DRL > Discussion
The Journey to 100%
BBHood217:
I'm of the opinion that Pacifist Angelic is nigh impossible. Across the 24 or so floors you have to cross, eventually something will die with the cause being enemy crossfire, a pinky running across acid, a former human's starting position being on lava, or whatever else.
Dr. Granola:
Yeah, that challenge reeks of some serious BS.
It's not even much of a challenge, just a "hope you get lucky" kind of thing.
Tormuse:
--- Quote from: Icy on October 26, 2017, 15:30 ---I started off digging more into the coding because I was curious about ammo and armor crates and what their probabilities are for each item. Here are the listings:
Ammo Crate
30/40 nothing
4/40 10mm Ammo
4/40 Shells
1/40 Ammo Chain
1/40 Shell Box
Armor Crate
45/60 nothing
4/60 Green Armor
4/60 Steel Boots
4/60 Small Med Pack
1/60 Blue Armor
1/60 Large Med Pack
1/60 Protective Boots
--- End quote ---
Very interesting; I didn't even realize that the game made a distinction between ammo and armour crates. Is it based on the colour of the crates?
--- Quote from: Icy on October 26, 2017, 15:30 ---One more discovery (which is super embarrassing) is the Phobos Anomaly portal is always open. I usually kill everything and pull the Bruisers back, and thought it being open was only on Angel of Pacifism. I've literally thrown some runs fighting the Bruisers in the back corners, being completely oblivious to the fact that I could just be leaving. After that, I decided to check the coding for stairs in Babel, but those are indeed only there on Pacifism, lol. I'm really not sure how I was always thinking it was closed. :P
--- End quote ---
Aww, that means you haven't been watching my videos! I've passed the Anomaly without killing everything there a bunch of times! :D And it makes the wording of the badges more significant; note that Gatekeeper Platinum says you just have to "pass" anomaly on N!, not clear it. (I once got Gatekeeper Platinum on an AoPc game!) :)
--- Quote from: Icy on October 27, 2017, 15:27 ---Anyway, I'm sure I'll earn another diamond badge soon. I'm curious though what you guys think would be the next easiest angelic badge after Shottyman and Lightfoot? I'm wondering how difficult Inquisitor and Quartermaster are, as they don't seem as totally insane as the others. I'm also curious about Pacifist, since I could play it on Hey, Not Too Rough difficulty. It'd be a grind for sure, but I can do grinds. Any advice?
--- End quote ---
If you think Inquisitor is a relatively easy badge to get, you're welcome to try; it definitely isn't my first choice. :| I got Quartermaster Angelic a while back using a Gunrunner build. It's a very different strategy to my usual slow, calculating ways, since I frequently had to charge into the fray before I was ready, but once I got the Master trait, combined with Shottyman, it got quite ridiculous and a lot of fun. :) As for Pacifist...
--- Quote from: BBHood217 on October 27, 2017, 19:01 ---I'm of the opinion that Pacifist Angelic is nigh impossible. Across the 24 or so floors you have to cross, eventually something will die with the cause being enemy crossfire, a pinky running across acid, a former human's starting position being on lava, or whatever else.
--- End quote ---
This pretty much sums up my thoughts about it; even if you play perfectly, the whole run can be lost in an instant for reasons beyond your control. (from enemies at the opposite end of the map, even!) :|
Icy:
Ammo crates are pinkish, and armor crates are yellowish.
I actually do intend to watch your videos when I'll need to study some more. :P I have watched bits and pieces of them, and watched through part of your Everyman Angelic Badge run.
I forgot that Angel of Purity blocks Invulnerability, so yeah, Inquisitor Angelic Badge is not immediately happening, lol. I was thinking I could just grind for luck, but it's going to take a lot more than that.
I think I'll try for Pacifist Angelic Badge sometime and see how it goes.
Day 51:
After rotating some more with diamond badges, I've decided to grind for UAC Diamond Badge, which would also earn me UAC Platinum Badge. It's very challenging and I've only had a couple runs past Babel. The main issue is that I can't really abuse Dodgemaster against the Cyberdemon because of the time constraint, which is proving to be a problem. Generally, I attack with Chainsaw, but I essentially need Invulnerability and Berserk to get the kill. I've started going with Intuition x2 -> Hellrunner x2 -> Brute instead of Dodgemaster, but I'm now also considering going for an earlier Berserker.
