornel Kisielewicz on January 14, 2007, 15:50 ---Yeah, I'd like to hear about that too. Maybe lightred would be enough?

--- End quote ---
I think it might work. :)


--- Quote from: Kornel Kisielewicz on January 14, 2007, 15:50 ---LOL, damn it's fun for me to watch someone's replay :D. I almost feel like looking from behind someone's shoulder :D. It's a great feeling for a developer... :)

--- End quote ---
I'm really glad you had fun!

Blade:
I liked Candidate 1, but Candidate 2 seems to be even better! I can't even imagine, how good will be Release!))

Replay feature is great! But... maybe i haven't got something, it seems a bit too fast.)) Is it any way to slow it down a little?

I will post my record and mortem as soon as i will have time to play, tommorow(already it's today) i have an exam, and it's 02:02, so i'm going to sleep!))

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