DRL > Nightmare!
[N!|AoMC|95%|YAFW] Guaranteed DS is easier than you think
Tormuse:
I doubt anyone's interested, but since I made a note of where and when I took damage throughout the game, I figure I might as well post it here for posterity:
Spoiler: Damage list (click to show/hide)Level 2: 8 damage from a former human
Level 4: 26 damage from a Hell Knight
Level 5: 12 damage from a Cacodemon
Phobos Anomaly: 20 damage from a Nightmare Imp, 10 from rocket-jumping, and 28 from a Nightmare Cacodemon
Level 9: 6 damage from a former human
Deimos Lab: 24 damage from a Revenant and 20 damage from a Shambler
Level 11: 19 damage from a Baron of Hell
Abyssal Plains: 12 damage from a Nightmare Imp
Unholy Cathedral: 6 damage from a lost soul
Total: 191 damage
And in case anyone's interested, here is that completed puzzle I mentioned. :D
papilio:
You'll get guaranteed DS/BA spawn if you clear Hell's Arena damageless in N!.
No other conditions are required.
Tormuse:
Wha...? Is it really that simple? O_o
(Er... I mean not that clearing HA on N! damageless is easy, but still...) :P
I might just have to test that. :)
Sereg:
If papilio says it, I believe it.
However, the method of discovering that blows my mind... it requires that someone not only manages to complete HA Damageless on N!, but afterwards manages to go all the way through to at least the UC, and presumably Mortuary/Limbo, and clears *those* for their rewards, all while still on Nightmare(since it has to be the same game). It then further requires that the correlation be observable - that is, they do this Nightmare Conqueror run enough times that they can isolate a damageless HA as the cause of the reward adjustment, not, say, damageless Anomaly + Cyberdemon, or completion of all special levels up to UC, or any number of other imaginable conditions for something that late in the game.
Considering that I've never completed HA, UC, or even the Anomaly on N!, much less damageless, never completed the Mortuary/Limbo on any difficulty, never won a N! game that wasn't an AoOC run, etc., managing to do all of that in a single run, enough times to figure those conditions out, is not something I can really wrap my mind around.
Q2ZOv:
Papilio probably have discovered conditions himself, but the DoomRL is opensource now so you can find out exact conditions any time if you really want.
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