Here's my character file:
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 DiabloRL 7DRL PRERELEASE roguelike postmortem character dump
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  Variant, level 8 warrior, killed the Butcher
  in Butcher's Hideout, after 10582 turns.
  He scored 112978 points, killing 429 hellspawn.
  He advanced to level 8 gainging 44858 experience.
  He found 3610 gold coins.
-- Statistics ------------------------------------------------
  Strength   42/42
  Magic      10/10
  Dexterity  32/33
  Vitality   36/36
  Life 106  Mana 17
  Armor 14  ToHit 66
-- Equipment -------------------------------------------------
  [ Head   ] skull cap [4]
  [ Neck   ]  nothing
  [ Torso  ] robe [4]
  [ Weapon ] axe of dexterity (4-12)
  [ Shield ]  nothing
  [ RRing  ]  nothing
  [ LRing  ]  nothing
-- Quickslots ------------------------------------------------
-- Inventory -------------------------------------------------
  potion of Full Healing
  potion of Full Healing
  cap [2]
  short sword (2-6)
  falchion (4-8)
  short sword (2-6)
  falchion (4-8)
  falchion (4-8)
  buckler [1]
  potion of Healing
  3610 gold coins
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I would have had more items, but the Butcher kept breaking my stuff :(
In future versions of the game I'd like to see:
*more ranged/magical weapons and combat
*at least onesecret mission with an "in-joke" about Blizzard and/or the Diablo series
*a "druid" class that could summon animals like the pets in NetHack (could have multiple types of pets, but could only summon one pet at a time; since the game is turn-based, restrictions have to be in place
*there are many typos in this game's dialogue that should be fixed (i.e. sturdiness is spelled "strudiness"
But a pretty good game so far :)