DRL > Post Mortem

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Eyro:
Barely use it, destroys items, barrels, walls. It's basically a Rocket Launcher in every aspect (Including ammo availability) except it doesn't affect you directly.

It doesn't feel unique at all.

Aki:
I think it's classified as a unique just because of the rarity - Wiki says that it only spawns on floors 20+ and the rarity would be obscene.

It's certainly seeming to be a bit lacking though.

thelaptop:
BFGs are exotics, not uniques.

White Rider:
Rarity does not equate to usefulness. Also with a 10d6 damage range, of course it's going to have varying results. I think it's mostly situational, like getting rid of a lot of corpses in one shot in Mortuary, but you can also use a skull to do that for you. It's good for getting rid of corpses that aren't near walls for you to shoot at with rockets, I guess.

Can't say I've used the BFG much outside of dinking around on 100/666. I don't use plasma weapons that much anyway.

Aki:

--- Quote from: thelaptop on September 19, 2013, 22:45 ---BFGs are exotics, not uniques.

--- End quote ---

Thought purple, typed green. My bad, and thanks for the correction.


--- Quote from: White Rider on September 19, 2013, 22:52 ---Rarity does not equate to usefulness. Also with a 10d6 damage range, of course it's going to have varying results. I think it's mostly situational, like getting rid of a lot of corpses in one shot in Mortuary, but you can also use a skull to do that for you. It's good for getting rid of corpses that aren't near walls for you to shoot at with rockets, I guess.
--- End quote ---

Indeed, Rarity does not equate to usefulness - The Null pointer, Mjolnir, and Frag Shotgun are all examples of that.

As for situational usage, it's the BFG. It doesn't give me that feeling of BIG FUCKING GUN. Obviously it's got to be weaker then the doom counterpart for balancing reasons, but the hefty cost doesn't quite seem worth it unless you're on an Archvile/former human level, or in the mortuary.

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