DRL > Discussion
The Journey to 100%
Icy:
Day 59:
First time posting progress on the day of in quite awhile! :D
So as said, I decided to go for Veteran Angelic Badge with combining Max Carnage and Overconfidence. I had a pretty good start:
Spoiler (click to show/hide)
Part way into the level, I found the unique that spawned, which was Revenant's Launcher! Definitely a big help for corpse disposal:
Spoiler (click to show/hide)
All the rockets collected from annoying Mancubi and Revenants will come in handy now. I generally don't like using Rocket Launchers since they destroy walls and scatter enemies around, but I didn't have much of a choice for this challenge. I got through the first floor pretty well, which is nice. Not much struggling yet!
Spoiler (click to show/hide)
Floors 2 and 3 weren't anything special; I just killed enemies with the Assault Shotgun and then blew them up. One thing that stood out for me though is I was playing exceptionally well and had a massive kill streak after just a few levels:
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Floor 4 is very crucial to the run since I need to safely get the Nuclear BFG. While an Invulnerability did spawn, it was unfortunately very far away from the stairs:
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I actually took my first hit in awhile here to a Nightmare Cacodemon, which got me back on alert:
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I found a Power Battery and the Hell Staff close together! Two very critical items for success!
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The good luck continued with rolling Limbo. I didn't really have a plan for Mortuary, so I'm glad I got this:
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I had quite the arsenal ready for Limbo. I had to be very careful to getting to the top-right:
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Fortunately, there were no Archviles on that island and I made it there while still Invulnerable. I made the stupid mistake of forgetting that the corpses around can respawn and nearly died for it:
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I really wanted to save the Soulsphere, but didn't have a choice and had to use it right away to blow up the island. Once that was done, I started firing away at the enemies:
Spoiler (click to show/hide)
I didn't bring much for health, so I had to run across earlier than I had planned while I had over 100% health. Once I cleared out the middle area, I used up my last Large Med-Pack to cross again:
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I was very careful on keeping one of the middle Soulspheres intact for later. Once again, I continued firing off to the far-off islands:
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Once the level was cleared out, I was in fairly good shape overall:
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I was already at the one hour mark as this takes forever to do. I started considering that a Trigun run with floor 7 Invulnerability might be a much better strategy, although it would be a massive grind to get that luck. Limbo on Nightmare is so brutal though.
Floor 5 was pretty easy and nothing special. Floor 6 greeted me with this however:
Spoiler (click to show/hide)
I was super tempted to use the Nuclear BFG to wipe out a ton of enemies, but I was worried I could potentially destroy a nuke or something, so I just took cover and fired away countless shells into the crowd:
Spoiler (click to show/hide)
Turns out, doing that was a good idea:
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I rolled Mt Erebus, which I definitely prefer over Lava Pits. Happy to have got both bonus levels I wanted. Once I cleared out some of the Pain Elementals and Lost Souls around the starting area, I used the Hell Staff:
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Kind of lucky to get inside honestly, as clearing out the Revenants while having cover is nice. Once they were cleared, I phased out some more:
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Eep.
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So stupid. I had to waste all of my Med-Packs. After grinding this run for a good chunk of time, this would be the dumbest way to lose the run. This is one major disadvantage of Mt Erebus over Lava Pits. I had one try left:
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Thank god, and honestly, I got warped in the ideal place too. I flipped the lever and cleared out the enemies around:
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I noticed this Mancubus's corpse wouldn't get gibbed, so I stood on it for a moment while killing the others:
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Even a BFG shot wouldn't destroy it?
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Lava Armor!
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I was pretty well set for the Lava Elemental:
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Killed him without getting hit! Pretty good!
