DRL > Discussion
The Journey to 100%
thelaptop:
--- Quote from: Tavana on October 17, 2017, 22:12 ---Medal: Gutts' Sorrow
Spoiler (click to show/hide)Awarded for dying with the Dragonslayer
--- End quote ---
What? That got left in when KK released the source? Holy crap... he said he didn't like the negative medals... =.=
Must've been too funny to resist.
BBHood217:
Icy does have one mortem that met the medal condition, yet no such medal was awarded. Guess it was dummied out.
ZicherCZ:
--- Quote from: thelaptop on October 18, 2017, 07:15 ---What? That got left in when KK released the source? Holy crap... he said he didn't like the negative medals... =.=
Must've been too funny to resist.
--- End quote ---
Well, since DRL 0997.1 Sneak Repo was already out for some time ...
For the record, Gutts' Sorrow is not the only "new" medal left in the source. I also noticed a "Klear Cross" - those who remember Klear as a forum member might guess what the medal is awarded for, and others can, well, guess too (or code-dive for it).
EDIT: Another such medal noticed - the Purple Heart. A hint here - Tormuse recently stated that he learned something the very very hard way. He would receive the medal in that game (although the requirements are not quite as strict).
Icy:
Interesting discussion! The extra medals must be dummied out as BBHood said, I would have achieved "Gutts' Sorrow".
Day 41:
After previous struggles, I tried some more for Chessmaster's Cross and got it pretty quickly. Getting better! I was more patient with each wave to wipe out as many Cacodemon corpses as possible before summoning more enemies.
Spoiler (click to show/hide)--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
gf43wg4, level 4 Apostle Lt. General Scout,
was burned by an imp on level 3 of the Phobos base.
He survived 15680 turns and scored 32145 points.
He played for 11 minutes and 42 seconds.
He opposed the Nightmare!
He killed 130 out of 172 hellspawn. (75%)
He was an Angel of Max Carnage!
He was also an Angel of Impatience!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 1
Levels completed : 1
-- Awards ----------------------------------------------------
Chessmaster's Token
Chessmaster's Cross
Hell Champion Medal
-- Graveyard -------------------------------------------------
###########################################################
#.....................#.........................|.........#
#.....##..##..........#################+###################
#|....##..##..........#...........#...>...#...............#
#.....................#|..........+.....\.###########+#####
#..................[..#.##.##.....#.......+............i..#
#...............##....#.##.##.....#..0.0..#.##...........i#
#...##..........##....#...........+.....0.#.##.##.##......#
#...##..............B.#......##...#.......#....##.##.##h..#
#...h......|..........+......##...#.##....#..........##...#
#...##...0......##.i..#..##.......+.##....#...............#
#...##.......##.##....#..##.......#.h.....#...##..^0......#
#.......##...##.......#...........#...##..+...##..........#
+..##...##............#....##.##..#...##i.#......##.B..i..#
#..##.................+.##.##.##..#.......#.##...##.......#
#.....##.##.##.##..i..#.##........#...##..#.##.......##..i#
#.....##.##.##.##..0i.#...........#...##\.#...%.i....##...#
#................h....#...........#.......+...............#
#................i....#......+....#.......#.....X.%.......#
###########################################################
-- Statistics ------------------------------------------------
Health 0/50 Experience 4758/4
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Intuition (Level 2)
Int->Int->HR->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] shotgun (8d3) [0/1]
[c] [ Boots ] nothing
[d] [ Prepared ] chaingun (1d6)x4 [32/40]
-- Inventory -------------------------------------------------
[a] green armor [1/1] (72%)
[b] blue armor [2/2] (100%)
[c] 10mm ammo (x100)
[d] 10mm ammo (x100)
[e] 10mm ammo (x78)
[f] 10mm ammo (x100)
[g] shotgun shell (x50)
[h] shotgun shell (x10)
[i] shotgun shell (x50)
[j] shotgun shell (x50)
-- Resistances -----------------------------------------------
None
-- Kills -----------------------------------------------------
30 former humans
9 former sergeants
3 former captains
21 imps
41 demons
3 lost souls
19 cacodemons
1 hell knight
3 barons of hell
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 3 he finally was burned by an imp.
-- Messages --------------------------------------------------
There are stairs leading downward here.
There are stairs leading downward here.
The voice laughs, "Flee mortal, flee! There's no hiding in hell!"
You enter Phobos, level 3.
You are hit! The imp dies. The imp dies. You dodge! The missile hits the hell
knight. You dodge! Boom! You dodge! The missile hits the imp. The imp dies.
