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Author Topic: "Teleporting Bullet" - aiming and LOS problem  (Read 1209 times)

GinDiamond

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"Teleporting Bullet" - aiming and LOS problem
« on: October 12, 2013, 13:41 »

In 0.9.9.7, there seems to be a sort of LOS issue with aiming and firing a weapon.

When Im firing around corners of pillars, sometimes there's a gap in the firing sight. I pushed a barrel into that "missing" square and fired repeatedly using a pistol, and it never seemed to hit the barrel.

Moving the barrel to the targeted square ensued a hasty explosion.


Fire -- Choose target...                                                       
 
You see : out of vision                                                       
 
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Patrick                    Armor : green armor [1/1] (40%)                   
 
Health: 97%  Exp:  3/53%   Weapon: chaingun (1d6)x4 [40/40]                   
  cautious                                                   
Phobos       Lev3


With barrel:


Fire -- Choose target...                                                       
 
You see : out of vision                                                       
 
##############################################################################
 #........................#........................#......................    #
 #.................###....#........###.............#......###..###.
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 ##############################################################################
 
Patrick                    Armor : green armor [1/1] (40%)                   
 
Health: 110% Exp:  3/55%   Weapon: chaingun (1d6)x4 [20/40]                   
  cautious                                                   
Phobos       Lev3

« Last Edit: October 12, 2013, 13:45 by GinDiamond »
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LuckyDee

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Re: "Teleporting Bullet" - aiming and LOS problem
« Reply #1 on: October 12, 2013, 15:07 »

See here as well. Remember that cornershooting is actually a bug, so saying 'it doesn't work properly' actually makes no sense.

That being said, I think it should be fixed, if remotely possible.
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GinDiamond

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Re: "Teleporting Bullet" - aiming and LOS problem
« Reply #2 on: October 13, 2013, 07:49 »

Is there any documentation on how the LOS works?

Im very interested on how this works.
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