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Doom : Repercussions of modding

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flamewolf393:
Just beat this as a lost soul vampire build with 100% kills.

Tormuse:

--- Quote from: flamewolf393 on July 16, 2017, 00:32 ---Just beat this as a lost soul vampire build with 100% kills.

--- End quote ---

Ha!  You didn't specify difficulty level, so I did it in ITYTD.  :D

It's a heck of a lot easier when there are fewer enemies to pick up med packs; I could zip around the levels, picking them all up before anyone knew what was happening.  :)

Spoiler: Mortem (click to show/hide)--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
 Module : Repercussions of modding (0.1.1)
--------------------------------------------------------------

 Tormuse, level 10  Marine, nuked the Mastermind
 in a custom location...
 He survived 27482 turns and scored 54377 points.
 He played for 1 hour, 31 minutes and 11 seconds.
 He was too young to die!

 He killed 426 out of 426 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Awards ----------------------------------------------------

  None

-- Graveyard -------------------------------------------------

  ###########################################################
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-- Statistics ------------------------------------------------

  Health 88/50   Experience 46531/10
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Finesse          (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 1)
    Vampyre          (Level 1)

  Bru->Bru->Bru->Ber->Bad->MVm->Fin->Fin->WK->WK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nanofiber red armor [4] (P)
    [b] [ Weapon     ]   bite (2d4+1) (BPT) {bf}
    [c] [ Boots      ]   Nyarlaptotep's Boots [6/6] (100%)
    [d] [ Prepared   ]   chainsaw (4d6)

-- Inventory -------------------------------------------------

    [a] tactical armor [0/0] (100%) (A)
    [b] blue armor [2/2] (100%) (T)
    [c] large med-pack
    [d] large med-pack
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] phase device
    [k] homing phase device
    [l] homing phase device
    [m] envirosuit pack
    [n] envirosuit pack
    [o] technical mod pack
    [p] bulk mod pack
    [q] lava element
    [r] hatred skull
    [s] tactical boots [0/0] (100%) (A)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 50%   feet 50% 
    Acid       - internal 0%    torso 0%    feet 30% 
    Fire       - internal 0%    torso 88%   feet 95% 

-- Kills -----------------------------------------------------

    57 former humans
    36 former sergeants
    5 former captains
    89 imps
    46 demons
    112 lost souls
    14 cacodemons
    21 hell knights
    13 barons of hell
    10 arachnotrons
    3 former commandos
    7 pain elementals
    2 revenants
    1 mancubus
    2 arch-viles
    2 bruiser brothers
    1 lava elemental
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he romped upon the Abyssal Plains.
  He slaughtered the beasts living there.
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 22 he assembled a nanofiber armor!
  On level 22 he assembled a tactical armor!
  On level 22 he assembled a tactical boots!
  On level 22 he arrived at Mt. Erebus.
  On level 22 he found the Nyarlaptotep's Boots!
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  He nuked level 25!

-- Messages --------------------------------------------------

 This is it. This is the lair of all evil! What will you meet here?
 Are you sure you want activate the thermonuclear bomb? [Y/n]
 You use a thermonuclear bomb. Warning! Explosion in 10 seconds! Warning!
 Explosion in 9 seconds!
 Warning! Explosion in 8 seconds!
 Warning! Explosion in 7 seconds!
 Warning! Explosion in 6 seconds!
 Warning! Explosion in 5 seconds!
 Warning! Explosion in 4 seconds!
 Warning! Explosion in 3 seconds!
 Warning! Explosion in 2 seconds!
 Warning! Explosion in 1 seconds!
 Congratulations! You defeated John Carmack! Press <Enter>...
 You feel relatively safe now.

--------------------------------------------------------------

--- End code ---

SPTX:
I wonder if this mod (in its current state, read: unfinished due to limitations) would warrant balance. Or should it stay as it is since most of its fun seems to reside in the large difference there is between each demon.

