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Author Topic: [U|Ao100|99%|YAVP] Cyberdemons the TERROR  (Read 1117 times)

Radagast

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[U|Ao100|99%|YAVP] Cyberdemons the TERROR
« on: April 17, 2013, 15:27 »

The torture of 100 levels in UV is finally over. I can hardly believe it. Never again will I touch such an endless challenge...
The only true reason behind this was to get as many assemblies as possible plus some badges & xp medals. Most goals were done, so I won't complain (much, haha). :)

Also got some decent luck on some of the drops/scavenges including an onyx, some nanos, an early phaseshift set (I even got the gothic set later but it was ofc useless) and some pretty exotics/uniques to count.
I even loled in the final level when a BFG10k appeared, I didn't even have time to use it, damn it...

I have to admit though, the technician/scavenger is an UBER fail class at the first 5-10 levels no matter what you do due to low early dps and no other class traits such as the marine's HP/powerups or the Scout's speed and senses.
I died 4-5 times just on the first 5 dungeon levels mind you, before getting a decent game rolling. Demon vaults in particular were too scary in early game.

But the one responsible was actually my ego and stubbornness that made me wanna kill everything before descending to next level... At some point I must get rid of that bad habbit..

Anyway:

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Cyberdemon, level 25 Hell Knight Major Technician,
 completed 100 levels of torture on level 100 of Hell.
 He survived 366066 turns and scored 2558974 points.
 He played for 20 hours, 40 minutes and 19 seconds.
 He was a man of Ultra-Violence!

 He killed 3957 out of 3958 hellspawn. (99%)
 A natural born killer!
 He was an Angel of 100!

 He saved himself 10 times.

-- Special levels --------------------------------------------

  Levels generated : 0
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (gold cluster)
  Experience Medal
  Experience Cross
  Centurial Bronze Badge
  Centurial Silver Badge
  Centurial Gold Badge
  Centurial Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ###.......[.#......./....#.......#..../....#.......#===./..
  ##......###/........#....#.......#....#....#.}..%.+====.#..
  ##.......|/./.......#..../......./....#...%/....%[=====.#..
  #....%.......%........0..#.......#....#....#########==..#..
  #.........#....=....+....#..|....#..../..../......./..../..
  ##.===...../=.===...==##/####/####/#######/####/####/######
  ##..===....=====....====.#.......#0.../...../.#....0..../..
  #.=====....=====....====[#.......#....#.0...#.#/#########..
  #.=====...|=======.=====.|.....0./....#.....#././.......#..
  ##..==..X..}=====.%..==..#......|#....#######.#.#.......#..
  ##........|..===...%.....#.......#....+.......#.#......./%.
  #....===..............##/####/####/####=##/####/####/######
  #...====..............#....|........#./.==..../........./..
  #...=====.............#.............#.#==.....#/#########.#
  #...=====...........#.#....|........#.####/####./.......#.#
  #....=.=.../........#.#######/#######.#.......#.#.......#.#
  #.................../................./.......#.#......./.#
  #..................########################################
  ###########################################################

-- Statistics ------------------------------------------------

  Health 105/70   Experience 908292/25
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +4  ToDmg Melee +4

-- Traits ----------------------------------------------------

  Class : Technician

    Ironman          (Level 2)
    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Tough as nails   (Level 3)
    Son of a bitch   (Level 4)
    Eagle Eye        (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Badass           (Level 1)
    Scavenger        (Level 1)

  EE->EE->Int->Int->HR->WK->WK->MSc->SoB->SoB->HR->DM->TaN->Fin->Iro->SoB->Jug->Fin->HR->SoB->TaN->Fin->TaN->Iro->Bad->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cybernano phaseshift armor [8] (P)
    [b] [ Weapon     ]   nano super shotgun (6d4)x2 (P1)
    [c] [ Boots      ]   antigrav phaseshift boots [4/4] (100%) (A)
    [d] [ Prepared   ]   nanomachic plasma rifle (1d7)x6 (S1)

