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DoomRL (0.9.9.7) roguelike post-mortem character dump
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Light Army, level 11 Arch-Vile Br. General Marine,
defeated the Mastermind at the City of Dis.
He survived 140357 turns and scored 108667 points.
He played for 1 hour, 53 minutes and 32 seconds.
He didn't like it too rough.
He killed 631 out of 631 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Light Travel!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 7
Levels completed : 7
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (bronze cluster)
Hell Armorer Badge
Hell Champion Medal
Lightfoot Silver Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 70/90 Experience 58198/11
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Marine
Ironman (Level 3)
Tough as nails (Level 2)
Reloader (Level 2)
Badass (Level 2)
Shottyman (Level 1)
Army of the Dead (Level 1)
Rel->Rel->SM->Bad->Bad->MAD->Iro->Iro->TaN->Iro->TaN->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [4/4] (100%) (N)
[b] [ Weapon ] super shotgun (9d4)x2 [0/2] (P1)
[c] [ Boots ] phaseshift boots [4/4] (96%)
[d] [ Prepared ] BFG 9000 (10d6) [100/100] (F1)
-- Inventory -------------------------------------------------
[a] shotgun shell (x70)
[b] shotgun shell (x44)
[c] small med-pack
[d] large med-pack
[e] thermonuclear bomb
-- Resistances -----------------------------------------------
Fire - internal 0% torso 25% feet 0%
-- Kills -----------------------------------------------------
106 former humans
68 former sergeants
23 former captains
123 imps
51 demons
129 lost souls
28 cacodemons
27 hell knights
16 barons of hell
15 arachnotrons
4 former commandos
9 pain elementals
3 revenants
10 mancubi
5 arch-viles
5 elite former humans
2 elite former sergeants
2 bruiser brothers
1 shambler
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 7 he marched into the Military Base.
On level 7 he assembled a tactical shotgun!
He purified his fellow comrades.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he assembled a tactical boots!
He destroyed the evil within and reaped the rewards!
On level 11 he arrived at the Containment Area.
He emerged from the Containment Area victorious!
On level 12 he romped upon the Abyssal Plains.
He slaughtered the beasts living there.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
He sounded the alarm on level 15!
On level 16 he found the Tower of Babel!
Level 23 was a hard nut to crack!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You reload the super shotgun.
Fire -- Choose target...
You see : a Spider Mastermind (severely wounded) | floor | [ m ]ore
The Spider Mastermind flinched!
Fire -- Choose target...
You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
The Spider Mastermind flinched! You are hit! You are hit! You are hit! Boom!
Boom! You are hit!
Fire -- Choose target...
You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
The Spider Mastermind flinched!
Fire -- Choose target...
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The Spider Mastermind dies. Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
2547 brave souls have ventured into Phobos:
2343 of those were killed.
13 of those were killed by something unknown.
65 didn't read the thermonuclear bomb manual.
And 92 couldn't handle the stress and committed a stupid suicide.
34 souls destroyed the Mastermind...
6 sacrificed itself for the good of mankind.
20 killed the bitch and survived.
8 showed that it can outsmart Hell itself.
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So yeah. Having got bored of death after death trying to get any farther with ranks (2 platinum badges and a diamond badge are going to take a while) I decided to mop up some easier badges I never got - in this case, Lightfoot Silver. I've got a fair few unposted wins (including, for the 2nd time IN A ROW, getting a promotion - Colonel to Brigadier General - with an ITYTD run, getting technician platinum) - but eventually, I decided to start posting again, as I'd quite like to contribute to the mortem section since the forums seem to have gone awfully quiet.
Anyway, this was a bit of an odd build. I took marine as I already have a speed boost on AoLT, and as a shotgun fan, I felt MAD would be way better for my ammo than unloading shell after shell with Shottyhead. As a side effect, I also ended up with Badass, which when combined with a suit of nano-modded red from the nano mod in Hell's Armory, made me pretty insanely tanky. I ended up with 5 possible non-blocked traits - Ironman, TaN, SoB, SoG (no) or Brute (No). I leveled my Iro/TaN to improve my non-medpack survivability and ended up a little overboard - with a super shotgun, I threw away my tac-shotty and proceeded to violently obliterate everything while even the Cyberdemon lacked the straight-up power to overpower my tank. (The one hit he landed on me, a straight rocket in the face, hit me from 200% to 190%.) I also had a backpack from Containment Area - I accepted the hit to my supplies for an overall increase in ammo capacity.
As I charged through Hell, my tank ensured that end-game enemies could do little within their first volleys, and my super shotgun ensured they didn't get another try. I barely used my med-packs, between not getting shot at, 25% fire resistance and eventually 6 straight damage reduction. (4 from armour + 2 from TaN) I got to power-mod my super shotgun in Hell 7, and slaughtered the Spider Mastermind with surprisingly few shots - didn't even take that much damage (had about 109%, I think, going into Dis). Didn't even fire the fully-loaded BFG I carried with me into there.
I actually carried the chainsaw for a while, but eventually ditched it as plentiful ammo became evident. I went pretty YOLO late on, grabbing a nuke just in case I got an invuln, though I didn't do the lava pits (because no envirosuit close enough to be worth taking). I also skipped Unholy Cathedral (no melee ability by that point), The Vaults (Kinda was after a YAAM by that point and had no staff/phases) and Limbo. (No.)
Yay, one more Silver for me!