DRL > Requests For Features
Proposed Feature - General Progress Tracking [DONE]
Kornel Kisielewicz:
Quoting: AertonDoes dead, but not killed by player, monsters count?
Of course.
Quoting: AertonI would also like to see a list of how much players had each kind of monsters killed, how much died to acid and exploding barrels and distribution of deathes among the levels
Those could be in.
Thomas:
Killing 1000 barons:
Not nice. In my 30 games I've only killed a baron in 3 or 4 of them...
100% kills:
I've done that a couple of times. I love the satisfaction of after ALL YOUR HARD WORK you get a "this ass-kicking marine killed 'em all!" message. :-)
Beating the game on difficulty 3 or 4:
Don't make me try. *sob*
JimmyJ:
We all feel that way, its ok ^_^
Kornel Kisielewicz:
Quoting: ThomasDon't make me try. *sob*
I know some people that say "DoomRL is cool but it's waaaaay to easy" :-P.
Thomas:
And here I am rejocing because today I saw my first arachnatron on what may soon be difficutly 2.
(As you can see in my sig I wasn't prepared for him)
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