No screenshots this time since UAC Diamond Badge is a rush. :P
I'm not a huge fan of this challenge since it forces me out of my slow, defensive style, so I've just been grinding for luck. Hopefully, I can get it soon and be done with speedun challenges. I have no clue how Speedunner Angelic Badge is like, mathematically possible without tens of thousands of runs. It'll certainly be the last badge I ever earn.
Icy:
Day 52:
After some more attempts on beating Nightmare under 20 minutes, I started going for a different badge. I decided to try for Scavenger Diamond Badge by using the Azrael strat. It's a bit difficult to get a start with Angel of Berserk+Overconfidence, but I've really learned the power of RunWait in secluded areas, particularly with a door outwards. I'm finding DoomRL is much easier when you let enemies approach and you retaliate, rather than vice versa. You take so much less damage when you get the first attack against most of everything.
Anyway, I had numerous runs past Unholy Cathedral, but the main difficulty is having 3 Med-Packs before entering the Vaults. Eventually though, I got this start:
Spoiler (click to show/hide)
Berserk + Invulnerability lined up + Phaseshift Armor (A) + Chainsaw (A)! Level 4 in experience too with 66% towards level 5. I actually opted to use Hellrunner inside the Unholy Cathedral because it would mean I could outspeed the Angel of Death. I tried the long Knife strat around the whole building, and then a shorter more riskier one around the pillars inside, but it takes forever. Now, I'm a patient player, and if this were a situation where I couldn't immediately regain what I had in the run, I would absolutely continue throwing knives at him, but while this run had a strong start, it wouldn't be that difficult to get a pretty good one again. I chose the optimal decision based on series of runs, and not just this particular run. Got to be thinking deeper than just face value. ;)
After I grabbed Azrael's, I had an initially scary, but ultimately awesome floor 2:
Spoiler (click to show/hide)
Using RunWait with most enemies wanting to attack, they got turned inside out fast. Once the floor was clear, I found a couple Med-Packs, plus a Soulsphere!
Spoiler (click to show/hide)
So literally all I needed to do was dive into the Vaults and got this on floor 3:
Spoiler (click to show/hide)
Ohhhh! Now, I did think for a moment that because I still had 100% kills and an awesome run going, that I could be trying for Gargulec Cross, but I decided that since I had a guaranteed diamond badge, which would be my 15th for the ranking promotion, that I wouldn't risk it. The main factor is because I got Hellrunner early on, I blocked Vampyre.
Spoiler (click to show/hide)
With cautious tactics upon entry and 3 Med-Packs, I could use Azrael's 4 times, which is enough to kill everything. After that...
Spoiler (click to show/hide)
Umm????? I was still hearing a Revenant in the centre vault? I thought for a moment that maybe Azrael's Scythe has a range limit or something, but that's not right, and then I realized what happened.
So the first two Whispers of Death kill Revenants, and then after the fourth, the Archviles die. Which means that between that in that very small window of time, one of the Revenants got revived. :( Literally, if I had one more Med-Pack, that would mean I'd have enough damage to kill him, which super sucks since I dove right down the stairs on floor 3. I was extremely disappointed in this. On top, I couldn't get 100% kills now either. I did have a Shockwave Pack though and not knowing what I was even looking for, I check the left vault, but unsurprisingly found nothing:
Spoiler (click to show/hide)
I spent the time to finish the run to at least get Berserker Platinum Badge, which is nice I guess, but since I'd be going for Gargulec Cross eventually anyway, it's kind of irrelevant.
Spoiler (click to show/hide)--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
se44e, level 9 Apostle Chaos Lt. Colonel Marine,
defeated the Mastermind at the City of Dis.
He survived 358668 turns and scored 121082 points.
He played for 43 minutes and 7 seconds.
He was a man of Ultra-Violence!
He killed 186 out of 221 hellspawn. (84%)
He was an Angel of Berserk!
He was also an Angel of Overconfidence!
-- Special levels --------------------------------------------
Levels generated : 4
Levels visited : 2
Levels completed : 1
-- Awards ----------------------------------------------------
Berserker Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
#>.........................................................
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#>.........................................................
