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AoB and Standard Games

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Evil_Lamp_6:
Short time lurker, first time poster.  Hi everyone!  Anyway,  I'm really having trouble with AoB runs, like not even getting past lvl 3 or 4.  I keep getting hit way too much and lose my Blue Armor usually lvl 2 or 3.  If I'm lucky, I can find another Green or even Blue to replace it sometimes, but I'm still also burning through my meds at the same time.  I'm probably killing too much as opposed to running for the exit more, but then on the few times I make it to 5 or 6, I feel really under-powered to deal with the enemies there.  I certainly have had no luck getting to 8 on AoB and even if I did, I doubt my ability to get past it as things stand.  Any help of what I'm doing wrong or could be doing more correctly would be appreciated.

Now, my other problem is just standard games.  I've gotten to the SM once, but that was through sheer blind luck (I died horribly once there).  I can sometimes get lucky and get to or even kill the CD, but again, mostly due to luck rather than any "skill" or "ability" on my part.  The Deimos lvls really give me a hard time and it is mostly just a crap-shoot with the RNG if I can get through them.  The Hell lvls I mostly run through them as fast as possible as Mancubuses(Mancubii?) end my day very quickly.  Arch-viles I kill with extreme prejudice ignoring pretty much anything else until they die.  But I still have issues with either my armor not being effective enough or is always destroyed all too often.  And then I kill all my meds only to still usually die in an explosion of some sorts.  So any help with what I'm doing wrong here would be appreciated as well.

Last thoughts, I have read through the sticky-ed "Beginner's Guide" and while very helpful, I guess I'm not getting something from it still.  I also pretty much exclusively play on HMP or higher, but with all my failures, I'm considering lowering it.  Although that won't help me with getting medals/ranks as much..., nor really help with what I'm doing wrong IMO.  It would just make things, easier, but without improvement on my part.  So, sorry for the wall of text.  Any help would be...helpful?  Thanks in advanced!

AlterAsc:
Not winning once and aiming for HMP or higher is quite daring. I don't see much of a point in doing so.
I honestly recommend dropping to HNTR until you win once or twice.

Tips for AoB: understand how enemy AI works. Because if you don't getting in melee range is very very painful. So either read some more guides, or simply play more games.

Normal tips: cornershooting is very powerful technique. Ammochain is a very good master to aim for if you have doubts about building your character. Don't hate Arch-viles that much - it's not the end of the world.


Evil_Lamp_6:
Alright.  As far as AoB is concerned, any specific guides I should read concerning enemy AI behavior and closing to melee distance?  I think I may have to try going to ammo chain route, but I seldom have a weapon that kind of build would be good for.  Thanks so far.

thelaptop:
Rogue-likes are very harsh.  Deal with it.

That said, there's really no reason to just play HMP+.  Playing at HNTR is completely legitimate, and if anything, most of the balancing work is done at HNTR and UV levels.  I play at HMP+ because I'm a DoomRL old fogey and have played too much HNTR in the past and want to up the stakes by playing on HMP+ -- you don't have to do that to "gain street cred" here.

AoB is all-out melee.  If you are going down the Ammochain mastery route, you are doing something horribly wrong.  In AoB, you will die a lot on the early stages -- get used to it.  The trick in AoB if all you want to do is win, is to pick your kills carefully to get your progression along the lines of Bru->Bru->Ber by the time you reach the Chained Court.  Don't fight former sergeants if you don't have to -- they will always hit you and knock off a significant chunk of your HP.

Once you've hit the Chained Court and gotten the Chainsaw, things are a little easier on you and you can pretty much kill many things.  I would recommend taking an additional level of Bru to deal more damage.  You still need to pick your fights carefully, but you now have the ability to be 'zerked on taking enough damage, and that gives you the edge needed to help charge in to take them out.  The next "upgrade" to the Chainsaw is the Longinus Spear found in the Unholy Cathedral.  As a melee 'zerker, that place is almost mandatory unless you really know what you are doing.

"Cyberdemon" is known as "Cybie" here, not CD (that took me a while).  Standard games give you no additional perks, and if you find that you are taking too much damage, I would always recommend taking more cover, and if you are going for chain-fire weapons (Chaingun, Plasma Rifle) with your MAC focus, slap on at least one Agility mod on the Chaingun and at least two Agility mods on the Plasma Rifle to increase the accuracy to a more acceptable level (one EE can replace one A-mod, but that probably blocks MAC anyway).

There is a little known keybinding in-game called "wait".  It let's you sit there for 1.0s or when an enemy comes into view -- this is something useful if you know there are things in the next room and you're waiting at the doorway and don't want to compromise your position but want them to come over.

Evil_Lamp_6:
@thelaptop: Yeah, I can see that.  I suppose my post came off as "whiney" but I assure you that is not my intent.  Such are the pitfalls of text based communication.

I suppose it comes from growing up with Doom that gives me the mentality of not playing on the lower difficulties and will just be something I'll have to overcome.  The Ammochain route was concerning standard runs, not AoB, but I can see the confusion from my post.  It's funny you say that as shortly after my post, I did have a mostly successful AoB run.  The RNG smiled upon me!  And yeah, the Chainsaw saw me through most of that game.  I'll have to try that whole avoid former Sgts thing.

Cybie, got it.  When/if do you grab whizkid for the mods?  I usually play as a Marine, so unless I start playing more as a Tech, I don't see how I could fit it in my build.

Thanks for the stuff so far.  I've a lot to learn.  Also @ ~300 deaths, so I've got the dieing thing down ;)

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