-- Inventory -------------------------------------------------

    [a] plasma rifle (1d7)x6 [88/88] (B3)
    [b] missile launcher (6d9) [5/5] (B1P3)
    [c] napalm launcher (7d10) [1/1] (B1P3)
    [d] biggest fucking gun (20d12) [220/325] (B1)
    [e] Revenant's Launcher (7d6) [1/1]
    [f] BFG 10K (6d4)x5 [50/50]
    [g] Railgun (8d8) [40/40] (T1)
    [h] Subtle Knife (3d5)
    [i] rocket (x10)
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] technical mod pack
    [o] agility mod pack
    [p] bulk mod pack
    [q] sniper weapon pack
    [r] sniper weapon pack
    [s] Hellwave Pack
    [t] gothic boots [10/10] (200%) (T)
    [u] rocket box (x20)
    [v] power battery (x120)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 30%   feet 0%   
    Melee      - internal 0%    torso 30%   feet 0%   
    Shrapnel   - internal 0%    torso 30%   feet 0%   

-- Kills -----------------------------------------------------

    214 former humans
    331 former sergeants
    410 former captains
    175 imps
    80 demons
    333 lost souls
    113 cacodemons
    103 hell knights
    436 barons of hell
    195 arachnotrons
    21 former commandos
    40 pain elementals
    302 revenants
    440 mancubi
    372 arch-viles
    55 nightmare imps
    72 nightmare cacodemons
    89 nightmare demons
    40 nightmare arachnotrons
    11 nightmare arch-viles
    5 elite former humans
    3 elite former sergeants
    3 elite former captains
    6 elite former commandos
    58 bruiser brothers
    16 shamblers
    9 lava elemental
    8 agony elementals
    17 Cyberdemons

-- History ---------------------------------------------------

  On level 4 he assembled a tactical boots!
  On level 12 he assembled a tactical rocket launcher!
  On level 12 he assembled a hyperblaster!
  On level 16 he assembled a focused double shotgun!
  On level 22 he assembled a tactical armor!
  On level 22 he assembled a cerberus boots!
  On level 24 he stumbled into a complex full of revenants!
  On level 26 he assembled a ripper!
  On level 28 he assembled a gatling gun!
  He nuked level 30!
  On level 33, hell froze over!
  On level 33 he found the Anti-Freak Jackal!
  On level 34 he assembled a cerberus armor!
  On level 34 he found the Hellwave Pack!
  On level 35 he assembled a nanomanufacture ammo!
  On level 36 he assembled a gatling gun!
  On level 38 he assembled a micro launcher!
  On level 39 he assembled a gatling gun!
  On level 40 he assembled a micro launcher!
  On level 43 he assembled a micro launcher!
  On level 44 he found the Mega Buster!
  On level 45 he found the Necroarmor!
  On level 47 he assembled a assault rifle!
  Level 48 was a hard nut to crack!
  On level 48 he assembled a cybernano armor!
  He nuked level 49!
  He nuked level 50!
  Level 51 was a hard nut to crack!
  He sounded the alarm on level 52!
  On level 53 he assembled a micro launcher!
  On level 54 he assembled a antigrav boots!
  On level 55 he assembled a gatling gun!
  Level 57 blasted him with an unholy atmosphere!
  On level 58 he stumbled into a nightmare cacodemon cave!
  On level 61 he stumbled into a nightmare demon cave!
  On level 62 he was targeted for extermination!
  On level 62 he assembled a assault rifle!
  Level 67 was a hard nut to crack!
  On level 69 he stumbled into a complex full of mancubi!
  On level 69 he encountered an armed nuke!
  On level 69 he found the Railgun!
  On level 71 he stumbled into a complex full of Cyberdemons!
  He nuked level 74!
  He nuked level 75!
  On level 76 he was bombarded!
  He nuked level 76!
  On level 77 he assembled a micro launcher!
  He nuked level 80!
  On level 87 he ran for his life from acid!
  He overloaded a nuclear plasma rifle on level 88!
  On level 89 he encountered an armed nuke!
  On level 90 he encountered an armed nuke!
  On level 94 he assembled a biggest fucking gun!
  On level 95 he found the Revenant's Launcher!
  On level 96, hell froze over!
  On level 96 he found the Grammaton Cleric Beretta!
  On level 96 he assembled a nano-shrapnel!
  Level 98 was a hard nut to crack!
  On level 98 he found the Subtle Knife!
  On level 99 he found the Charch's Null Pointer!
  On level 100 he found the BFG 10K!
  On level 100 he finally completed 100 levels of torture.