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After leaving behind the two undestroyable corpses, figuring they were dummied out or something, I checked my status to be sure:
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Had to waste an Envirosuit, which was worrying:
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One of them would be destroyed after respawning, but the other still wouldn't so I dunked him in lava instead:
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So I was pretty well set to fight JC now, but I wasn't entirely sure how I'd go about killing him, since I've had awful luck every time I tried during my Apostle rank grind. I was really hoping floor 7 would give a second nuke and a nearby Invulnerability. I got a decent floor, but nothing I really needed:
Spoiler (click to show/hide)
Some complications with clearing:
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Entering Dis, this was my status:
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After I blew up the Spider Mastermind, I was a little undecided what to go with for JC, but I went with this setup:
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At this point, I was actually set for the angelic badge, and this was all on my first attempt, but I honestly was worried:
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This realization however made my heart rate spike WAY up:
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The Revenant's Launcher is SO GOOD for JC, and I realized I might actually kill him!
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Once I read "severely wounded", I started to get a bit nervous as I had a real shot at killing him now. 15 years of competitive gaming and at this point, it's exceptionally rare for me to feel nervous when playing. This was one of those moments. JC backed me up by taking a rocket hit, which worked out since I block most of fire damage and wanted to be out of sight of the other enemies:
Spoiler (click to show/hide)
HOLY SHIT I DID IT ON MY FIRST TRY!!!
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This was BY FAR by leaps and bounds the most amazing thing I've ever done in DoomRL! This was literally my first attempt at going for this angelic badge and the run immediately after when I got Masochist Diamond Badge! A ton of it was good luck with Revenant's Launcher, Hell Staff, both good bonus levels, clear Nuclear BFG, not getting stuck in Mt Erebus, and no nasty floors! It's hard to show of course, but I definitely performed very well here and used a ton of great tactics throughout too! I really didn't think I would get this badge without some insane, goofy Trigun run, but I did it! I'm so elated!
Spoiler (click to show/hide)--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
y454d5, level 13 Apostle Chaos Colonel Scout,
defeated the Mastermind at the Hell Fortress.
He survived 279348 turns and scored 472048 points.
He played for 1 hour, 37 minutes and 59 seconds.
He opposed the Nightmare!
He killed 761 out of 761 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Max Carnage!
He was also an Angel of Overconfidence!
-- Special levels --------------------------------------------
Levels generated : 4
Levels visited : 2
Levels completed : 2
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (gold cluster)
Aurora Medallion
Grim Reaper's Badge
Veteran Angelic Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 35/50 Experience 74140/13
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +2 ToDmg Melee +2
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 3)
Hellrunner (Level 2)
Tough as nails (Level 2)
Son of a bitch (Level 2)
Juggler (Level 1)
Dodgemaster (Level 1)
Intuition (Level 2)
Int->Int->HR->HR->DM->Fin->Jug->Fin->TaN->TaN->SoB->Fin->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] Lava Armor [4/4] (84%)
[b] [ Weapon ] Revenant's Launcher (7d6) [0/1]
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] power battery (x60)
-- Inventory -------------------------------------------------
[a] plasma rifle (1d8)x6 [4/40] (P1)
[b] assault shotgun (7d3) [6/6]
[c] minigun (1d6)x8 [260/260] (B1)
[d] Angelic Armor [7/7] (100%)
[e] shotgun shell (x22)
[f] shotgun shell (x50)
[g] shotgun shell (x50)
[h] rocket (x10)
[i] rocket (x5)
[j] rocket (x10)
[k] rocket (x10)
[l] rocket (x10)
[m] power cell (x50)
[n] power cell (x38)
[o] power cell (x50)
[p] envirosuit pack
[q] Hell Staff
[r] 10mm ammo chain (x184)
-- Resistances -----------------------------------------------
Fire - internal 0% torso 75% feet 0%
Plasma - internal 0% torso 50% feet 0%
-- Kills -----------------------------------------------------
47 former sergeants
16 former captains
27 imps
7 demons
361 lost souls
22 cacodemons
35 hell knights
37 barons of hell
14 arachnotrons
6 former commandos
34 pain elementals
29 revenants
60 mancubi
28 arch-viles
6 nightmare imps
16 nightmare cacodemons
4 nightmare demons
9 nightmare arachnotrons
1 lava elemental
1 Spider Mastermind
1 John Carmack
-- History ---------------------------------------------------
On level 1 he found the Revenant's Launcher!
