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Idea: implementation of a KeyMovie variant for faster online Crawling

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dpeg:

--- Quote from: TFoN on February 03, 2007, 13:00 ---No problem :P


Now all I need is a response from the Crawl! crew - is this idea in any way useful?

--- End quote ---

I am in the Crawl devteam. IMO, the idea is good. It has two obvious drawbacks:
1) It forces players to have a Crawl at their local machine.
2) The changes to dgamelaunch (not Crawl!) will be nontrivial :)

I consider 1) to be very important. Having the possibility to play Crawl without downloads is very valuable. Hence we'd need two versions of dgamelaunch (one for players with local Crawl and another one for those without). For 2), I think the folks running akrasiac are rather happy everything works as-is. So the whole idea is more of a long shot. BTW, your idea could be applied to all similar online games (e.g. Nethack, that's why it's dgamelaunch to be patched rather than Crawl).

The benefits would be obvious as well. Since everything is running smoothly on akrasiac, I suggest to patiently wait until the Crawl server becomes really big. There will be a time when decreasing bandwidth is worth the trouble.

David

TFoN, did you get a non-debug version by now?

Aerton:

--- Quote from: dpeg on February 06, 2007, 03:39 ---1) It forces players to have a Crawl at their local machine of exactly the same version as on server
--- End quote ---

Minor, but important detail.

TFoN:
I see. Excellent :)

As you may have read here, we've also considered several other possible drawbacks to this system (mostly regarding cheating potential), so that it should be in addition to, and not instead of, the current system is agreed upon.
I also realize that this system could be implemented elsewhere if it'd work here, but didn't want to jump ahead of myself, 'cause I wasn't sure it would, in fact, work :) Hence my reluctance to seriously consider a MMORLRPG used through it. But if you say it should, then please, spread the word. I could do it myself, but I'll need to first know who/where's best to turn to.

When I wrote about possibly changing Crawl, it was responding to Aerton writing that real parameters would have to not be used, for this to work. I'm not aware enough of the source code, or of how things work in general, to know whether or not real parameters are used in Crawl or if this would even be that serious a problem in the first place.
That said, I'm not quite aware of dgamelaunch either, so that's also beyond me at the moment. If you can enlighten me in any way, please do :)

For now, thanks for letting me know I'm useful ;) , and please keep me posted!


About that non-debug version - that's Supernaut, and I'm not sure if he'd already DLd one.

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