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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Dwindlehop, level 11 Imp Sergeant Scout,
defeated the Mastermind at the City of Dis.
He survived 97501 turns and scored 148808 points.
He played for 4 hours, 37 minutes and 20 seconds.
He wasn't afraid to be hurt plenty.
He killed 712 out of 721 hellspawn. (98%)
He held his right to remain violent.
He was an Angel of Confidence!
He saved himself once.
-- Special levels --------------------------------------------
Levels generated : 8
Levels visited : 5
Levels completed : 4
-- Awards ----------------------------------------------------
Mastermind's Brain
UAC Star (silver cluster)
Hell Armorer Badge
Daredevil Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 91/50 Experience 59308/11
ToHit Ranged +2 ToHit Melee +2 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 2)
Tough as nails (Level 2)
Eagle Eye (Level 1)
Intuition (Level 2)
Whizkid (Level 1)
Badass (Level 1)
TaN->Int->Int->EE->TaN->Fin->HR->HR->Fin->WK->Bad->
-- Equipment -------------------------------------------------
[a] [ Armor ] nanofiber red armor [2]
[b] [ Weapon ] BFG 9000 (10d6) [20/100] (A1T2)
[c] [ Boots ] plasteel boots [2/2] (95%) (A)
[d] [ Prepared ] missile launcher (6d7) [5/5] (B1P1T1)
-- Inventory -------------------------------------------------
[a] plasma rifle (1d7)x6 [22/40] (A2T1)
[b] nano assault shotgun (4d3)
[c] tower shield [12/12] (58%)
[d] rocket (x14)
[e] rocket (x7)
[f] power cell (x70)
[g] power cell (x20)
[h] power cell (x70)
[i] power cell (x70)
[j] power cell (x70)
[k] power cell (x70)
[l] power cell (x70)
[m] power cell (x70)
[n] power cell (x70)
[o] small med-pack
[p] large med-pack
[q] homing phase device
[r] rocket box (x20)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 50%
Fire - internal 0% torso 13% feet 25%
-- Kills -----------------------------------------------------
13 former humans
36 former sergeants
8 former captains
60 imps
47 demons
357 lost souls
11 cacodemons
33 hell knights
24 barons of hell
45 arachnotrons
5 former commandos
29 pain elementals
17 revenants
12 mancubi
10 arch-viles
2 shamblers
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
On level 1 he entered Deimos Lab.
On level 1 he assembled a tactical shotgun!
He destroyed the evil within and reaped the rewards!
On level 3 he arrived at the Containment Area.
He emerged from the Containment Area victorious!
On level 4 he romped upon the Abyssal Plains.
He slaughtered the beasts living there.
On level 5 he assembled a tower shield!
On level 6 he assembled a nanofiber armor!
On level 6 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 8 he found the Tower of Babel!
On level 10 he ran for his life from lava!
On level 11 he entered the Vaults.
He managed to scavenge a part of the Vaults treasures.
On level 13 he assembled a nano-shrapnel!
Then at last he found Dis!
On level 16 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Fire -- Choose target...
You see : out of vision
You reload the BFG 9000.
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : out of vision
You don't have enough ammo to fire the BFG 9000!
You reload the BFG 9000.
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : out of vision
You hear the scream of a freed soul! Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
40 brave souls have ventured into Phobos:
34 of those were killed.
And 3 couldn't handle the stress and committed a stupid suicide.
3 souls destroyed the Mastermind...
3 killed the bitch and survived.
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First, a question: does anyone have thoughts on how to kill the shamblers in Deimos Lab/Hell's Armory on U|AoCn? I started exploring builds to do this on U|AoCn, but I had to downgrade to H|AoCn because I wasn't making any progress at all.
Second, I really like AoCn! I like the freedom it gives me to try new things. I decided to take an earlier H|AoCn who looted combat pistol-> Anti-Freak Jackal into Limbo and had a good time getting to within sight of the stairs. I like figuring out how to deal with the RNG's whims most of all rather than grinding out the perfect game. I'm also so very slow at this game that I feel bad about dying on a run starting from Phobos Base Entry, so the compressed length of AoCn helps. I fully intend to run AoOC and make more runs at Limbo, but I need more badges to unlock it. I'm doing AoMr right now. I'm pondering whether AoD is going to be enjoyable or not.
Third, does the Mastermind not get clued in when she starts taking damage that she might want to advance? I was really surprised I got the Mastermind's Brain. I just started BFGing when my Int kicked in and didn't stop until she was dead. She never got within my vision at all. Glad to finally pick up the badge, though?
I didn't get 100% because I walked into the The Vaults. I regret nothing!