On level 2 he stumbled into a complex full of mancubi!
On level 4 he found the Hell Staff!
On level 4 he was foolish enough to enter Limbo!
On level 4 he found the Angelic Armor!
He managed to clear Limbo from evil!
On level 5 he assembled a tactical boots!
On level 6 he arrived at Mt. Erebus.
On level 6 he found the Lava Armor!
He managed to raise Mt. Erebus completely!
Level 7 was a hard nut to crack!
Then at last he found Dis!
He overloaded a nuclear BFG 9000 on level 8!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
missile hits the baron of hell. The missile hits the baron of hell. The hell
knight hits you.
Use scroll to choose weapon, left button to wield, right to cancel... You
wear/wield : a Revenant's Launcher (7d6) [0/1]
You reload the Revenant's Launcher. You are hit! The hell knight dies. John
Carmack reloads his rocket launcher.
The missile hits the baron of hell. You hear the scream of a freed soul! The
baron of hell dies. You are hit!
Use scroll to choose weapon, left button to wield, right to cancel... You
wear/wield : a plasma rifle (1d8)x6 [10/40] (P1)
The missile hits the hell knight. The hell knight dies. You are hit!
Use scroll to choose weapon, left button to wield, right to cancel... You
wear/wield : a Revenant's Launcher (7d6) [0/1]
You reload the Revenant's Launcher.
You hear the scream of a freed soul! Congratulations! You defeated John
Carmack! Press <Enter>...
-- General ---------------------------------------------------
2153 brave souls have ventured into Phobos:
1715 of those were killed.
5 of those were killed by something unknown.
62 didn't read the thermonuclear bomb manual.
And 223 couldn't handle the stress and committed a stupid suicide.
148 souls destroyed the Mastermind...
15 sacrificed itself for the good of mankind.
129 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
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--- End code ---
Ridonk:
Magnificant :)
Sereg:
Very nice.
Lucky run, to be sure, but very well played. You have well and truly exceeded my ability, now... definitely looking forward to your next attempts.
Icy:
Thanks guys! Shoutouts to Khiijol again for the suggestion too! :D
Day 60:
I dabbled a little bit with Pacifist Angelic Badge, and it's super dumb, lol. The furthest I got to before dying or having an enemy die was floor 5, so this will definitely require a mega grind to get. On the plus side, the actual execution is pretty simple, but it'll take many, many attempts to get the needed luck.
I also tried a bit more for Angel of Humanity as a Conqueror on a normal game and on Angel of 100, but neither were working out. After awhile, I did some brainstorming and I came up with an absolutely amazing strategy for the run!
As shown in the code before, you can do Angel of Humanity + Overconfidence, complete the 4 floors, and receive the rewards, but all of the bonus levels are pretty insane to do. However, a very important point is that when you start off with one of each basic mod pack, a Combat Knife, and a Red Armor, you can create both a Ballistic Red Armor and a Chainsword immediately! This trivializes Unholy Cathedral! You can use a nice setup for the Lost Souls, destroy all the Demons once Berserk, and then fighting the Angel of Death with Berserk + Ballistic Armor, you'll only be taking 1 (10%) damage each hit!
Spoiler (click to show/hide)
Once a Lost Soul appears, step into the corner and ideally, the Lost Soul goes where you just were, giving a safe kill. Dancing around isn't too hard if they're uncooperative, and you'll usually need to use a Large Med-Pack anyway, so it's a great way to starting the level.
The other important key is that with both Angel of Humanity and Overconfidence, you receive all the Large Med-Packs for both challenges, giving you a total of 4 of them! You'll almost certainly need 2 for the Unholy Cathedral, but still have a pair for before or after.
