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Author Topic: [N!/YaAM/YaCO/YaFW] Veteran Angelic + Elite Angelic Revisited (+Full Video)  (Read 4170 times)

papilio

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"Veteran Angelic + Elite Angelic" : Fully win the standard game on Nightmare! as conqueror with 100% Kills


Link : http://www.youtube.com/watch?v=6eLeQzxSLlY (warning - it's 6 hours long!!)

It was lucky that Spider's Lair was generated instead of Halls of Carnage.

0:05:25 : Hell's Arena
0:41:58 : Chained Court
1:12:02 : Phobos Lab
1:33:34 : Phobos Anomaly
2:03:27 : Deimos Lab
2:30:28 : Containment Area
2:54:41 : City of Skulls
3:28:07 : Spider's Lair
3:57:58 : Tower of Babel
4:08:24 : Unholy Cathedral
4:33:51 : The Vaults
4:54:17 : The Mortuary
5:46:04 : The Lava Pits
5:58:17 : Dis
5:58:50 : Hell Fortress


Requirements for clearing each sublevels in Nightmare!:

Hell's Arena : chaingun, 150~200 bullets, shotgun, 300~350 shotgun shells

Chained Court : some stuff for giftdropping, 150~200 shotgun shells, 5~ rockets

Phobos Lab : Hellrunner 2 + A-mod boots

Military Base : Combat shotgun(not must, but it helps much), plasma rifle(not must), 2 small stimpacks
You have to giftdrop under the first 4 doors with the shape of
\--\
+@.+ to lure them to doors. Good thing is that elite zombies don't leave their corpses

Phobos Anomaly : Hellrunner 2, Finesse 1~2, Plasma rifle, 150~200 plasma cells, Tactical shotgun,
200~250 shotgun shells, 20~ rockets, 2 additional medikits, possibly 1~2 phase devices.. the most overpowered sublevel ever, in nightmare :|

Hell's Armory : Plasma rifle

Deimos Lab : Dodgemaster, Hyperblaster (not must, but it helps you VERY much)

The Wall : 15~20 rockets, 150~200 shotgun shells

Containment Area : additional 5~10 rockets, some shotgun shells

Abyssal Plains : additional 5~10 rockets, 140~ plasma cells

City of Skulls : 140~210 shotgun shells, 1~2 shell boxes, 70~140 plasma cells

Spider's Lair : 210~ plasma cells

Halls of Carnage : Hellrunner 3, Speed faster than <0.55s/move, homing phase device,
environmental suit/cerberus boots(not recommended for wearing it from the beginning, as it slows your speed)

Tower of Babel : Dodgemaster, decent amount of plasma cells

Unholy Cathedral (w/o Brute) : (piercing) chainsaw, attack/moving speed faster than <0.65s (Finesse 2, Hellrunner 3)
Also, I confirmed that clearing N! Unholy Cathedral damageless with 100% killrate does NOT spawn Dragonslayer.

The Vaults : Arena Master's Staff, sufficient ammunition

Mortuary : BFG9000, 420~490 plasma cells
(I made VBFG9000, but it actually disturbed me to clear here. Don't make it.
Also, missile launcher do not helps here. ditch it before entering Mortuary/Limbo, and just carry more power cells.
You must not destroy nuclear BFG9000)

Limbo : BFG9000, 350~420 plasma cells, cerberus boots

Lava Pits : cerberus boots, decent amounts of shotgun shells, some plasma cells

Mt. Erebus : cerberus boots, decent amounts of shotgun shells, some plasma cells

Dis : Lava elemental + nuke

Hell Fortress : BFG9000, lots of plasma cells




--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 d, level 18 Mancubus Lt. General Scout,
 nuked the Mastermind at the Hell Fortress.
 He survived 381515 turns and scored 1028871 points.
 He played for 7 hours, 51 minutes and 6 seconds.
 He opposed the Nightmare!

