DRL > Requests For Features
Reloadable Ammo Boxes
LuckyDee:
--- Quote from: thelaptop on December 28, 2013, 08:23 ---Ahem. Stay on topic people -- this thread is on reloadable ammo boxes, not a discussion on my footwear.
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Ah, good, since I do have an opinion on this:
--- Quote from: Thiebs on December 27, 2013, 10:38 ---add new 'ammo box' item that would provide significant extra storage, be re-loadable, but not be usable directly like the current boxes are.
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So in fact you take a stack of ammo, increase the capacity and rename it? The effect you're describing has more in common with the backpack than with the ammo boxes as they are now.
That's not to say that there isn't any merit to your idea, but with the effect you have in mind it might be better to leave ammo boxes out of the equation altogether and find a new name for this.
Thiebs:
Actually, the renaming is the key there. That's where all the argument started: the current item is the ammo box, which doesn't make sense for what it does (quick reloads). The extra ammo storage is a big help, especially for the build-challenges that have a hard time getting the backpack, though obviously that'll be the bigger deal if you can get it. Anyway, the better ammo storage is what a lot of people use ammo boxes for, which is great, but the inability to reload them is counter-intuitive, since it's pretty easy for a lay-man to stick shells in a box. And so splitting the ammo box in two seems the logical course: an item (say, an 'auto-loader magazine' or some such futuristic gibberish) that is disposable, non-refillable, and increases decreases reload time (possibly also stores slightly more ammo, too, though not for sure), and another item (ammo box, ammo case, etc.) that's sole purpose is storage of ammo, which it does well, but requires loading and unloading manually to be used. Make the two less likely to spawn individually, so you aren't flooded with stupid ammo-thingies all the time, but slightly more likely to find in total than the current, so as to off-set the disadvantage of breaking a good item in two. You could even limit carrying to only one ammo box or only one of each type, if it's needed, though the 'auto-loader' one would be better off unhindered, since it's disposable. Sorry if I rant...
LuckyDee:
--- Quote from: Thiebs on December 28, 2013, 09:16 ---increases reload time
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Typo?
--- Quote from: Thiebs on December 28, 2013, 09:16 ---Sorry if I rant...
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You've come to the right place. And in fact, the more you disclose, or think out loud possibly, the better this idea is starting to sound to me.
I must say though, that apart from shellboxes (for the City of Skulls or Abyssal Plains) I generally only use ammo boxes as extra capacity, not for decreased reload time - I can usually time my reloads to not have to worry about the amount of time they take. If a split were made between boxes and auto-loaders, I'd be more inclined to use either.
Thiebs:
--- Quote from: Thiebs on December 28, 2013, 09:16 ---an item (say, an 'auto-loader magazine' or some such futuristic gibberish) that is disposable, non-refillable, and increases reload time
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This should have been worded a bit differently. What I was saying, is that the half of the current ammo boxes that is for disposable quck-reloading should be a separate item from the one that is for extra storage. Which you probably already gathered. But to clarify, that wasn't a typo, so much as just poorly worded. To summarize: My proposal= 2 new items replacing old ammo box. 1st item is for quick reloads, it's disposable, and it's non-refillable. 2nd item is used strictly for storage, holds more ammo, and is refillable, but takes time to load and unload.
I know I'm repeating myself, I just didn't want any confusion. :)
LuckyDee:
--- Quote from: Thiebs on December 28, 2013, 10:17 ---But to clarify, that wasn't a typo ... 1st item is for quick reloads, it's disposable, and it's non-refillable
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So it was a typo: you don't want it to increase the reload time, but to decrease it.
--- Quote from: Thiebs on December 28, 2013, 10:17 ---I just didn't want any confusion. :)
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