###########################################################
-- Statistics ------------------------------------------------
Health 0/40 Experience 39333/9
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Marine
Hellrunner (Level 2)
Brute (Level 3)
Berserker (Level 1)
Dodgemaster (Level 1)
Badass (Level 2)
Bru->Bru->Ber->HR->Bru->HR->DM->Bad->Bad->
-- Equipment -------------------------------------------------
[a] [ Armor ] phaseshift armor [2/2] (97%) (A)
[b] [ Weapon ] nothing
[c] [ Boots ] plasteel boots [2/2] (100%)
[d] [ Prepared ] chainsaw (4d6) (A)
-- Inventory -------------------------------------------------
[a] green armor [1/1] (13%)
[b] blue armor [1/2] (26%)
[c] red armor [6/6] (58%) (P)
[d] red armor [2/4] (46%)
[e] red armor [1/4] (23%)
[f] Azrael's Scythe (9d9)
[g] small med-pack
[h] large med-pack
[i] power mod pack
[j] Enviroboots [0]
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 90% feet 60%
Melee - internal 60% torso 90% feet 60%
Shrapnel - internal 60% torso 90% feet 60%
Acid - internal 60% torso 60% feet 95%
Fire - internal 60% torso 60% feet 85%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
17 former sergeants
12 former captains
12 imps
22 demons
25 lost souls
16 cacodemons
30 barons of hell
4 arachnotrons
1 former commando
1 pain elemental
27 revenants
17 arch-viles
1 Angel of Death
1 Spider Mastermind
-- History ---------------------------------------------------
On level 1 he stumbled into a complex full of revenants!
On level 1 he ran for his life from lava!
On level 1 he invaded the Unholy Cathedral!
On level 1 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 3 he stumbled into a complex full of arch-viles!
Level 3 was a hard nut to crack!
He left level 3 as soon as possible.
On level 3 he entered the Vaults.
He managed to scavenge a part of the Vaults treasures.
He nuked level 7!
On level 7 he found the Enviroboots!
Then at last he found Dis!
He overloaded a nuclear plasma rifle on level 8!
On level 8 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You wear/wield : a nuclear plasma rifle (1d7)x6 [24/24]
Are you sure you want to overcharge the nuclear plasma rifle? This will
overload the nuclear reactor... [Y/n]
You overcharge the nuclear plasma rifle! Warning! Explosion in 10 seconds!
Warning! Explosion in 9 seconds!
Warning! Explosion in 8 seconds!
Warning! Explosion in 7 seconds!
Warning! Explosion in 6 seconds!
Warning! Explosion in 5 seconds!
Warning! Explosion in 4 seconds!
Warning! Explosion in 3 seconds!
Warning! Explosion in 2 seconds!
Warning! Explosion in 1 seconds!
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now. That hurt! You' going berserk! You feel like a
killing machine!
-- General ---------------------------------------------------
1870 brave souls have ventured into Phobos:
1504 of those were killed.
5 of those were killed by something unknown.
50 didn't read the thermonuclear bomb manual.
And 190 couldn't handle the stress and committed a stupid suicide.
121 souls destroyed the Mastermind...
14 sacrificed itself for the good of mankind.
103 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
--- End code ---
I decided to try some more with my new knowledge. The plus side is that for sure I would need just 4 Med-Packs. I got to this crossroad in another solid run after many attempts:
Spoiler (click to show/hide)
I found Malek's Armor right away, had Vampyre, and was in good health, but only 3 Med-Packs. I could try again for The Vaults, or I could skip it and get Gargulec Cross. After some time deciding, I went for The Vaults, in hopes I could kill everything before a Revenant gets revived again:
Spoiler (click to show/hide)
Thankfully, it worked this time! One of my 3 "Med-Packs" was the Chainsaw boost, which I used first. I'm pretty sure it doesn't affect the speed of using consumables, but because of dropping the Chainsaw and picking it up takes longer than just healing, I did that first. I went on to continue the run by abusing RunWait and murdered everything. In the rare cases I'd get hit, mostly when a group of monsters would come knocking on my door, Vampyre covered for damage. It's honestly a sick strategy, and I might consider using it more in regular games! The fact that it blocks Hellrunner, Eagle Eye, and Intuition isn't a big deal when you're just camping anyway.
With 100% kills, I also got my Gargulec Cross! :)
Spoiler (click to show/hide)
Spoiler (click to show/hide)--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
fsdfg, level 11 Apostle Chaos Lt. Colonel Marine,
defeated the Mastermind at the City of Dis.
He survived 1109935 turns and scored 152385 points.
He played for 24 minutes and 48 seconds.
He was a man of Ultra-Violence!
He killed 254 out of 254 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Berserk!
He was also an Angel of Overconfidence!
