DRL > Requests For Features

The Matter of Splatter

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TFoN:
Topic name courtesy of Exhumed.


"The foo dies" and "you hear the screem of a freed soul" seems to me insufficient for a gore/horror game! There's blood on the walls and floors, blood tracks and corpses, but for a death there's hardly a "thump".
Now, with dying screems this is admittedly less of a problem, but since we are discussing implementing aids for the deaf, I think it is certainly in order to add .ini toggled descriptive death messages. I don't think it would be going too far to give a different resulting message for each weapon crossed with each monster/type. In the event that this idea is accepted and that help will be needed, I will immediately begin thinking up descriptions.

Silencexy:
since this is going along with my own request for sound substitutes I naturally agree - great idea! :)

I don't know if different sounds for any weapon/monster combo wouldn't be a bit much, but at the very least weapons like RL, BFG should have unique splatter-messages THEHEHEHE 

BDR:
Acid and lava should also at the very least get different messages.

Kornel Kisielewicz:
Okay, so post your suggestions :P.

BDR:
You hear a scream, followed by a crackling sound! - death by lava (lava = fireish, right?)
You hear a scream, followed by a sizzling sound! - death by acid

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