-- Messages --------------------------------------------------

 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You feel more calm.
 There is a rocket launcher (6d6) [1/1] lying here.
 There is a rocket launcher (6d6) [1/1] lying here.
 There is a rocket launcher (6d6) [1/1] lying here.
 There is a rocket launcher (6d6) [1/1] lying here.
 There is a rocket launcher (6d6) [1/1] lying here.
 There is a rocket launcher (6d6) [1/1] lying here.
 There are stairs leading downward here.
 You did it! You completed 100 levels of DoomRL! You're the champion! Press
 <Enter>...

-- General ---------------------------------------------------

 37 brave souls have ventured into Phobos:
 24 of those were killed.
 1 didn't read the thermonuclear bomb manual.
 And 2 couldn't handle the stress and committed a stupid suicide.

 10 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 7 killed the bitch and survived.
 2 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Well this was a hell of a run with too much early difficulties mainly.

I relied on hyperblaster for too many levels unfortunately, until something better came up since I had no decent weapon drops at all in early game levels.

Had some huge ammunition problems with the hyperblaster naturally, until luckily I got a nano mod at last and managed to make the much-needed overpowered nanomachic plasma rifle. It's a beast I actually finished the whole game with just that. The other weapons were just accessories rarely used if not at all.

I have to admit though, the Phaseshift set was a huge help, I'm pretty sure things would be far harder without the Cybernano Phaseshift armor and the latter insane antigravity phaseshift boots of +60% movement both of which were made around the 50s-60s if I recall correctly.

0.17sec speed seemed almost like cheating.

I did however have just once in the late levels, a terrifying encounter... The CYBERDEMON complex level...

I swear nothing could have prepared me well enough for this.
8-9 cyberdemons are just no joke at all, on the contrary they made me feel like a low lvl newbie...

The nanomachic plasma rifle is a great weapon ofc, but somehow it felt it needed loads and loads of volleys to manage to kill even one of them... Those Demons were true BEASTS in hit points! I wish I had any kind of BFG at that point to finish them quickly, but I didn't. Sadly there was no berserk or invuln on the level either... There were many kinds of barrels and small healing globes though..

I did get a computer map thankfully and also lost an onyx armor in the entrance due to one of their rockets but who cares... Life was more important...

2-3 of them attacked me early on and I didn't have time to finish them either, cause while running around 2-3 more also joined into the fray.

I had to run the whole level sidestepping through doorways and small rooms (DM helped), exploiting my huge sniper range with the nanomachic rifle and any barrel I could find to dmg them even more. Every bit of dmg helped.
Couldn't think anything better. Still I got shot quite a bit. Their AI semed pretty good as well as their range, I also think it's impossible to do knockback to them which I'm not sure if this was the case in earliest versions.

They burned through my supplies completely, and left me without a single medpack.
Luckily even while panicked and stack by the cyberdemons in some small barrel rooms without exit near the right-end, I had meanwhile abused many rockets when they got close with each other to do extra dmg...
In the end they somehow died almost together... At least the last 4-5 of them...

I believe this was the first time I got so much xp on just one single level. :P

This felt somehow as an irony reminder, since I had named the doomguy Cyberdemon...
Oh well... I guess I underestimated them, and they had to punish/scare me... They got quite close to ending my run...

