Flynn Taggart, level 12 Scout, defeated
The Summoner against all odds.
He survived for 8626 turns.
The run time was 1h 25m 53s.
He scored 2801 points.
He wanted to take it EASY.
CALLISTO L2 -> Callisto Mines L1
Callisto Mines L2 -> Callisto Anomaly
Callisto Anomaly - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
JoviSec Silver Badge
* Win a game
CRI Bronze Badge
* Win any game with 100% kills
He killed 335 out of 335 enemies.
1 summoner
11 former soldiers
2 former CRI guards
36 fire fiends
2 corrupted sergeants
6 corrupted grunts
3 former CRI soldiers
11 turrets
7 rocket turrets
3 corrupted heavys
8 toxic reavers
16 former grunts
4 cryoreavers
23 former guards
3 siege ravagers
2 military drones
19 CRI marines
2 former CRI commandos
12 reavers
2 hellish soldiers
6 plasma ravagers
4 former CRI grunts
6 security bots
8 combat drones
1 toxiberos
2 corrupted commandos
33 fiends
16 security drones
1 cryoberos
22 archreavers
2 CRI guards
5 hellish heavys
14 ravagers
11 CRI bots
3 former CRI sergeants
2 cybeross
4 hellish commandos
1 kerberos
8 armored ravagers
20 corrupted soldiers
7 former sergeants
Traits
Hellrunner L2
Pinpoint L1
Son of a Gun L2
Steady shot
Gunslinger L2
Deadly precision
Dodgemaster
Running
Equipment
Slot #1 : ADV 9mm pistol PB
Slot #2 : 9mm pistol PB
Body : blue armor PB
Utility : CRI pistol power control
Inventory
9mm ammo (x100)
9mm ammo (x100)
9mm ammo (x100)
9mm ammo (x26)
multitool (x3)
large medkit
I have not won a single game of JH, and I was getting sick of that. So I wussed out and got on Easy, and went forth with Gunslinger, the build that I've always enjoyed playing back in DRL.
I could've had my first win yesterday (had two ADV 9mm Pistols, one of which had Ignite and Cold on it!), but in a rash to shoot fast, I forgot to heal and got YASD. Today, I finally had my first win, and can sleep better at night knowing that I have won
one game on JH (despite it being Easy).
Question: How does a weapon with both Ignite and Cold work? Ignite was intrinsic to the weapon, while Cold was from a mod -- do they nullify their effects, stack on top, or only the last one applied works? I think I only saw Frozen status applied on the mobs, but I could be mistaken.
I'm not going to discuss my "tactics" because I'm playing on Easy like a scrub, and well, I don't have the kind of time I used to have 10 years go to try all kinds of crazy things. =)
Side point though: maybe in the next update, we can have the progression of traits chosen in the mortem like how we used to have in DRL. That way, it makes it easier for folks to learn play styles and what-not. I also liked the old screenshot of the final screen as a way of memorialising the win/death, but that can be something for the [far] future.