-- Special levels --------------------------------------------
Levels generated : 4
Levels visited : 2
Levels completed : 2
-- Awards ----------------------------------------------------
Medal of Prejudice
Gargulec Cross
Scavenger Diamond Badge
-- Graveyard -------------------------------------------------
###########################################################
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#........####.....####.....####....%X..####################
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-- Statistics ------------------------------------------------
Health 80/40 Experience 50313/11
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 2)
Tough as nails (Level 2)
Brute (Level 3)
Berserker (Level 1)
Badass (Level 2)
Vampyre (Level 1)
Bru->Bru->Bru->Ber->Bad->MVm->Bad->TaN->TaN->Fin->Fin->
-- Equipment -------------------------------------------------
[a] [ Armor ] Malek's Armor [3/3] (88%)
[b] [ Weapon ] Azrael's Scythe (9d9)
[c] [ Boots ] plasteel boots [2/2] (100%) (A)
[d] [ Prepared ] chainsaw (4d6)
-- Inventory -------------------------------------------------
[a] phaseshift armor [2/2] (100%)
[b] combat knife (2d5)
[c] combat knife (2d5)
[d] small med-pack
[e] small med-pack
[f] small med-pack
[g] small med-pack
[h] small med-pack
[i] small med-pack
[j] small med-pack
[k] small med-pack
[l] large med-pack
[m] phase device
[n] phase device
[o] phase device
[p] homing phase device
[q] homing phase device
[r] power mod pack
[s] power mod pack
[t] technical mod pack
[u] agility mod pack
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 60% torso 90% feet 95%
Fire - internal 60% torso 90% feet 85%
Plasma - internal 60% torso 90% feet 60%
-- Kills -----------------------------------------------------
4 former humans
20 former sergeants
9 former captains
11 imps
31 demons
33 lost souls
6 cacodemons
6 hell knights
36 barons of hell
5 arachnotrons
4 former commandos
1 pain elemental
29 revenants
28 mancubi
29 arch-viles
1 Angel of Death
1 Spider Mastermind
-- History ---------------------------------------------------
On level 1 he found the Malek's Armor!
On level 1 he invaded the Unholy Cathedral!
On level 1 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 3 he entered the Vaults.
He managed to clear the Vaults completely!
On level 4 he found the Necroarmor!
Then at last he found Dis!
On level 8 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Boom! You are hit! Boom! You dodge! Boom! Boom!
You dodge! Boom! You are hit! Boom! You dodge! Boom! Boom! Boom!
You dodge! You dodge! You are hit! You are hit! Boom! You dodge!
Boom! You are hit! Boom! Boom! You are hit! You are hit!
The Spider Mastermind hits you. That hurt! You' going berserk! You feel like
a killing machine! You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood!
You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now. You're going berserk!
-- General ---------------------------------------------------
1968 brave souls have ventured into Phobos:
1594 of those were killed.
5 of those were killed by something unknown.
51 didn't read the thermonuclear bomb manual.
And 196 couldn't handle the stress and committed a stupid suicide.
122 souls destroyed the Mastermind...
14 sacrificed itself for the good of mankind.
104 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
--- End code ---
Some tips for those trying for Scavenger Diamond Badge with this same strategy: I really recommend going with Brute x3 -> Berserker, rather than Brute x2 -> Berserker -> Brute, because you really need to be sure your attacks are hitting when you're hiding. The more damage you take, the less Med-Packs you'll have. Berserker isn't super helpful either when you can kill most enemies in 2 hits anyway. For the Unholy Cathedral, use the Chainsaw boost just before fighting the Demons, because all those kills with Berserker will give you enough of it for the fight against the Angel of Death, and again, you want to reduce the damage you take by as much as possible. After that, the rest of the run is pretty basic and straight-forward.
At this point now, I only need angelic badges for rankings promotions! It'll be tough, but I can definitely get 1 more for the next promotion, and as said before, since it seems most of the 2nd/3rd tier of players are at 2 angelic badges, it'll be a good way to demonstrate to myself my progress by reaching above! Hopefully, it can motivate some more activity too! :)
After all the annoyances with grinding for a diamond badge, I took it easy with one of the funnest platinum badges I was missing with Daredevil Platinum Badge, while mixing it with Max Carnage.
I actually didn't take any screenshots it seems, but it was a pretty normal game. Although not intended, I collected all the traits needed for Gunrunner, and decided to try it out (literally my first time ever), and while it seems to be somewhat popular, I really don't like it. It conflicts with my style of slowly killing all the enemies, but when you're running around and alerting everything, you'll set off a horde after you. I also don't like the idea of running around in front of enemies where it would be useful too. It's decent for crazy starts, but I literally had Phaseshift Set and Max Carnage, and didn't like it. I'd rather have more control in my gameplay. The extra run duration is alright though, but again, I'm usually already covered by the time it would normally run out anyway.