Now, if you play on Hurt Me Plenty, which is harder than the necessary difficulty of Hey, Not Too Rough for the challenge, you can get Azrael's Scythe, which is the absolute key to completing the other bonus levels! Because you can use it indefinitely so long as you can keep healing (maximum HP has a minimum but still works), you can use it and wipe out both The Vaults and Mortuary/Limbo! In fact for Mortuary/Limbo, you start beside two Soulspheres, so you don't even necessary need all the Med-Packs. Once you clear the level by Whisper of Death spam, you then gain 4 extra Large Med-Packs, Angelic Armor, Red Armor (P), a nuke (via Nuclear BFG), and a Soulsphere on your exit! These two floors are also fantastic for experience!
Ideally for Lava Pits/Mt Erebus, you can enter while Invulnerable and nuke the place, then killing the Lava Elemental (2ish hits) once it warps to you. With Red Armor (P) + Berserk + Large Med-Packs, you have enough healing to survive, so long as you don't get dunked in lava.
With the Lava Element, you can then use it for floor 7 if you still have your nuke (for Dis), or otherwise enter Dis, spam all that you can left of Azrael's Scythe, then approach while Invulnerable and repeatedly make the Spider Mastermind flinch until she dies.
It's such an amazing strategy for this challenge! I can't recommend it enough! The start of floor 1 can be tricky, but Assault Shotgun + Shell Box is usually enough. It's important to also be collecting all the Med-Packs you can and to grab an Envirosuit if possible for the Lava Elemental. Another minor detail is if you find a Rocket Launcher before The Vaults, you can scavenge both of the side vaults for potential goodies.
I strongly recommend using the Scout and going with Brute x2 -> Berserker -> Brute -> Intuition x2 -> Hellrunner x2 -> beyond. The first four are for key for Angel of Death, though with a low experience floor 1, reaching just level 3 is fine. Intuition is also critical in my opinion because after spamming Azrael's, you absolutely need to minimize damage as you're running around with 5 HP and really benefit from seeing where Invulnerabilities are. Despite collecting the traits for Blademaster, it's not really useful since you should be avoiding groups of enemies.
I also recommend using a Scout for stair sense. I tried a bit with Marine, but wandering around the floors is too dangerous, despite having Vampyre and double Berserk/Invulnerability bonuses.
Once I pieced the strategy altogether, it took a few runs to get going, as well as getting a touch of luck, but it's very easy! You can also use the same strategy on Ultra-Violence for Everyman Diamond Badge, which I plan on doing in the future.
This was my setup at the end of floor 1:
Spoiler (click to show/hide)
Double Invulnerability on floor 5:
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Lava Pits two steps away on floor 6:
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Some bad luck with a late warp by the Lava Elemental:
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Envirosuit + Berserk saving the day. I killed the Lava Elemental in just 2 attacks, though I did need to be careful and used some Med-Packs:
Spoiler (click to show/hide)
Lucky floor 7:
Spoiler (click to show/hide)
Lava Element setup for Dis:
Spoiler (click to show/hide)
Spoiler (click to show/hide)--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
ftyt, level 8 Apostle Chaos Br. General Scout,
defeated the Mastermind at the City of Dis.
He survived 96888 turns and scored 69836 points.
He played for 20 minutes and 8 seconds.
He wasn't afraid to be hurt plenty.
He killed 154 out of 226 hellspawn. (68%)
He was an Angel of Humanity!
He was also an Angel of Overconfidence!
