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Author Topic: [UV|AoMr|100%|YAAM] drunk runs yo + marksman plat  (Read 1748 times)

Aki

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[UV|AoMr|100%|YAAM] drunk runs yo + marksman plat
« on: September 29, 2013, 08:11 »

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Aki, level 14 Hell Baron Major Scout,
 defeated the Mastermind at the City of Dis.
 He survived 404215 turns and scored 313096 points.
 He played for 3 hours, 52 minutes and 28 seconds.
 He was a man of Ultra-Violence!

 He killed 839 out of 839 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Marksmanship!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 5
  Levels completed : 5

-- Awards ----------------------------------------------------

  Mastermind's Brain
  Medal of Prejudice
  UAC Star (bronze cluster)
  Hell Champion Medal
  Marksman Gold Badge
  Marksman Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  ..................................X.......#################
  ..####............................####....#################
  .&####............................####....#################
  ..####..........................%.####....#################
  ..####............................####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####.......#####################
  ###...............####...............######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 97241/14
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Son of a gun     (Level 4)
    Eagle Eye        (Level 1)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Whizkid          (Level 2)
    Gun Kata         (Level 1)

  SoG->SoG->DG->HR->HR->DM->MGK->SoG->EE->Fin->Fin->WK->WK->SoG->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [4/4] (176%) (B)
    [b] [ Weapon     ]   pistol (2d6) [6/6] (P2S1T1)
    [c] [ Boots      ]   phaseshift boots [4/4] (100%)
    [d] [ Prepared   ]   pistol (2d6) [6/6] (A1P2)

-- Inventory -------------------------------------------------

    [a] blue armor [2/2] (200%) (B)
    [b] red armor [2/4] (37%)
    [c] nanofiber red armor [2]
    [d] 10mm ammo (x13)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] 10mm ammo (x100)
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] envirosuit pack
    [p] envirosuit pack
    [q] thermonuclear bomb
    [r] shockwave pack
    [s] hatred skull

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    122 former humans
    106 former sergeants
    63 former captains
    149 imps
    88 demons
    63 lost souls
    32 cacodemons
    32 hell knights
    58 barons of hell
    13 arachnotrons
    8 former commandos
    4 pain elementals
    40 revenants
    9 mancubi
    28 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he assembled a speedloader pistol!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 14 he ventured into the Halls of Carnage.
  On level 16 he found the Tower of Babel!
  On level 17 he assembled a nanofiber armor!
  On level 19 he ran for his life from lava!
  On level 19 he entered the Vaults.
  He cracked the Vaults and cleared them out!
  On level 20 he stumbled into a complex full of revenants!
  He sounded the alarm on level 23!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (mortally wounded) | blood | [ m ]ore
 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind flinched!
 You dualreload your guns! You are hit! You are hit! You are hit! You are hit!
 You are hit!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now. Boom! You dualreload your guns!

-- General ---------------------------------------------------

 188 brave souls have ventured into Phobos:
 162 of those were killed.
 1 of those was killed by something unknown.
 3 didn't read the thermonuclear bomb manual.
 And 12 couldn't handle the stress and committed a stupid suicide.

 10 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 8 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Okay well i lied, i'm not drunk, i just sculled like 6 standard drinks worth of wine earlier at once because (big long scenario you don't care about). I also dont hold my liquor, sue me.

This run was pretty cool, I managed the arena pretty well, took only this one try once i started trying to do the arena going for this badge. after the arena hell knights were a joke because I came out with dualgunner and was like heyo. saw the chained courts and was like is it really worth the price? then I paid it gladly because I killed them all with great prejudice. Well, except the barons. Running straight at the arena master with pistols worked quite well because I was like PEWPEWPEW and he died. Then my zerk ran out and I was like NUOOOOO. I got beat up badly by the barons but it wasnt anything a small + large medipack couldn't fix. i do feel stupid though. Millitary base was a joke and everything died really quick. The anomoly I feel really stupid. I was gonna get that thingy that's like beat the anomoly w/o damage but i did't have a phase so i had to run for the door and i was like nuooooo and got hit by splash so i was like SKDJlajsldkjaskdja and then shot them all. I ran towards the bruiser brothers and AS IT TURNS OUT run does not stop for them and I had to quickly press up to dodge and do a barrel roll because I did't stop for them and got socked in the face for like infinity million damage and nearly died and my armor melted so I had to go run back and pray i didn't get hit. Dodgemaster helped and eventually I beat them up.

I was gonna go for the armory but I got deimos labs and I remember my last experience with them and since I got beat up by 2 bruisers at once I was like nuooooo and skipped it. totally do not know how to do that level on a decent difficulty.

halls of carnage was still pretty funny but as it turns out according to the wiki all the lost souls are replaced by 80 hp cacodemons on N!. like how are you supposed to do that wow i don't even. got lots of kills and was like yeah this isn't as hard as I thought it was.

i backed myself into the wall because of pillars and crap so I got hit by splash during cybie. no bueno.