The most annoying thing I didn't realize was it blocked Whizkid. I had two Firestorm Packs which I was going to use for my Plasma Rifle, but went with Gunrunner first. Oops.
Spoiler (click to show/hide)--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
ft66tf, level 12 Apostle Chaos Colonel Scout,
defeated the Mastermind at the City of Dis.
He survived 169073 turns and scored 210580 points.
He played for 1 hour, 3 minutes and 48 seconds.
He was a man of Ultra-Violence!
He killed 579 out of 579 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Max Carnage!
He was also an Angel of Confidence!
-- Special levels --------------------------------------------
Levels generated : 8
Levels visited : 1
Levels completed : 1
-- Awards ----------------------------------------------------
Cyberdemon's Head
Mastermind's Brain
Medal of Prejudice
UAC Star (gold cluster)
Hell Armorer Badge
Daredevil Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
#>#####################................................####
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####################........####.....####.....####........#
###################.........####.....####.....####.........
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#####################.......####.....####.....####.......##
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#>#####################................................####
###########################################################
-- Statistics ------------------------------------------------
Health 70/70 Experience 65079/12
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Ironman (Level 2)
Finesse (Level 2)
Hellrunner (Level 3)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Gunrunner (Level 1)
Int->Int->Fin->Jug->Fin->HR->HR->DM->MGr->Iro->Iro->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [2/2] (100%) (A)
[b] [ Weapon ] plasma rifle (1d7)x8 [24/40] (F1)
[c] [ Boots ] phaseshift boots [4/4] (100%) (A)
[d] [ Prepared ] tactical shotgun (8d3) [5/5]
-- Inventory -------------------------------------------------
[a] gatling gun (1d7)x6 [24/60]
[b] combat pistol (3d4) [15/15] (P1)
[c] red armor [6/6] (100%) (P)
[d] phaseshift armor [2/4] (48%) (P)
[e] shotgun shell (x19)
[f] shotgun shell (x50)
[g] shotgun shell (x50)
[h] shotgun shell (x50)
[i] shotgun shell (x50)
[j] power cell (x50)
[k] power cell (x50)
[l] power cell (x50)
[m] power cell (x20)
[n] small med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] phase device
[s] 10mm ammo chain (x210)
-- Resistances -----------------------------------------------
Plasma - internal 0% torso 20% feet 0%
-- Kills -----------------------------------------------------
60 former humans
63 former sergeants
26 former captains
76 imps
44 demons
127 lost souls
21 cacodemons
15 hell knights
44 barons of hell
22 arachnotrons
14 former commandos
13 pain elementals
16 revenants
14 mancubi
21 arch-viles
1 shambler
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
On level 1 he entered Hell's Armory.
He destroyed the evil within and reaped the rewards!
On level 2 he assembled a gatling gun!
On level 4 he found the Grammaton Cleric Beretta!
On level 5 he assembled a tactical shotgun!
On level 8 he found the Tower of Babel!
Level 13 was a hard nut to crack!
Then at last he found Dis!
On level 16 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Spider Mastermind. The Spider Mastermind flinched! The missile hits the
Spider Mastermind. The Spider Mastermind flinched! The missile hits the
Spider Mastermind. The Spider Mastermind flinched! The missile hits the
Spider Mastermind. The Spider Mastermind flinched!
The missile hits the Spider Mastermind. The missile hits the Spider
Mastermind. The missile hits the Spider Mastermind. The missile hits the
Spider Mastermind. The Spider Mastermind flinched! The missile hits the
Spider Mastermind. The Spider Mastermind flinched! The missile hits the
Spider Mastermind. The Spider Mastermind flinched! The missile hits the
Spider Mastermind. The Spider Mastermind flinched! The missile hits the
Spider Mastermind. The Spider Mastermind flinched!
You reload the plasma rifle.
You reload the plasma rifle.
The missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
1970 brave souls have ventured into Phobos:
1595 of those were killed.
5 of those were killed by something unknown.
51 didn't read the thermonuclear bomb manual.
And 196 couldn't handle the stress and committed a stupid suicide.
123 souls destroyed the Mastermind...
14 sacrificed itself for the good of mankind.
105 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
--- End code ---
Another solid day of progress! I'm going to focus on collecting more of the missing easier stuff like Gutts' Heart and some platinum badges before trying more for difficult diamond and angelic badges.
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