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[U|YAAM] Revenge of Son of Total Biscuit Strikes Back with a Vengeance

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LuckyDee:
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 DoomRL (0.9.9.7) roguelike post-mortem character dump
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 Total Biscuit,
 level 14 Hell Baron Captain Scout,
 sacrificed himself to kill the Mastermind at the City of Dis.
 He survived 104140 turns and scored 293152 points.
 He played for 2 hours, 34 minutes and 34 seconds.
 He was a man of Ultra-Violence!

 He killed 780 out of 780 hellspawn. (100%)
 This ass-kicking marine killed all of them!

 He saved himself 5 times.

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 2
  Levels completed : 2

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (bronze cluster)
  Hell Champion Medal
  UAC Silver Badge
  UAC Gold Badge
  Veteran Silver Badge
  Veteran Gold Badge

-- Graveyard -------------------------------------------------

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  #.................X......................................&.
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 90519/14
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +5  ToDmg Melee +5

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 5)
    Reloader         (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)

  Int->Int->SoB->SoB->SoB->Fin->Fin->HR->HR->DM->Rel->SoB->Fin->SoB->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (85%) (P)
    [b] [ Weapon     ]   gatling gun (1d7)x6 [60/60]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   rocket launcher (6d6) [1/1]

-- Inventory -------------------------------------------------

    [a] plasma rifle (1d7)x6 [0/40] (T1)
    [b] blue armor [2/2] (100%) (A)
    [c] blue armor [2/2] (94%) (A)
    [d] phaseshift armor [4/4] (94%) (P)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] 10mm ammo (x24)
    [l] 10mm ammo (x100)
    [m] 10mm ammo (x100)
    [n] rocket (x5)
    [o] rocket (x10)
    [p] large med-pack
    [q] large med-pack
    [r] thermonuclear bomb

-- Resistances -----------------------------------------------

    Fire       - internal 0%    torso 25%   feet 0%   

-- Kills -----------------------------------------------------

    76 former humans
    93 former sergeants
    67 former captains
    111 imps
    68 demons
    130 lost souls
    34 cacodemons
    10 hell knights
    48 barons of hell
    9 arachnotrons
    18 former commandos
    9 pain elementals
    23 revenants
    31 mancubi
    30 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 7 he assembled a tactical boots!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 16 he found the Tower of Babel!
  On level 20 he found the Lava Armor!
  On level 21 he assembled a gatling gun!
  Level 22 was a hard nut to crack!
  On level 22 he found the Acid Spitter!
  Then at last he found Dis!
  He nuked level 24!
  On level 24 he finally sacrificed himself to kill the Mastermind.

-- Messages --------------------------------------------------

 You enter the damned city of Dis...
 Are you sure you want activate the thermonuclear bomb? [Y/n]
 You use a thermonuclear bomb. Warning! Explosion in 10 seconds!
 Run - direction...
 Warning! Explosion in 9 seconds!
 Warning! Explosion in 8 seconds!
 Warning! Explosion in 7 seconds!
 Warning! Explosion in 6 seconds!
 Warning! Explosion in 5 seconds!
 Warning! Explosion in 4 seconds!
 Warning! Explosion in 3 seconds!
 Warning! Explosion in 2 seconds!
 Warning! Explosion in 1 seconds!
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 46 brave souls have ventured into Phobos:
 23 of those were killed.
 1 didn't read the thermonuclear bomb manual.
 And 3 couldn't handle the stress and committed a stupid suicide.

 19 souls destroyed the Mastermind...
 4 sacrificed itself for the good of mankind.
 14 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

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--- End code ---

Yes! Apart from still having to learn how to play without INT2, I've finally managed to surpass myself and struck gold - Veteran and UAC. This game took me about two weeks real time; I so much wanted this to work that I only went at it when I was feeling good about it and was free from distractions. The two and a half hours in-game seem neither particularly long nor short to me.

I still only took on the special levels I felt comfortable doing, which resulted in only the Arena and the Military Base. Since I was on a masterless rapidfire build (thanks again MaiZure) and ditched my shotgun pretty early on, I skipped the City of Skulls, which I would have probably done otherwise. I almost made the mistake of leaving Hell 1 via the UC stairs - the others were behind a patch of lava - but realized this would put YAAM firmly and definitely out of reach just in time. I ran out of cells on Hell 7, and was down to only a 1 or 2 stacks of bullets, but luckily I ran into a Vile with a band of captains which I could farm for just a little extra. Eventually, I decided not to take my chances with Spidey and just nuke the hell out of her.

I also followed up on Sylph's earlier advice and descended nearly every set of stairs wearing the (P-modded) red and wielding the rocket launcher. Mostly it didn't matter too much, and in a couple of situations I was forced to swap equipment really quickly (a cell level with barons/viles coming from both sides), but on several levels this turned out to be a great help. I walked into an arena level and rocket-jumped my way from one group of enemies to the other a couple of times. Weeeeeeeeee!

