Chaosforge Forum

  • April 27, 2024, 11:57
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [U|AAoRA|84%|22|YASD] !$#@%^#& *Sulk...*  (Read 1784 times)

Tormuse

  • Elder
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1696
  • More Angelic than not
    • View Profile
[U|AAoRA|84%|22|YASD] !$#@%^#& *Sulk...*
« on: May 05, 2013, 02:09 »

ARGH!  There was no friggin' reason for me to die here!  I was about to win!  My kill ratio was high enough that I probably could have just homing phased out and I would've had the Quartermaster Angelic badge, but no...  I had to get those extra few kills in, didn't I?  Grrr...  *grumble*  Hmph!

At the end, I was cornershooting an Arch-Vile/Baron pack who were standing in a room flooded with water.  The water was handy because it prevented the Arch-Viles from reviving the Barons.  As far as I could tell, there were two, maybe three, Barons left and both Arch-Viles were dead.  I would have loved to pelt them with rockets, but I didn't want to risk destroying the invulnerability in there.  My plan, as on some other levels, was to secure the invulnerability, wait out the nuke, (not a long wait in this challenge)  ;)  and pick it up at the last second.  (It's a nice way to "easily" get 100% kills for the level)  I had 40 seconds left on the clock; plenty of time to kill the last few Barons and waltz into the room to pick up my prize, but then one of the Barons must have got a weird angle on me or something, because he shot at me, propelling me into a barrel, which blew up and killed me.  I can't even remember what my hitpoints were at the time, but I guess they must have been low, and there was no reason for that either; I could have just used one of my small med packs.  At this late stage of the game, there was no reason to be so stingy.

Goddamnit!  I was so close!  I can do this!  I swear I can do this!  :(

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Tormuse, level 12 Cyberdemon Lt. Colonel Scout,
 nuked himself on level 6 of Hell.
 He survived 35807 turns and scored 220847 points.
 He played for 2 hours, 9 minutes and 57 seconds.
 He was a man of Ultra-Violence!

 He killed 636 out of 751 hellspawn. (84%)
 He was an Archangel of Red Alert!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 1

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)

-- Graveyard -------------------------------------------------

  ###############################====########################
  ........=.=....................====................==.==..#
  .........=.=...............=...====................=.===..#
  ...........................=...====................=...==.#
  ...........................=....====...........=...X.....=#
  ................................====.........==...........#
  ................................====..........=.===.......#
  .............>..................====.........===.=.=======#
  ...............................====...........==.=.=======#
  ..............................====.............=...=======#
  ...............................====.............==.=======#
  ........................===....====......=========.=======#
  ........................====...====......=========.=======#
  .......................===.=...====......=========.=======#
  .......................=====..====.......=========.=======#
  .......===...=..........===...====.......=========.=======#
  ......=====...=................====......=========.=======#
  ......=====....=................====.....=========.=======#
  ......==.==.....................====.....=========.=======#
  ###############################====########################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 63806/12
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 1)
    Hellrunner       (Level 3)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Shottyman        (Level 1)
    Gunrunner        (Level 1)

  HR->HR->Rel->Rel->SM->Fin->Jug->DM->MGr->Int->Int->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   tactical armor [0/0] (67%)
    [b] [ Weapon     ]   assault shotgun (8d3) [0/6] (P1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   shell box (x35)

-- Inventory -------------------------------------------------

    [a] double shotgun (9d3)x2 [2/2]
    [b] micro launcher (5d5) [1/1]
    [c] plasma rifle (1d7)x6 [40/40]
    [d] missile launcher (6d6) [4/4]
    [e] red armor [4/4] (99%)
    [f] chainsaw (5d6) (B)
    [g] rocket (x8)
    [h] small med-pack
    [i] small med-pack
    [j] small med-pack
    [k] small med-pack
    [l] large med-pack
    [m] large med-pack
    [n] phase device
    [o] homing phase device
    [p] homing phase device
    [q] homing phase device
    [r] homing phase device
    [s] envirosuit pack
    [t] shell box (x100)

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    68 former humans
    71 former sergeants
    52 former captains
    123 imps
    61 demons
    71 lost souls
    48 cacodemons
    26 hell knights
    37 barons of hell
    10 arachnotrons
    16 former commandos
    5 pain elementals
    16 revenants
    11 mancubi
    18 arch-viles
    2 bruiser brothers
    1 Cyberdemon

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He saw, left a present and left.
  On level 5 he stormed the Chained Court.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he assembled a tactical boots!
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a micro launcher!
  He decided to nuke the forbidden Lab.
  On level 11 he arrived at the Containment Area.
  He broke into the Containment Area, but gave up against the overwhelming forces.
  On level 16 he found the Tower of Babel!
  On level 17 he stumbled into a complex full of arch-viles!
  Level 17 blasted him with an unholy atmosphere!
  On level 17 he assembled a tactical armor!
  On level 22 he finally nuked himself.

-- Messages --------------------------------------------------

 You see : floor
 Fire -- Choose target...
 You see : floor
 Fire -- Choose target...
 You see : floor
 Fire -- Choose target...
 You see : a baron of hell (mortally wounded) | water | [ m ]ore
 You hear the scream of a freed soul!
 Warning! Explosion in 40 seconds!
 Fire -- Choose target...
 You see : water
 Fire -- Choose target...
 You see : out of vision
 Fire -- Choose target...
 You see : water
 You are hit! The barrel explodes! You die!... Press <Enter>...

-- General ---------------------------------------------------

 388 brave souls have ventured into Phobos:
 278 of those were killed.
 4 of those were killed by something unknown.
 74 didn't read the thermonuclear bomb manual.
 And 10 couldn't handle the stress and committed a stupid suicide.

 22 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 13 killed the bitch and survived.
 8 showed that it can outsmart Hell itself.

--------------------------------------------------------------

And on a side note, it says I completed 1 generated level, but I'm pretty sure I didn't.  The only thing I can think of is the Containment Area, where I didn't activate the ambush, but killed everything else.  Does that count as completed?  That doesn't seem right.
Logged
Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

LuckyDee

  • Sound Wizard
  • Grand Inquisitor
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1516
  • High Caliber Consecrator
    • View Profile
    • LuckyDeeIndustries
Re: [U|AAoRA|84%|22|YASD] !$#@%^#& *Sulk...*
« Reply #1 on: May 05, 2013, 03:12 »

And on a side note, it says I completed 1 generated level, but I'm pretty sure I didn't.

Chained Court? Looking at the level summary in your mortem and assuming it takes too long to do the whole of Deimos Lab, including the Torture Twins, I'd say that's the only viable candidate...
Logged
[0.9.9.7G] Current: Hell Knight 1st Lieutenant [20/12/4/0/0/0]
High: Arch-Vile Lt. Colonel [25/21/12/2/1/0]

Tormuse

  • Elder
  • General
  • *
  • *
  • Offline Offline
  • Posts: 1696
  • More Angelic than not
    • View Profile
Re: [U|AAoRA|84%|22|YASD] !$#@%^#& *Sulk...*
« Reply #2 on: May 05, 2013, 04:19 »

I'm pretty sure I didn't clear CC.  There were very few levels that I did clear; most of the time, I was trying to get to the exit as fast as I could.
Logged
Apostle Chaos Lt. General (0.9.9.7)
[26/26/26/26/18/9]
Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos
Pages: [1]