Rest of the game was generally a breeze due to combination of speed and endless plasma supply.
Good thing is I also got Hell Baron and Lt. Colonel ranks after this run. :)

It somehow felt strange in the 2nd half the game though, how often the levels were filled with huge packs of Archviles/Mancubi/Barons/Revenants etc. At late game the Arch-Viles in particular seemed truly like endless hordes...

I think I'll do a break for a week or so after this...
This was too tiresome and already took too much of my free time...

FUN FACT:
Most of the uniques found such as the Railgun, the Revenant's Launcher and the BFG 10k (also the subtle knife), was actually a reason I cursed the game at that point, cause I realized through the wiki that none of them can actually get scavenged to get an onyx. And I only wanted onyx, and they gave 00 chance to get it. So in the end I just kept them for the lolz, found no reason to break them...

PS1: Ofc no dragonslayer was ever encountered. :( Damn..
PS2: At almost the whole game I was carrying a BT red armor and a T gothic boots, just in case I got an onyx mod to stick it on them  for the assemblies. I actually got frustrated when I realized the Cybernano armor cannot be worn off, preventing further armor crafting and making all other armors completely useless. From that point onwards I ditched every single armor found, for obvious reason, waste of inventory. Never got an onyx since for those crafts though... In another game perhaps..
« Last Edit: April 18, 2013, 02:43 by Radagast »
Logged
[0.997G] Hell Baron, Lt. Colonel
SP:56/67, ASB:36/40, Medals: 28/43, Badges: 20|17|12|5|2|0
Games: 37 -- Wins: 0/2/3/5/0, best game so far: AoSh/UV/YAAM
Now trying: Arch-Vile/Colonel (11k kills, 150 melee kills, 3 Gold to get)

Evilpotatoe

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Re: [U|Ao100|99%|YAVP] Cyberdemons the TERROR
« Reply #1 on: April 17, 2013, 15:38 »

Quote
technician/scavenger is an UBER fail class at the first 5-10 levels no matter what you do

No, you just need to delay scavenger, it's quite useless anyway.
Start with 2 levels of SoB (or 3, and maybe Fin too) and you'll see : no more fails :p

While scavenger can be useful in Ao100, it's really stupid to rush it. There might be a few exceptions but... which ones ?

Quote
I believe this was the first time I got so much xp on just one single level. :P
Just try MockRL's module, from Trar, you'll see, it's quicker & better !
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Tormuse

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Re: [U|Ao100|99%|YAVP] Cyberdemons the TERROR
« Reply #2 on: April 17, 2013, 23:36 »

Yeah, as others have said, it's best to put off getting Scavenger until later; there's no benefit to getting it early.

  On level 71 he stumbled into a complex full of Cyberdemons!

Holy crap!  I didn't know you could encounter those at that low a level!  O_o
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Radagast

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Re: [U|Ao100|99%|YAVP] Cyberdemons the TERROR
« Reply #3 on: April 18, 2013, 02:47 »

Yeah, as others have said, it's best to put off getting Scavenger until later; there's no benefit to getting it early.
Yeah I realized this at some point in the game, though it was too late. Always learning something new. :)

Holy crap!  I didn't know you could encounter those at that low a level!  O_o
Indeed. It seemed quite early, that's true. Normally I should have left the complex without even trying killing them, cause it was a huge risk as it proved afterwards. But alas silly stubborness usually makes me stay till the end on each level, unless all resources are depleted. This exact stupid stubborness gets me killed at times. I was also curious to find out if finishing that complex with the rifle was feasible.
« Last Edit: April 18, 2013, 02:51 by Radagast »
Logged
[0.997G] Hell Baron, Lt. Colonel
SP:56/67, ASB:36/40, Medals: 28/43, Badges: 20|17|12|5|2|0
Games: 37 -- Wins: 0/2/3/5/0, best game so far: AoSh/UV/YAAM
Now trying: Arch-Vile/Colonel (11k kills, 150 melee kills, 3 Gold to get)
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