Tormuse:
Well, since it's your creation, there are no rules except the ones you make.  :)  But if you want to mess around with it, I'll be glad to test it for you.  :)

Tormuse:
For no particular reason, I felt like playing this mod again today, again playing as a Lost Soul on N! with a Vampyre build.  This time, I took advantage of my discovery that Ironman trait consistently gives you 10 hp, effectively doubling the Lost Soul's starting hitpoints.  :D  So I had the Lost Soul's advantages of extra speed and natural flying without the disadvantage of reduced hit points.  It made things a heck of a lot easier and made me a lot bolder than my previous game, enough that I took on more of the special levels, including Halls of Carnage, the Mortuary, and Mt. Erebus.  I was also lucky enough to find a nuke, so I was able to nibble John Carmack to death for a full win.  Yay!  :D

Spoiler: Mortem (click to show/hide)--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
 Module : Repercussions of modding (0.1.1)
--------------------------------------------------------------

 Tormuse, level 15  Marine, nuked the Mastermind
 in a custom location...
 He survived 38280 turns and scored 796188 points.
 He played for 1 hour, 33 minutes and 49 seconds.
 He opposed the Nightmare!

 He killed 1479 out of 1905 hellspawn. (77%)

-- Awards ----------------------------------------------------

  None

-- Graveyard -------------------------------------------------

  ###########################################################
  ........................................................%.#
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  .......................................................%|X#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 100/50   Experience 118842/15
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Marine

    Ironman          (Level 4)
    Finesse          (Level 2)
    Brute            (Level 3)
    Berserker        (Level 1)
    Whizkid          (Level 2)
    Badass           (Level 2)
    Vampyre          (Level 1)

  Bru->Bru->Iro->Ber->Bad->MVm->Bru->Iro->Bad->Iro->Fin->Fin->WK->WK->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nanofiber red armor [2] (A)
    [b] [ Weapon     ]   bite (2d4+1) (BPT) {bf}
    [c] [ Boots      ]   Nyarlaptotep's Boots [6/6] (100%)
    [d] [ Prepared   ]   Longinus Spear (8d8)

-- Inventory -------------------------------------------------

    [a] nuclear BFG 9000 (8d6) [40/40]
    [b] Frag Shotgun (7d3) [16/16]
    [c] small med-pack
    [d] small med-pack
    [e] large med-pack
    [f] large med-pack
    [g] large med-pack
    [h] large med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] homing phase device
    [o] homing phase device
    [p] homing phase device
    [q] envirosuit pack
    [r] technical mod pack
    [s] agility mod pack
    [t] Hell Staff

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 95%   feet 95% 
    Melee      - internal 60%   torso 60%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 90% 
    Fire       - internal 60%   torso 95%   feet 95% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    93 former humans
    88 former sergeants
    45 former captains
    82 imps
    61 demons
    735 lost souls
    33 cacodemons
    24 hell knights
    62 barons of hell
    63 arachnotrons
    11 former commandos
    35 pain elementals
    33 revenants
    33 mancubi
    31 arch-viles
    17 nightmare imps
    9 nightmare cacodemons
    16 nightmare demons
    2 bruiser brothers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 5 he stormed the Chained Court.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  He left the Armory without drawing too much attention.
  On level 11 he arrived at the Containment Area.
  Not knowing what to do, he left.
  He left level 12 as soon as possible.
  On level 12 he romped upon the Abyssal Plains.
  He barely escaped the trap set for him.
  On level 14 he ventured into the Halls of Carnage.
  On level 14 he assembled a nanofiber armor!
  On level 15 he found the Hell Staff!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 19 he entered the Vaults.
  On level 19 he found the Frag Shotgun!
  He managed to scavenge a part of the Vaults treasures.
  On level 20 he was foolish enough to enter the Mortuary!
  He managed to escape from the Mortuary!
  On level 22 he assembled a nanofiber armor!
  On level 22 he arrived at Mt. Erebus.
  On level 22 he found the Nyarlaptotep's Boots!
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  He nuked level 24!
  He defeated the Mastermind and found the TRUE EVIL!

-- Messages --------------------------------------------------

 You see : John Carmack (heavily wounded) | pool of blood | [ m ]ore
 You hit John Carmack. You're going berserk! You need to taste blood!
 You hit John Carmack. You need to taste blood!
 You hit John Carmack. You need to taste blood!
 You hit John Carmack. You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 You need to taste blood!
 Carmack raises his hands and summons hellspawn! You need to taste blood!
 You hit John Carmack. You're going berserk! You need to taste blood!
 You hit John Carmack. You need to taste blood!
 You hit John Carmack. You're going berserk! You need to taste blood!
 You hit John Carmack. John Carmack dies. Congratulations! You defeated John
 Carmack! Press <Enter>...

--------------------------------------------------------------

--- End code ---

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