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Author Topic: [N!|AoSh|90%|YAVP] First try on nightmare=first diamond win  (Read 193 times)

Brickman

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Just earned my first diamond badge. Amusingly, this was my very first time playing on nightmare, giving me a 100% win rate on nightmare so far. (Though hunter gold is pretty good practice for Nightmare). Even more amusingly, I wasn't even planning to win at first--I misread gatekeeper platinum and thought it was about level 1, so I started a AoSh run thinking that would be an easy badge. It wasn't until Hell's Armory I realized that A: I might win and B: I was easily maintaining >90% kills.

Overall everything after level 8 was a bit underwhelming. I was expecting to see nightmare enemies and elites everywhere, or at least to see something substantially nastier than what I saw on Hunter Gold. Strategy was basically to, whenever possible, corner shoot and then back up to finish enemies off in a doorway at an angle where recoil wouldn't move them. That plus some barrel pushing was enough for 90% kills even skipping the last level. I had ammo, skulls, medkits and kills to spare. I only even took whizkid to add the Fireshield assembly to my list (by then I had found Jackhammer, which makes the focused double shotgun obsolete).

Then again, maybe everything after Hell's Armory felt underwhelming because that's when I found Jackhammer, and that gun is gamebreaking in AoSh.

Now that I've proved to myself Nightmare isn't so scary, I'm sure I'll be knocking out more platinum and diamond badges in the future. (I already have 5 other platinums but I don't think I'll make forum threads for the older ones).

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Dave, level 15 Arch-Vile Colonel Scout,
 defeated the Mastermind at the City of Dis.
 He survived 94689 turns and scored 661286 points.
 He played for 7 hours, 24 minutes and 54 seconds.
 He opposed the Nightmare!

 He killed 1191 out of 1320 hellspawn. (90%)
 He held his right to remain violent.
 He was an Angel of Shotgunnery!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 4
  Levels completed : 2

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Mastermind's Brain
  UAC Star (gold cluster)
  Hell Armorer Badge
  Shottyman Platinum Badge
  Shottyman Diamond Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ####................................#####################>#
  ###...............####...............######################
  ##.......####.....####.....####.......#####################
  #........####.....####.....####........####################
  .........####.....####.....####.........###################
  .........####..............####..........##################
  ..........................................#################
  ..####............................####....#################
  .&####............................####....#################
  ..####............................####....#################
  ..####............................####....#################
  ..........................................#################
  .........####..............####..........##################
  .........####.....####.....####.........###################
  #........####.....####.....####........####################
  ##.......####.....####.....####X......#####################
  ###...............####.....%.........######################
  ####................................#####################>#
  ###########################################################

-- Statistics ------------------------------------------------

  Health 91/70   Experience 103772/15
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 2)
    Finesse          (Level 2)
    Hellrunner       (Level 2)
    Reloader         (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 1)
    Shottyman        (Level 1)
    Shottyhead       (Level 1)

  HR->Rel->Rel->SM->Fin->Jug->MSh->HR->Fin->WK->DM->Iro->Int->Int->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   fire shield [4/4] (200%)
    [b] [ Weapon     ]   Jackhammer (8d3)x3 [0/9]
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   shell box (x44)

-- Inventory -------------------------------------------------

    [a] focused double shotgun (8d4)x2 [2/2]
    [b] tactical shotgun (8d3) [5/5]
    [c] phaseshift armor [2/2] (100%)
    [d] shotgun shell (x50)
    [e] shotgun shell (x50)
    [f] shotgun shell (x50)
    [g] shotgun shell (x27)
    [h] shotgun shell (x50)
    [i] large med-pack
    [j] large med-pack
    [k] large med-pack
    [l] large med-pack
    [m] large med-pack
    [n] large med-pack
    [o] large med-pack
    [p] phase device
    [q] phase device
    [r] homing phase device
    [s] bulk mod pack
    [t] blood skull
    [u] fire skull