first time doing vaults on UV and it's kinda a sod on AoMr because of all that rev bullet resistance. I didn't get zerg rushed as expected so I imagine it's not going to be that hard on another run. wouldn't want to try for scav platinum without some kind of crazyyyy build though. used a lot of medipacks because I decided that the 2 mobs left on my character screen were revs, YEAH NO THEYRE NOT REVS THEY'RE VS and i got hit from a blind spot a lot. also upset because the vaults contained nothing good, only blue armors and 1 ammo chain, no uniques, no exotics, no nothings, not even a mod or anything wow. I did pick up a blue armor for the mastermind because i have no idea why, i think it might be better then red armor if you have to tank but i've never had much trouble with the mastermind (aob zerking or cornershooting or invun. before stairs), so I have no idea.

was going to do limbo but wiki no map and didn't know what I was in for because when I did it on M it was a total joke and sung the trololol song the whole way through, on a challenge UV i'd prefer to have some more info but oh well, so i skipped that. Same with mt erebus and because the lava elemental has like 300 hp and 5 defence or something? and last time I tried doing lava pits on UV that thing kept hitting me, it's like it's a rev or something and the explosions hit the target tile? how you supposed to beat that thing without cover without using lots of medipacks wtf.

last level was hilarious because it was like 6 vs and 10 arachnotrons and they're all coming at me and i'm like well okay and try and take cover then this rev (wtf these things are HELL on aomr unless you get like a trigun or AFJ or something) and then these Vs keep ressing the rev because i cant stack anything on top of it because the arachnotrons are like i'll park my car right here and shoot at you.

as for the build/mods, i found my first ever sniper mod pack right before i levelled up to pick my first level of whizkid so i was like why not and stuck it on there. it would have been better had I not taken that level of eagle eye but hey, i had no idea it'd spawn. as for the A mod on the other pistol, it was because the second shot kept missing and i forgot i had a technical mod pack till like right after the vaults because it was yellow and next to the arena master staff so i thought it was the staff. i took the second level of whizkid because I FORGOT THAT you can't double mod armor so when i tried putting this P mod onto my nanofibre red armor i was like...huh? then i was like WOW I STOOPID. would have preferred to put that into SoG but hey what can you do.

uhh, biggest complaint that i have is small clip and not enough reload time, i mean for enemies with more then 1 armor you have to be something like this and have 2x2P pistols and SoG 4-5 to kill them in a single clip or else you just won't, and you don't always have fresh fodder meat to shoot to reload on. gun kata is defiantly OP on lower difficulties where the boss mobs have lower hp and tanky mobs don't appear until later giving you enough chance to get your damage/mod/whatever on, but on UV it seems pretty balanced if not a bit of a pain, i think it'd suffer on N! though because of the nightmare mobs and forced levels but HEY WHAT DO I KNOW. if you did MGk and got a blaster or AFJ or something you'd be laughing, i think it'd be just as bad as getting a dragonslayer on a MMB run or a nano-shrapnel SSG on a shottyhead run.

i was gonna say something else but i forgot, time to go pass out
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Eyro

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Re: [UV|AoMr|100%|YAAM] drunk runs yo + marksman plat
« Reply #1 on: September 29, 2013, 10:36 »

Best Doomguy drinker NA.
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Aki

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Re: [UV|AoMr|100%|YAAM] drunk runs yo + marksman plat
« Reply #2 on: September 29, 2013, 17:00 »

NA? I'm Australian. Like Thomas, if my memory serves me correctly.

YADDG - Yet another drunk doomguy.

Still, I'm happy that I managed this. Time to shoot for another gold/platinum now.
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thelaptop

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Re: [UV|AoMr|100%|YAAM] drunk runs yo + marksman plat
« Reply #3 on: September 29, 2013, 19:04 »

Don't chunder on the forums and you'll be fine.  I don't think anyone cares how drunk you are when playing.

>.>
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Aki

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Re: [UV|AoMr|100%|YAAM] drunk runs yo + marksman plat
« Reply #4 on: September 29, 2013, 19:07 »

Don't chunder on the forums and you'll be fine.  I don't think anyone cares how drunk you are when playing.

>.>

<3 lappy

I might post some of those comments in the small questions thread though because I think everyone doesn't want to read the wall of text for a platinum badge, ha.
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ZicherCZ

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Re: [UV|AoMr|100%|YAAM] drunk runs yo + marksman plat
« Reply #5 on: September 30, 2013, 00:38 »

Revs on AoMr? Two words: energy pistol.
It even doubles as a wall destroyer, even though an ammo-expensive one.

But still, a very nice run, congrats on that Platinum! :)
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Aki

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Re: [UV|AoMr|100%|YAAM] drunk runs yo + marksman plat
« Reply #6 on: September 30, 2013, 00:57 »

That's a great idea - Admittedly I didn't think of it, and unless the RNG shone kindly on you you'd still encounter lots of revs before assembling it, but something i'll keep in mind for the future.

Guess it does have a use after all.
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Tormuse

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Re: [UV|AoMr|100%|YAAM] drunk runs yo + marksman plat
« Reply #7 on: September 30, 2013, 09:08 »

I ran towards the bruiser brothers and AS IT TURNS OUT run does not stop for them...

Well, you'll stop for the Bruisers themselves; you just won't stop for the walls lowering.
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Aki

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Re: [UV|AoMr|100%|YAAM] drunk runs yo + marksman plat
« Reply #8 on: September 30, 2013, 09:27 »

Could have been that, I pressed it at about the right time.
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