Your "Prepare to die" thing should be a angel
Angel of Death (All enemies boosted to stronger versions)
and if you want to do it along with something else, you do a dualangel.
UV or N! Angel of Death and Humanity would be the hardest thing possible.
That actually sounds really fun. Id love to try on Hey not too rough, as the hardest challenge I've ever done.
Will the bossrush have the apostle? I dont even know what it is, just asking in case. Arena Master + Bruiser + Shambler + Lava Elemental + Agony Elemental + Cybie + Mastermind + JC + (Apostle)?.
The level should be interesting and have walls and acid/lava pits.
JC should Spawn Cybies.
>JC should Spawn Cybies.
Apostle will be stupid compared to 4 C.
Inquisitor set suits all of the above and Apo is not a problem. We need to go deeper. Enemies with immunities to nukes, fire, plasma… Regenerating enemies, rage enemies, teleporting near you enemies, God enemies for a period of time (They used invul sphere). I think that this should be a difficulty setting because I want to play AA version of this difficulty. To keep AAo666 interesting: every 10 levels +10 hp to enemies (+600 hp on last lvls GREAT (Former human that can kill you)), ammo drop +3, to hit +1/2, eos +1/16 (+4 Great), to dmg +1/2 (+33 (Instadeath welcome!)).....
Recently i was thinking about ways to improve N! gameplay, and my ideas so far:
Phobos is hard enough now as it is. No need to touch it imho.
Starting with Deimos every enemy has a chance to be replaced with it's N! variant (elite for formers) with chance increasing with Depth.
In Hell1 this chance reaches 100%. Hell is no place for former wusses with pistols.
Then from Hell1 and onwards you suffer speed reduction. -10% more per every level, up to -80% in Dis. In case you don't know it's not that much actually - 1.8s instead of 1.0s.
Ammo drops should be increased though.
Hmm, speed idea is good, really good, also hp can be drained.
I think that this game should be improved in tactics not in RNG rage running (like in most of the AA (luck + basic skills (you should think and then do))).
And since we are in imaginationland I want to introduce AAoDS (opens after UW and 3 AA badges). It's a whole new story where you start with DS+BA, and you're fighting hordes of (heaven) enemies and this challenge has std win, part win, ult win (with something special)