You are hit! You are hit!
You are hit! The imp dies. Your blue armor is damaged! You are hit!
You dodge! The missile hits the hell knight. The hell knight hits you. You
are hit!
You dodge! The missile hits the imp. The imp dies.
You are hit!
You are hit! Your blue armor is completely destroyed! The hell knight dies.
You are hit! You die!... Press <Enter>...
-- General ---------------------------------------------------
1091 brave souls have ventured into Phobos:
814 of those were killed.
2 of those were killed by something unknown.
40 didn't read the thermonuclear bomb manual.
And 126 couldn't handle the stress and committed a stupid suicide.
109 souls destroyed the Mastermind...
11 sacrificed itself for the good of mankind.
94 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
--- End code ---
Next, I decided I was going to get my 5th diamond badge to reach the next ranking. I figured that Gatekeeper Diamond Badge would be pretty easy, but wasn't 100% sure about the wording around "clear". I was planning on using a Phase Device in Phobos Anomaly as anyone would, but wanted to know if I would need to kill all the rest of the enemies, so I watched Sereg's video of him earning the achievement.
The first thing that caught my eye was his method of doing Phobos 1, in that, he would stand at a corner and force a monster to instantly appear. It dawned on me that I was unaware of the Run->Wait trick. Usually when I would wait for enemies to approach, I would just mash Wait, or if I was feeling bold and careless, hold it. I never knew you could do Run->Wait! So +1 for watching the run. I also watched Phobos Anomaly of course and was curious about his off-corner position, but it makes sense with Run->Wait since the trick ignores Intuition, the one downside. This will help my gameplay out a bit more, rather than recklessly approaching enemies, though I suppose having done that all this time, my combat positioning is probably a lot better than it could be.
So I started my run. On Phobos 2, I got insane luck:
Spoiler (click to show/hide)
First time ever seeing one so early! Then on the floor before Phobos Anomaly:
Spoiler (click to show/hide)
On that note, I was wondering exactly how the damage from a massacre lever works? It gibs weak enemies, but doesn't kill Lost Souls or Demons, so I'm guessing it does 15-20 fire damage?
Anyway, I wasn't 100% sure if nuking Phobos Anomaly would count for the badge, but I had no Phase Device and figured it would be a good learning experience. Except...
Spoiler (click to show/hide)
:(
On the next run, it went a lot more regularly, and I got a lucky Phase Device positioning; almost the exact same as Sereg had! ;)
Spoiler (click to show/hide)
From there, I tried out my first major usage of Run->Wait, which helped a lot. Unfortunately, it was still defaulted to 20, which I've since raised to 10000, so it still took awhile. After clearing Phobos Anomaly, I stairdived to Babel and very carefully took out the Cyberdemon with Dodgemaster abuse.
Spoiler (click to show/hide)
Spoiler (click to show/hide)--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
ghdfgh, level 8 Apostle Lt. General Scout,
let an arachnotron get him on level 1 of Hell.
He survived 62812 turns and scored 84544 points.
He played for 34 minutes and 5 seconds.
He was a man of Ultra-Violence!
He killed 366 out of 509 hellspawn. (71%)
He was an Angel of Max Carnage!
He was also an Angel of Light Travel!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
Cyberdemon's Head
UAC Star (bronze cluster)
Gatekeeper Diamond Badge
-- Graveyard -------------------------------------------------
##############################################====#########
#..0...................#...................O+.====.........
#......h.h.............#..M...###......###....====.........
#......####............#......###.###..###....====....0###.
#......####...####.....#...\..###.###..###....====###..###.
#....>h####...####\...^#..........###..0...###.====##..###.
#......####...####.....#....###............###====###......
#.........0...####.....#....###......###...###====.........
#..####................#....###......###.^....====.........
#..####................#........###..###....0.====...###...
#..####................#.###....###...........====...###...
#..####.^..####........+.###..i.###...........====...###.|.
#..........####.####...#.###..........0.......====.........
#....####.+####.####...#......###......###...====|.........
#....####..####.####...#......###......###..c====.###...###
#....####.......####...#......###....c.###...====.###...###
#....####..........00..#...B.........R.c....====#.###..0###
#.....A.|..............#...................c====#..........
#....A|^||X......".....#.....|.......c.cc..c====#......c.|.
