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Author Topic: [H|AoSh|97%|14|YASD] One Turn Wonder  (Read 936 times)

NeonBuddha

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[H|AoSh|97%|14|YASD] One Turn Wonder
« on: December 22, 2017, 10:24 »

Wow did I mess this up. This run should have been in the bag by all rights. Finding a Super Shotgun in a vault before Chained Court?
Plenty of large med kits?
Fireproof Red Armor sitting in inventory, for exactly this occasion?

Lets check the mistakes:

Fought a mancubus while standing next to a wall.
Equipped Phaseshift armor for no real reason, when I had nearly full durability red P1 armor equipped.
Did not use healthkits in inventory.
Did not use phase device to exit disadvantageous fight.
Did not use envirosuit pack to boost fire resistance while fighting mancubus NEAR LAVA.

Things that went really well this run: Got SuperShotgun and envirosuit pack before the chained court, berserked up and charged the Arena Master while exploding Former Humans, stuck Super Shotgun into his face and popped envirosuit pack w/ blue armor and merc'd him before cleaning up the rest of the level.

Got 3 Power mods, and found a second Super Shotgun so I could potentially craft Plasmatic Super Shotgun AND nanoshrapnel Super Shotgun.

Military Base and Hell's Armory went very smoothly, as you'd expect with a super shotgun and/or a tactical shotgun.
--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Ashannar, level 8 Mancubus Warrant Officer Technician,
 rode a mancubus rocket on level 6 of the Deimos base.
 He survived 75736 turns and scored 68746 points.
 He played for 2 hours, 41 minutes and 29 seconds.
 He wasn't afraid to be hurt plenty.

 He killed 753 out of 774 hellspawn. (97%)
 He held his right to remain violent.
 He was an Angel of Shotgunnery!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 6
  Levels completed : 5

-- Awards ----------------------------------------------------

  UAC Star (silver cluster)
  Hell Armorer Badge
  Hell Champion Medal

-- Graveyard -------------------------------------------------

  ###########################################################
  ########################..########.#.##....######=#########
  ########################...#.#####.%####...#####===#####..#
  ########################..#...###..>.##....###X====.###...#
  ########################...........M%......##..####......##
  ##########.############.......#####/#..........###.......##
  #########0..####..##.....\.|..#...|.#.......==.......}....#
  ...................0|..###/##.#.....#%.....#..#...=..+#####
  ....#####.i##+##..===..#....#.#.....#.....#..=#..===.######
  ##..#...#..#...#.====..#....#.#.....#..=..#.../}====.######
  .#..#...#..#...#.===|..#....#.#######.===.#...#.====..#####
  ./..+...#..#####..=.}..######......}|.===.#...======..#0###
  ##..#####........................========.#...======.....##
  ..........==..%#####........###...=======.####=====...#..##
  ##.....======.######...#....###......====....======..###..#
  ####..0======.###.###.###........###..============..###.0.#
  #####.\.=====..#...#######..##..###>..}...=======...###...#
  #####0.|.====.....#######|..###.......###..........####..##
  ######...........#########.#####0############+.##.#####.###
  ###########################################################

-- Statistics ------------------------------------------------

  Health 0/50   Experience 29736/8
  ToHit Ranged +4  ToHit Melee +4  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Technician

    Reloader         (Level 2)
    Eagle Eye        (Level 2)
    Intuition        (Level 1)
    Whizkid          (Level 2)
    Shottyman        (Level 1)

  Rel->Rel->SM->WK->EE->EE->Int->WK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   phaseshift armor [1/2] (33%)
    [b] [ Weapon     ]   super shotgun (10d4)x2 [2/2] (P2)
    [c] [ Boots      ]   protective boots [2/2] (100%) (A)
    [d] [ Prepared   ]   tactical shotgun (8d3) [4/5]

-- Inventory -------------------------------------------------

    [a] super shotgun (8d4)x2 [2/2]
    [b] blue armor [2/2] (100%)
    [c] red armor [6/6] (99%) (P)
    [d] fireproof red armor [4/4] (95%)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x50)
    [h] shotgun shell (x7)
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] phase device
    [o] envirosuit pack
    [p] technical mod pack
    [q] bulk mod pack
    [r] fire skull
    [s] fire skull
    [t] Arena Master's Staff
    [u] shell box (x71)
    [v] shell box (x100)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 15%   feet 0%   
    Melee      - internal 0%    torso 15%   feet 0%   
    Shrapnel   - internal 0%    torso 15%   feet 0%   
    Acid       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    96 former humans
    70 former sergeants
    23 former captains
    73 imps
    52 demons
    369 lost souls
    17 cacodemons
    13 hell knights
    2 barons of hell
    2 arachnotrons
    6 former commandos
    22 pain elementals
    1 revenant
    1 mancubus
    1 arch-vile
    2 bruiser brothers
    1 shambler
    1 agony elemental
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he sneaked into the Phobos Lab.
  On level 7 he assembled a fireproof armor!
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  He destroyed the evil within and reaped the rewards!
  On level 11 he arrived at the Containment Area.
  Not knowing what to do, he left.
  On level 12 he assembled a tactical shotgun!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he finally rode a mancubus rocket.

-- Messages --------------------------------------------------

 There is a small med-pack lying here.
 You don't have enough room in your backpack. There is a small med-pack lying
 here.
 You feel vulnerable again. There is a small med-pack lying here.
 You push the barrel of napalm.
 There is a plasma rifle (1d7)x6 [40/40] lying here.
 Fire -- Choose target...
 You see : a mancubus (unhurt) | floor | [ m ]ore
 Fire -- Choose target...
 You see : a mancubus (wounded) | floor | [ m ]ore
 Boom! You are hit!
 Fire -- Choose target...
 You see : a mancubus (severely wounded) | blood | [ m ]ore
 The imp dies.
 Boom! You are hit! Your phaseshift armor is damaged! You die!... Press
 <Enter>...

-- General ---------------------------------------------------

 26 brave souls have ventured into Phobos:
 23 of those were killed.

 3 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 1 killed the bitch and survived.
 1 showed that it can outsmart Hell itself.

--------------------------------------------------------------

« Last Edit: December 22, 2017, 10:28 by NeonBuddha »
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Ridonk

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Re: [H|AoSh|97%|14|YASD] One Turn Wonder
« Reply #1 on: December 22, 2017, 12:57 »

Think you covered it all.... :)

You know what to do - get back in there! :) :)
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Tormuse

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Re: [H|AoSh|97%|14|YASD] One Turn Wonder
« Reply #2 on: December 22, 2017, 15:00 »

One more!  :)  It looks like the Mancubus is the last enemy on the level.  Mancubi are slow-moving and it should've been easy enough to lure it into a corner-shooting position where you could kill it without danger to yourself.  :P  This is one of those things I would attribute to tiredness or not taking time to think before acting.  It's the main reason I've learned to take frequent breaks during the game and not play too many games in a row or spend too much time playing in one sitting.  (But that's just my playing style, though; I'm big into playing slowly and carefully considering each move)

That being said, two Super Shotguns in an AoSh game?  O_o  Sheer awesomeness!  :D
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