"Inquisitor Diamond" : Win Angel of Purity on Nightmare! as a Marine
Video :
https://www.youtube.com/watch?v=umZQ7QQfQ4Y&feature=youtu.beAfter bunch of failed tries of Intuition-less trait, I concluded that Int2 is the must-have,
as you can make your combat easier and take advantages of beneficial levers including MediTech depots.
Of course, the achievement requires doing the play as a Marine, so you cannot build Int2 directly from the beginning.
Recommended trait order is EE2-Int2-HR2-DM-TaN2-Fin2-HR3-TaN3-whatever...
Your doomguy will be very clumsy before building Int2+HR2,
so passing Phobos alive is over 60% of the challenge alike other tough Diamonds.
Anomaly is brutal as always, so you'd better prepare useful gears like phase devices/env suits.
Needless to say, corpse-destroyers (e.g. plasma shotguns, Anti-Freak Jackal, rocket launchers) are extremely useful in N!.
I was really really lucky to find the plasma shotgun in Hell's Armory.
Plasma shotgun not only serves as a corpse-destroyer; it is extremely powerful in combat as well - its own purpose.
The most crucial moment is when my health is 3% without the medpacks in Deimos 2..
Fortunately I saved my life thanks to the large medpack which appeared in the beginning of Deimos 3.
In the double vaults of Hell 2, I found 2 large+2 small medpacks -
and I had a hunch that I almost achieved the victory. Remaining run was quite straightforward.
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DoomRL (0.9.9.7) roguelike post-mortem character dump
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d, level 15 Arch-Vile Chaos Mjr General Marine,
defeated the Mastermind at the City of Dis.
He survived 224421 turns and scored 656300 points.
He played for 2 hours, 45 minutes and 39 seconds.
He opposed the Nightmare!
He killed 1139 out of 1280 hellspawn. (88%)
He was an Angel of Purity!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 2
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (silver cluster)
Inquisitor Gold Badge
Inquisitor Platinum Badge
Inquisitor Diamond Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 60/60 Experience 103848/15
ToHit Ranged +4 ToHit Melee +4 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 2)
Hellrunner (Level 3)
Tough as nails (Level 3)
Eagle Eye (Level 2)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 2)
EE->EE->Int->Int->HR->HR->DM->TaN->TaN->Fin->Fin->HR->WK->TaN->WK->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6/6] (61%) (BP)
[b] [ Weapon ] laser rifle (1d8)x5 [25/40] (P1)
[c] [ Boots ] plasteel boots [2/2] (100%) (AT)
[d] [ Prepared ] shell box (x97)
-- Inventory -------------------------------------------------
[a] tactical shotgun (8d3) [5/5]
[b] plasma shotgun (7d3) [30/30] (T1)
[c] red armor [4/4] (200%) (B)
[d] shotgun shell (x50)
[e] shotgun shell (x50)
[f] shotgun shell (x50)
[g] shotgun shell (x50)
[h] shotgun shell (x50)
[i] shotgun shell (x50)
[j] power cell (x50)
[k] power cell (x50)
[l] power cell (x7)
[m] power cell (x50)
[n] large med-pack
[o] large med-pack
[p] phase device
[q] shell box (x100)
-- Resistances -----------------------------------------------
Acid - internal 0% torso 0% feet 50%
Fire - internal 0% torso 25% feet 25%
-- Kills -----------------------------------------------------
117 former humans
186 former sergeants
96 former captains
232 imps
84 demons
175 lost souls
45 cacodemons
19 hell knights
42 barons of hell
13 arachnotrons
55 former commandos
12 pain elementals
34 revenants
8 mancubi
19 arch-viles
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
He left the Armory without drawing too much attention.
Entering level 11 he was almost dead...
On level 11 he assembled a tactical shotgun!
Level 12 was a hard nut to crack!
On level 15 he found the Grammaton Cleric Beretta!
On level 16 he found the Tower of Babel!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The missile hits the
Spider Mastermind. The missile hits the Spider Mastermind.
You reload the laser rifle.
Fire -- Choose target...
You see : out of vision
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The missile hits the
Spider Mastermind. The missile hits the Spider Mastermind.
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
-- General ---------------------------------------------------
31 brave souls have ventured into Phobos:
31 souls destroyed the Mastermind...
1 sacrificed itself for the good of mankind.
23 killed the bitch and survived.
7 showed that it can outsmart Hell itself.
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Anyway, I got all diamonds purely after reset, except Technician/Armorer/Arena!!
Arena Diamond is grindy and grafty, it requires just crazy amount of luck...
My next DoomRL project is make standard game UV-perfect video (100% kill conqueror full win)
of each master trait (Vampyre, Bullet Dance, ...)..
So 20 more videos are in my further plan.