 He killed 2167 out of 2167 hellspawn. (100%)
 This ass-kicking marine killed all of them!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 11
  Levels completed : 11

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Medal of Prejudice
  UAC Star (gold cluster)
  Aurora Medallion
  Conqueror Badge
  Grim Reaper's Badge
  Hell Armorer Badge
  Hell Champion Medal
  Veteran Diamond Badge
  Veteran Angelic Badge
  Elite Diamond Badge
  Elite Angelic Badge
  Demonic Platinum Badge
  Reaper Platinum Badge
  Arena Platinum Badge
  Longinus Platinum Badge
  Longinus Diamond Badge
  Arachno Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
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  ....................................................X..|..#
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  ###########################################################

-- Statistics ------------------------------------------------

  Health 59/50   Experience 166722/18
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Hellrunner       (Level 3)
    Son of a bitch   (Level 2)
    Eagle Eye        (Level 1)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->Int->SoB->HR->HR->Fin->Fin->WK->DM->WK->SoB->TH->HR->MCe->TH->EE->Jug->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   red armor [6/6] (155%) (ABP)
    [b] [ Weapon     ]   VBFG9000 (10d8) [75/195] (B1)
    [c] [ Boots      ]   cerberus protective boots [0/0] (100%) (A)
    [d] [ Prepared   ]   hyperblaster (2d4)x3 [40/40]

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [5/5]
    [b] Angelic Armor [7/7] (100%)
    [c] Azrael's Scythe (9d9)
    [d] shotgun shell (x60)
    [e] power cell (x70)
    [f] power cell (x70)
    [g] power cell (x20)
    [h] small med-pack
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] homing phase device
    [m] shell box (x100)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 100%
    Fire       - internal 0%    torso 25%   feet 100%

-- Kills -----------------------------------------------------

    184 former humans
    211 former sergeants
    110 former captains
    314 imps
    122 demons
    625 lost souls
    90 cacodemons
    32 hell knights
    79 barons of hell
    44 arachnotrons
    64 former commandos
    48 pain elementals
    89 revenants
    47 mancubi
    43 arch-viles
    4 nightmare imps
    7 nightmare cacodemons
    43 nightmare demons
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 agony elemental
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 John Carmack
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 5 he found the Arena Master's Staff!
  On level 6 he assembled a tactical shotgun!
  On level 7 he sneaked into the Phobos Lab.
  On level 7 he assembled a hyperblaster!
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 13 he assembled a piercing blade!
  On level 14 he ventured into the Spider's Lair.
  On level 14 he assembled a VBFG9000!
  He cleared the Lair, kickin' serious spider ass!
  On level 15 he assembled a cerberus boots!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Azrael's Scythe!
  He then destroyed the Unholy Cathedral!
  On level 19 he entered the Vaults.
  On level 19 he found the Anti-Freak Jackal!
  He cracked the Vaults and cleared them out!
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he found the Angelic Armor!
  He managed to clear the Mortuary from evil!
  On level 22 he entered the Lava Pits.
  On level 22 he found the Medical Powerarmor!
  He managed to clear the Lava Pits completely!
  Then at last he found Dis!
  He overloaded a nuclear BFG 9000 on level 24!
  He defeated the Mastermind and found the TRUE EVIL!
  Then finally in Hell itself, he killed the final EVIL.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : John Carmack (heavily wounded) | pool of blood | [ m ]ore
 The missile hits John Carmack.
 Fire -- Choose target...
 You see : John Carmack (severely wounded) | pool of blood | [ m ]ore
 The missile hits John Carmack.
 You reload the VBFG9000. Carmack raises his hands and summons hellspawn!
 Fire -- Choose target...
 You see : John Carmack (mortally wounded) | pool of blood | [ m ]ore
 The missile hits the revenant. The revenant dies. The revenant dies. The
 revenant dies. The revenant dies. The revenant dies. The revenant dies. The
 revenant dies. The revenant dies.
 Fire -- Choose target...
 You see : John Carmack (almost dead) | pool of blood | [ m ]ore
 The missile hits John Carmack. John Carmack dies. Congratulations! You
 defeated John Carmack! Press <Enter>...

-- General ---------------------------------------------------

 11 brave souls have ventured into Phobos:

 11 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 7 killed the bitch and survived.
 3 showed that it can outsmart Hell itself.

--------------------------------------------------------------

« Last Edit: January 02, 2015, 21:52 by papilio »
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