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Author Topic: First decent YASD  (Read 3667 times)

Ultimate Carl

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First decent YASD
« on: November 20, 2005, 09:32 »

Sorry, I'm just happy that I actually made it this far!


--------------------------------------------------------------
 DoomRL (v.0.9.8 (WIN-S)) roguelike post-mortem character dump
--------------------------------------------------------------

 UltimateCarl, level 8 soldier, killed by a arachnotron
 on level 18 of the Phobos base.
 He survived 131469 turns and scored 52564 points.

 He killed 715 out of 725 hellspawn. (99%)
 He held his right to remain violent.

 He stormed the Chained Court.
 He found the Hell's Armory.
 He fought on Hell's Arena.
 He invaded Spider's lair.
 He faced The Wall.

-- Statistics ------------------------------------------------

  Health 0/60   Experience 46675/8
  ToHit +6  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman        (Level 1)
    Tough as nails (Level 3)
    Eagle Eye      (Level 2)
    Cateye         (Level 2)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [ Weapon     ]   advanced rocket launcher (4d5) [0/1]
    [c] [ Boots      ]   plasteel boots [8/8] (93%)

-- Inventory -------------------------------------------------

    [a] chaingun (1d6)x5 [50/50]
    plasma rifle (1d8)x8 [0/40]
    [c] BFG 9000 (8d8) [100/100]
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x100)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x21)
    rocket (x4)
    [j] power cell (x50)
    [k] power cell (x30)
    [l] phase device
    [m] large med-pack
    [n] phase device

-- Kills -----------------------------------------------------

    132 former humans
    92 former human sergeants
    91 former human captains
    87 imps
    98 demons
    92 lost souls
    34 cacodemons
    18 barons of hell
    17 hell knights
    23 arachnotrons
    6 former human commanders

-- History ---------------------------------------------------

 He started his journey on the suface of Phobos.
 On level 2 he battled through a maze of rooms.
 Afterwards he fought on Hell's Arena.
 On level 3 he battled through a maze of rooms.
 He then stormed the Chained Court.
 On level 4 he battled through a maze of rooms.
 On level 5 he battled through a maze of rooms.
 On level 6 he found hellish caves.
 On level 7 he battled through a maze of rooms.
 On level 8 he battled through a maze of rooms.
 He then found Hell's Armory.
 On level 9 he found a hellish city.
 On level 10 he found a hellish city.
 On level 11 he found hellish caves.
 Afterwards he witnessed the Wall.
 On level 12 he battled through a maze of rooms.
 On level 13 he battled through a maze of rooms.
 On level 14 he found hellish caves.
 On level 15 he battled through a maze of rooms.
 On level 16 he found hellish caves.
 On level 17 he battled through a maze of rooms.
 Then he ventured into the Spider's Lair.
 On level 18 he found hellish caves.
 There finally he was killed by a arachnotron.

-- General ---------------------------------------------------

 Before him 13 brave souls have ventured into Phobos:
 12 of those were killed.
 And 1 couldn't handle the stress and commited a stupid suicide.

--------------------------------------------------------------


I had a REAL hard time with ammo on the lower levels.  I had to juggle the Plasma, Rockets, and Chaingun like crazy to make sure I didn't run out yet didn't get creamed.  I don't know where the heck all those rockets that normally spawn went!  I even nabbed EVERY rocket up on Arena, Armory, and Wall, but by the time I hit floor 15 or so I was out!  Due to that, I thought Spider's Lair was a godsend, especially since it also got me my BFG and netted me some Plasma cells (which I was out of as well...)

I feel REALLY stupid about my death.  I had an extra large medkit and TWO Phase Devices!  As soon as I hit fire I noticed my 2% health, but by then it was too late.  I guess I got a little overconfident having just obtained a BFG and some fresh ammo, but my problem was that I was trying TOO hard not to hurt myself, so I ended up spreading the rockets around a bit much and didn't up killing anything.  In my defense, though, I did get knocked into a pool of lava and didn't really have the time (or space once I got surrounded) to move.  Oh, and those 10 enemies I didn't kill?  All Arachs, all onscreen.  That was a terrible starting point.  But again, it was my fault and it was stupid.

One thing I've noticed through my games, though, the third level of Eagle Eye is completely unnecessary.  With two points you can leave your tactics on Coward perfectly and miss maybe one out of every hundred shots.  Which reduces your damage considerably.  With Red Armor and three levels of Tough as Nails thrown into the mix, I never even saw my health move unless I was getting gang raped.  Oh, and yeah, I switch-powerleveled twice on level 4 or so.

I'm definitely getting better, but I still don't see how ANYONE could call this game EASY!  Also, exactly how are you guys getting so many cells?  I've had more than one person talk about how cells are everywhere, but I hardly have enough to clear a room of Arachs.

Anyways, I may not have even seen Cyberdemon yet, but I'm still proud of this! XD
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Kornel Kisielewicz

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First decent YASD
« Reply #1 on: November 28, 2005, 18:27 »

Quoting: Ultimate Carl
Eagle Eye (Level 2)

Interesting. I always thought that Eagle Eye was quite useless...
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Kornel Kisielewicz

Turgor

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First decent YASD
« Reply #2 on: November 28, 2005, 23:59 »

Quoting: Kornel Kisielewicz
I always thought that Eagle Eye was quite useless...


actually, i like to get 1 level of eagle eye.. for the same reason as Ultimate Carl: increasing accuracy with coward tactics. But i think the 2nd level is worthless allready... at lvl1 the hit ratio for coward tactics is quite good allready. This combo is particularly usefull against arachnotrons and former human commanders you can't evade.. they don't hit you much, but you still get most of your hits in on them.

offcourse, if you use Cat Eye you probably don't need Eagle Eye much..

Kornel Kisielewicz

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First decent YASD
« Reply #3 on: November 29, 2005, 16:59 »

Quoting: Turgor
offcourse, if you use Cat Eye you probably don't need Eagle Eye much..

But when I fix CatEye, EagleEye will become more useful?
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Kornel Kisielewicz

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First decent YASD
« Reply #4 on: November 30, 2005, 22:07 »

yes, i think Eagle Eye will be much more important then, because players will want to be able to hit enemies while using coward tactics. wow that has been pointed out 3 now times here, and isn't even in my strategy guide yet.. gotta figure out a way how.

i also believe lvl 3 hellrunner will become even more popular than it is now when you fix Cat Eye :)

Ultimate Carl

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First decent YASD
« Reply #5 on: November 30, 2005, 22:57 »

Yeah, Commanders are a joke with Coward on, and Arachs become considerably less scary.  I like taking two points because it gives you even better accuracy than you'd have in Cautious with no points, which is pretty damn nice.  I'm pretty sure that three points would garuntee all hits even in Coward, but I've never bothered to try it.  That reminds me, Kornel, you really should put some better docs on the tactics.  I didn't even know you could change for my first four games, and then I only figured out what they did through trial-and-error in the next ten or so.
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