-- Resistances -----------------------------------------------

    Bullet     - internal 60%   torso 60%   feet 60% 
    Melee      - internal 60%   torso 60%   feet 60% 
    Shrapnel   - internal 60%   torso 60%   feet 60% 
    Acid       - internal 60%   torso 60%   feet 60% 
    Fire       - internal 60%   torso 95%   feet 60% 
    Plasma     - internal 60%   torso 60%   feet 60% 

-- Kills -----------------------------------------------------

    126 former humans
    100 former sergeants
    82 former captains
    175 imps
    90 demons
    332 lost souls
    71 cacodemons
    28 hell knights
    57 barons of hell
    14 arachnotrons
    15 former commandos
    29 pain elementals
    12 revenants
    12 mancubi
    16 arch-viles
    8 nightmare imps
    4 nightmare cacodemons
    14 nightmare demons
    2 bruiser brothers
    1 shambler
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He cowardly fled the Arena.
  On level 5 he stormed the Chained Court.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Hell's Armory.
  On level 9 he found the Jackhammer!
  On level 9 he assembled a tactical shotgun!
  He destroyed the evil within and reaped the rewards!
  On level 10 he assembled a tactical boots!
  On level 12 he found the City of Skulls.
  On level 12 he assembled a focused double shotgun!
  He wiped out the City of Skulls.
  On level 16 he found the Tower of Babel!
  On level 17 he found the Charch's Null Pointer!
  On level 22 he assembled a fire shield!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 Fire -- Choose target...
 You see : pool of blood
 The Spider Mastermind flinched! The Spider Mastermind flinched! The Spider
 Mastermind flinched! You need to taste blood!
 You quickly reload the Jackhammer. You need to taste blood!
 Fire -- Choose target...
 You see : pool of blood
 The Spider Mastermind flinched! The Spider Mastermind flinched! The Spider
 Mastermind flinched! You need to taste blood!
 Fire -- Choose target...
 You see : out of vision
 You need to taste blood!
 Fire -- Choose target...
 You see : out of vision
 You hear the scream of a freed soul! Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 105 brave souls have ventured into Phobos:
 67 of those were killed.
 2 didn't read the thermonuclear bomb manual.
 And 2 couldn't handle the stress and committed a stupid suicide.

 34 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 27 killed the bitch and survived.
 6 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Logged

Sereg

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Re: [N!|AoSh|90%|YAVP] First try on nightmare=first diamond win
« Reply #1 on: March 02, 2019, 17:44 »

 That's quite the run for a first nightmare attempt... congratulations.  Good luck on your upcoming diamond and platinum attempts. It'll be nice to see some new DRL mortems here again ;)
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Medals - DRL 27/43 | XA 16/31

Tormuse

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Re: [N!|AoSh|90%|YAVP] First try on nightmare=first diamond win
« Reply #2 on: March 06, 2019, 16:11 »

Looks like you did very well with that Shotgun!  :)  With a success like this under your belt, you should easily be able to take Shottyman Angelic, I think.  (In my opinion, the easiest Angelic badge)

I've been meaning to try a game like this at some point; a focused double shotgun would go very well with a Shottyhead build, which has a strong tendency to push all your enemies to the edge of your range because you're firing so fast.  It looks like it served you well here.  :)
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Check out my Youtube channel for videos of me playing DRL!  :)
https://www.youtube.com/channel/UCXOijubEijdnrOja0kxXTKQ/videos

Brickman

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Re: [N!|AoSh|90%|YAVP] First try on nightmare=first diamond win
« Reply #3 on: March 08, 2019, 21:57 »

Like I said, I barely even used the focused double shotgun--jackhammer (or super shotgun if you find it instead) renders that gun mostly obsolete. The only reason it saw use at all was because of juggler.

And I wouldn't go so far as to try an "easy" angelic badge, considering I haven't been able to reach level 8 on nightmare since this first run. I must've gotten real lucky.
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