DRL > Bug Reports

Pushing barrels paints a floor

<< < (7/7)

yaflhdztioxo:
Abusing enemies in order to make them immobile barrels would be a lot of work and I'm not 100% certain it could be done.  That's the sort of exploitive coding crazy modders do, not the sort of thing the game and engine proper should do.

I'm of the opinion, but I'm not sure if it is well shared, that if this does get fixed it should be fixed by the fan crew properly once DoomRL reaches the end of its shelf life.

Kornel Kisielewicz:

--- Quote from: Mader Levap on September 04, 2013, 14:47 ---but I do not think it is anything particularly hard to implement.

--- End quote ---
I found a nice answer to such a recurring opinion. Compared to regular AAA games (let's say Quake 3), how big do you think DoomRL's source is?

Navigation

[0] Message Index

[*] Previous page

Go to full version