DRL > Requests For Features
Reloading with ammo on the ground
zenfur:
I would really want this feature, esp for Archangel of travel. It is just very bothersome to drop sth, pick up ammo, reload, drop ammo, pick up sth. I think I'd also use this not only in angles of travel, but in most of runs, as when I cleared the level I usually restock, and instead reload & pickup I could just reload with ammo on the ground.
Simple, makes things easier and doesn't affect the game too much. If you in some point doubt that it would affect the balance and you want to nerf it, make the reloading time longer (like takes 2x reloading time or 5x on AoT).
In my opinion it should be natural in doomrl that when you reload, firstly you check ammo on the ground, than ammo box and lastly backpack. Prioritising floor ammo at reloading would solve the problem but would make unable to change it reload time, so in the latter case it could be other combination like ctrl + R.
Of course this change shouldn't affect Shottyman trait. It would seem stupid to jump around and collect ammo shooting :D
So, whatddayathink?
SageAcrin:
Yeah, there ought to be some way to reload off the ground.
I'd also like to see reload be able to reload from Ammochains/Shell Boxes/etc. in your inventory, if you don't have one equipped and have no normal shots of that kind around, without the fast reload time.
This is a (very small) gain to versatility, but in a way that's far more logical than having a large chunk of ammo in a well stored container and magically be completely unable to access it without readying it... but you can dig around in a pile of loose shells in your pockets just fine. It's just weird, you know?
Equality:
I think that using something from ground from one side good but from other... About 3 times use lava element - I want free one inventory item and use envirosuit or medpack actually. But at this point totally forget about new feature. And how about situation when you step on ammo, need reload but can't move (without get a hit or lost good position) and do not want lose time x2 per stupid "reload from ground" having ammobox equipped?
Nick:
I think "u"sing ammo must load it into your main or prepared gun, if any. Be it "u"sing from your inventory or ground. Time = time to pick up + time to use from inventory (=reload). And maybe ammo packs should work the same way, but "use" control is already used for equipping them so I don't know how it should be controlled.
zenfur:
--- Quote from: Nick on April 23, 2013, 13:54 ---I think "u"sing ammo must load it into your main or prepared gun, if any. Be it "u"sing from your inventory or ground. Time = time to pick up + time to use from inventory (=reload). And maybe ammo packs should work the same way, but "use" control is already used for equipping them so I don't know how it should be controlled.
--- End quote ---
Great idea. I don't think it's necessary with ammo packs. I would fully enjoy such implementation.
Regarding the previous post... As I said, IF one want to reload from the ground and community want it to be longer than a normal reloading that wouldn't be an option, and some additional way of reloading should be possible: I suggested alt + r, but Nick's suggestion to use "u" is better imho.
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