DRL > Requests For Features

drowning in water

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Getix:

--- Quote from: TFoN on January 27, 2007, 06:37 ---I agree with Valkeera :)
But having them cause rusting damage to boots sounds like it might be a good idea.
Problem is that realistically, it takes much longer for boots to start rusting than a step in a puddle would grant, especially in the intense heat that must surround that dungeon. That, together with the facts that protective and plasteel boots might not have any reason to rust and that this is not NetHack (where steel boots would rust and protective boots would prevent interaction with foocubi), makes this seem to me as a bad idea after all.

--- End quote ---

It seems to me not a so good idea to "rust" the boot on water..
Ok, it is a roguelike.. but we are also in 2xxx, not in 1xxx.. I suppose that a properly created/crafted metal item, in 2xxx, does not rust when being immersed in water... :-S

Adral:
I agree with Getix, the future will probably have much better materials than those we have now. Hell, if they've got the BFG 9000 what is a simple rustproof boot for them? :P

Also, I don't see a problem with having water just for ambience. Ambience is important in games to make them more "immersive", and a roguelike can be immersive too, even without graphics ;)

Kornel Kisielewicz:
Actualy, maybe a "splash" sound while walking over it... ;].

TFoN:
Um, isn't "steel" the same throughout the world, and throughout time past and future?
The advanced materials/constructions are the Protective and Plasteel versions. Steel'll still rust.

Adral:
Well, we've got Stainless Steel, and we've got name changing :P

So let's say they are Plasteel Boots and we're set :P no need to overcomplicate anything.

EDIT: Whoops! I didn't check out that! Plasteel boots are already in-game!

Then we have the more generic Combat Boots :P

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