############################################====###########
-- Statistics ------------------------------------------------
Health 0/50 Experience 23517/8
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Int->Int->HR->HR->DM->Fin->Fin->Jug->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [3/6] (47%) (P)
[b] [ Weapon ] shotgun (8d3) [0/1] (T1)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] plasma rifle (1d7)x6 [0/40]
-- Inventory -------------------------------------------------
[a] shotgun shell (x36)
[b] shotgun shell (x50)
[c] large med-pack
-- Resistances -----------------------------------------------
Fire - internal 0% torso 12% feet 0%
-- Kills -----------------------------------------------------
46 former humans
23 former sergeants
11 former captains
112 imps
37 demons
82 lost souls
11 cacodemons
13 hell knights
5 barons of hell
6 arachnotrons
7 former commandos
6 pain elementals
3 revenants
1 mancubus
2 bruiser brothers
1 Cyberdemon
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 8 he encountered the Phobos Anomaly.
Entering level 8 he was almost dead...
He left level 10 as soon as possible.
On level 12 he assembled a tactical boots!
He left level 15 as soon as possible.
On level 16 he found the Tower of Babel!
On level 17 he finally let an arachnotron get him.
-- Messages --------------------------------------------------
the arachnotron. You are hit! The missile hits the arachnotron. The
arachnotron dies. You are hit! You dodge! The missile hits the arachnotron.
The missile hits the arachnotron. The missile hits the arachnotron. You
dodge! The missile hits the arachnotron. You dodge! The missile hits the
arachnotron.
You dodge! The missile hits the arachnotron. You dodge! The missile hits the
arachnotron. You dodge! The missile hits the arachnotron. The arachnotron
dies. You are hit! You are hit! You dodge! The missile hits the arachnotron.
You dodge! The missile hits the arachnotron. You dodge! The missile hits the
arachnotron. You dodge! The missile hits the arachnotron. The arachnotron
dies. You are hit!
You dodge! The missile hits the arachnotron. The missile hits the
arachnotron. You dodge! The missile hits the arachnotron. The arachnotron
dies. You are hit! You are hit! You are hit! You are hit! You are hit! You
are hit! You are hit! You are hit! You are hit! You are hit! You are hit!
Your red armor is damaged! You are hit! You die!... Press <Enter>...
-- General ---------------------------------------------------
1096 brave souls have ventured into Phobos:
818 of those were killed.
2 of those were killed by something unknown.
41 didn't read the thermonuclear bomb manual.
And 126 couldn't handle the stress and committed a stupid suicide.
109 souls destroyed the Mastermind...
11 sacrificed itself for the good of mankind.
94 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
--- End code ---
Another diamond badge down and another rank up! I'm excited to get closer to that "Chaos" prefix for my ranking to flaunt!
Tormuse:
--- Quote from: Icy on October 18, 2017, 15:04 ---...I never knew you could do Run->Wait!...
--- End quote ---
Oh! I didn't realize you didn't know that! :o It's super useful, especially if you combine it with dropping med packs in doorways to attract Formers who like to pick them up. (Commonly called "gift-dropping") And yes, you'll want to adjust the "MaxWait" and probably also "RunDelay" as well. The game normally puts a delay between each wait action. I personally have RunDelay set to 1 just in case I decide I want to interrupt the waiting for some reason, but some more bolder players set it to zero, so all the waiting occurs instantly.
--- Quote from: Icy on October 18, 2017, 15:04 ---On that note, I was wondering exactly how the damage from a massacre lever works? It gibs weak enemies, but doesn't kill Lost Souls or Demons, so I'm guessing it does 15-20 fire damage?
--- End quote ---
I've wondered about that myself. I think you're right that it's fire damage; Lost Souls are resistant to bullets and fire, so it would have to be one of those two, but fire is much more likely to gib things; if it was doing enough bullet damage to gib Formers, the Lost Souls would not survive.
--- Quote from: Icy on October 18, 2017, 15:04 ---Anyway, I wasn't 100% sure if nuking Phobos Anomaly would count for the badge, but I had no Phase Device and figured it would be a good learning experience. Except...
Spoiler (click to show/hide)
:(
--- End quote ---
Oh... ouch... that's unfortunate. :| That's a really harsh lesson in how invulnerability works... Invulnerability duration (and all other powerups too) is based on the number of actions you take, not time, so if you move quickly, (or otherwise do actions that take little time) you use up the invulnerability faster. I notice that in the screenshot, you were running; that was a mistake. Even the mere act of switching to running is considered an action that takes a tenth of a second; if you hadn't been running, you would've been fine.
Then again, having an invulnerability wear off just before a nuke goes is kind of a rite of passage for DRL players; I'm pretty sure everyone who has ever played the game has done that at least once. :) EDIT: I mentioned it in a post once! :D
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