And now I'm leaving my previous highest rank behind, having made Major. And with 23939 total kills, it won't be long until the Hell Baron title will be replaced too...

P.S. This is the third game for which the RNG decided to grant me the name Total Biscuit, and each of his runs have been memorable so far. Shame I didn't plan on having any more kids, otherwise...

MaiZure:
Excellent run sir!

*puts on the drill sergeant hat*
Do it again, this time with Vet Plat in mind!


EDIT:
I would see about finding a way to work WK in to this build...possibly sans Intx2. You could probably even keep Intx2 if you try more specials. The extra kills are almost certainly worth an extra Clevel on the way to the end. Wk over Rel for sure (IMHO)

2ND EDIT:
CC must be done to make the most of the future special levels. I also have trouble doing UV/CC without the 2 extra offensive traits in place of Int. On the good side, you can usually pull a decent amount of ammo on CC so don't be afraid to rapid-radar shoot. Hitting V just one time (going up and down the rows) will guarantee pulling him in your direction for a controlled kill. This is a MUST on UV/AoMr. The bugger does have a nasty habit of doing an early charge to the right side of the map though :/

LuckyDee:

--- Quote from: MaiZure on December 13, 2013, 03:24 ---Wk over Rel for sure (IMHO)
--- End quote ---

That was actually the exact same decision as I faced. I banked on not finding enough mod packs to make it worthwile anymore, so I opted for more speed instead. I don't think I was wrong. Found the second bulk to complete the gatling and a boatload of P mods, which I wasn't lacking.


--- Quote from: MaiZure on December 13, 2013, 03:24 ---CC must be done to make the most of the future special levels. I also have trouble doing UV/CC without the 2 extra offensive traits in place of Int. On the good side, you can usually pull a decent amount of ammo on CC so don't be afraid to rapid-radar shoot. Hitting V just one time (going up and down the rows) will guarantee pulling him in your direction for a controlled kill. This is a MUST on UV/AoMr. The bugger does have a nasty habit of doing an early charge to the right side of the map though :/
--- End quote ---

It's not so much the Master I'm worried about as the Barons ready, willing and able to step in and destroy the berserk packs straight away - which I generally try and save to heal myself.


--- Quote from: MaiZure on December 13, 2013, 03:24 ---*puts on the drill sergeant hat*
Do it again, this time with Vet Plat in mind!
--- End quote ---

That... is actually not as rediculous as I thought it would be.

Sylph:
YAY! *SO* glad you got a win out of UV! And a 100% win to boot! This is the mortem I've been waiting for over the last few weeks!

Interesting to hear that you ran out of cells - Most players (myself included) go the other way, and tend not to use our precious cells until it's too late!

Glad to hear rocket-entry to levels worked out for you! It's a pain having to z-switch at the stairs, but it's rare that it causes you any damage doing so, and it can completely save your life on some layouts!

Taking WK is a tricky one - if you're not doing many special levels (especially CC, Lab/Base, and most of all armoury/Lab) whizkid can be a bit hit and miss. On the other hand, a rapid-fire build probably has the easiest time, of all builds, dealing with shamblers, and an onyx, nano, or firestorm modpack can be absolutely game changing. I'd *never* skip Armoury/DeimosLab if i had a rapidfire build with a plasmagun, it's just too east to get a game-winning modpack out of it! It's practically your prerogitive as a rapidfire user! You'd be surprised how easy the game becomes when you find a nuclear plasma rifle in the armoury, and firestorm-tech-tech-tech-power mod your standard plasmagun!

Whizkid aside, I find it more notable that you didn't take any ranks in Triggerhappy - is there a reason for that? I noticed you took all 3 levels of finesse, which is great for dps, but does nothing for ammo efficiency, much like triggerhappy!
If it's to do with the fact that finessex3 is such a *massive* increase to damage when you hit level 12, then I'd suggest getting finesse at level 12 - another level of SoaB doesn't really make much difference, but I can appreciate that you were undergoing ammo concerns at the time!
Personally, I find that while finesse does indeed give massive damage/second increases, I tend to prefer making single salvos do as much damage as possible in a single turn, as it seems a better defensive strategy to kill a target in a single round, but this might be a more player (or nightmare)-specific thing, I'm unsure. Either way, I'd not completely neglect Triggerhappy. Have you used it and just not found it to your liking?

I also agree with the veteran platinum suggestion, but I'd add that, having skipped a few special levels and their rewards, it might be nice for you to go for daredevil platinum too!

Congrats on the win anyway! Especially the ammo restocking idea on hell 7- that's good thinking-on-the-spot. Well done!

MaiZure:
I think one level of EE would have had a decent effect on your DPS early on.

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