-- Special levels --------------------------------------------
Levels generated : 4
Levels visited : 4
Levels completed : 4
-- Awards ----------------------------------------------------
Mastermind's Brain
UAC Star (silver cluster)
Grim Reaper's Badge
Thomas's Medal
Everyman Platinum Badge
-- Graveyard -------------------------------------------------
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-- Statistics ------------------------------------------------
Health 5/5 Experience 27858/8
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Brute (Level 3)
Berserker (Level 1)
Intuition (Level 2)
Bru->Bru->Ber->Bru->Int->Int->HR->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [6/6] (96%) (P)
[b] [ Weapon ] Azrael's Scythe (9d9)
[c] [ Boots ] plasteel boots [2/2] (100%)
[d] [ Prepared ] shell box (x26)
-- Inventory -------------------------------------------------
[a] rocket launcher (6d6) [1/1]
[b] plasma rifle (1d7)x6 [40/40]
[c] assault shotgun (8d3) [6/6] (P1)
[d] ballistic red armor [4/4] (100%)
[e] Angelic Armor [7/7] (100%)
[f] shotgun shell (x36)
[g] rocket (x9)
[h] power cell (x50)
[i] power cell (x50)
[j] small med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] large med-pack
[r] phase device
[s] phase device
-- Resistances -----------------------------------------------
Bullet - internal 60% torso 60% feet 60%
Melee - internal 60% torso 60% feet 60%
Shrapnel - internal 60% torso 60% feet 60%
Acid - internal 85% torso 85% feet 95%
Fire - internal 85% torso 95% feet 95%
Plasma - internal 60% torso 60% feet 60%
-- Kills -----------------------------------------------------
3 former humans
18 former sergeants
1 former captain
5 imps
22 demons
36 lost souls
10 cacodemons
2 hell knights
3 barons of hell
5 arachnotrons
5 former commandos
15 revenants
19 mancubi
7 arch-viles
1 lava elemental
1 Angel of Death
1 Spider Mastermind
-- History ---------------------------------------------------
On level 1 he stumbled into a complex full of revenants!
On level 1 he assembled a chainsword!
On level 1 he assembled a ballistic armor!
On level 1 he invaded the Unholy Cathedral!
On level 1 he found the Azrael's Scythe!
He then destroyed the Unholy Cathedral!
On level 3 he entered the Vaults.
He managed to clear the Vaults completely!
On level 4 he was foolish enough to enter the Mortuary!
On level 4 he found the Angelic Armor!
He managed to clear the Mortuary from evil!
He left level 6 as soon as possible.
On level 6 he entered the Lava Pits.
He overloaded a nuclear BFG 9000 on level 6!
He managed to clear the Lava Pits completely!
He left level 7 as soon as possible.
Then at last he found Dis!
On level 8 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Boom! Boom! Boom! You are hit! You are hit! You dodge! Boom! You need to
taste blood!
You are hit! You are hit! You dodge! You dodge! You dodge! You are hit! You
need to taste blood!
You dodge! Boom! You dodge! Boom! You are hit! You dodge! Boom! Boom! You
dodge! Boom! You need to taste blood!
The Spider Mastermind hits you. You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood!
You hit the Spider Mastermind. The Spider Mastermind flinched! You need to
taste blood! You feel vulnerable again.
You need to taste blood!
You need to taste blood!
You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
2241 brave souls have ventured into Phobos:
1788 of those were killed.
5 of those were killed by something unknown.
68 didn't read the thermonuclear bomb manual.
And 231 couldn't handle the stress and committed a stupid suicide.
149 souls destroyed the Mastermind...
15 sacrificed itself for the good of mankind.
130 killed the bitch and survived.
4 showed that it can outsmart Hell itself.
--------------------------------------------------------------
--- End code ---
And indeed, I received both Thomas's Medal and Everyman Platinum Badge! Very happy to get these, but also to do so with brainpower! :)
At this point now, I just need one more medal, which is Dervis' Medallion. With that, I'll also receive two diamond badges with Centurial Diamond Badge, and Heroic Diamond Badge! I'm pretty confident I can beat Angel of 100 on Nightmare. I'm tempted to use Max Carnage, but I'm thinking it'll make the ending way too difficult, and will probably just do a standard challenge. The only thing is that the run itself takes some time and I don't really want to have my computer running overnight, so I'll try for this on the weekend. In the meantime, I think I'll go for Everyman Diamond Badge next and rotate a bit for the remaining platinum badges I haven't achieved.
Getting all the medals is a major milestone I'm looking forward to completing!
khiijol:
awesome runs, congratulations! for a100 on max carnage i've been able to get around level 70 or so before monsters become too overpowering. i was using a cateye build, but maybe shottyhead would be more effective if you could get lucky and get a super shotgun and make it into a nanoshrapnel p-modded gun
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