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Author Topic: Tiles or ASCII?  (Read 13677 times)

ParaSait

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Re: Tiles or ASCII?
« Reply #15 on: August 01, 2013, 00:59 »

"After the end of 0994, the world was split into two -- ASCII and Tiles. This marked the beginning of the era called the Cold War..."
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Mech__Warrior

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Re: Tiles or ASCII?
« Reply #16 on: August 01, 2013, 09:06 »

Being rather new around here, I prefer the graphics over ASCII. It was the graphics that initially brought me here from a Youtuber known as Phreakidee. They are very well-done and I'll continue to use them.
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Simon-v

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Re: Tiles or ASCII?
« Reply #17 on: August 02, 2013, 01:37 »

Need i remind you that modding was much more accessible when you only had to replace a few letters instead of drawing a whole new spritesheet?
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Klear

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Re: Tiles or ASCII?
« Reply #18 on: August 02, 2013, 03:57 »

You can still only replace a few letters, only it won't work in graphical mode, at least I think that's the case.
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Re: Tiles or ASCII?
« Reply #19 on: August 02, 2013, 13:21 »

I've always liked the ASCII. It makes me feel at home or something, some sort of feeling of nostalgia from when I first discovered DoomRL. I also like how you can see the whole map at once, and it leaves alot to imagination.

That said, I do enjoy playing it fullscreen with tiles every now and then.
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Ashannar

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Re: Tiles or ASCII?
« Reply #20 on: August 03, 2013, 00:13 »

Both. Tiles are much more bearable once you alter the configuration file to make them twice as small.
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Zoli

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Re: Tiles or ASCII?
« Reply #21 on: August 04, 2013, 07:04 »

Tiles for me. I love the original Doom graphics. And I'm playing with mouse.
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White Rider

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Re: Tiles or ASCII?
« Reply #22 on: August 04, 2013, 17:27 »

Tiles. But now that I can play Crawl kinda-sorta competently without a mouse I might try DoomRL in ASCII.
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dougjoe2e

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Re: Tiles or ASCII?
« Reply #23 on: August 24, 2013, 18:25 »

ASCII.  Like others have commented, I like being able to see the whole map at once.  i tried the tile mode a few times (and again, as others have said the tiles are well done) and it just didn't click for me for some reason.

And, as a side note, I like the availability of the low-quality download too... the difference between 100 MB and 5 MB is a big deal for my crappy internet connection.
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Yholl

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Re: Tiles or ASCII?
« Reply #24 on: August 25, 2013, 18:15 »

Tiles. A picture is worth a thousand letters, I guess. Is that a Cacodemon? Yes. Also, does ASCII even have entities shifting from one tile to another when they move, or do they just blink there instantly? Smooth movement helps identify things threats even more. ASCII is offputting for me because my brain needs to do the extra work of identifying that letter/symbol and remembering what it's even supposed to be, instead of just looking at the graphic of a Cacodemon.
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Delta Falcon

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Re: Tiles or ASCII?
« Reply #25 on: August 26, 2013, 18:25 »

I was always used to the ASCII, but I recently learned of the mode with tiles, and I've come to enjoy that even more.
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