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Author Topic: [N!|AoSH+AoOC|52%|YAFP] My first Angelic badge, Shottyman Angelic  (Read 93 times)

iainuki

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--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Iainuki, level 6 Demon 2nd Lieutenant Scout,
 defeated the Mastermind at the City of Dis.
 He survived 14142 turns and scored 112215 points.
 He played for 20 minutes and 27 seconds.
 He opposed the Nightmare!

 He killed 144 out of 273 hellspawn. (52%)
 He was an Angel of Shotgunnery!
 He was also an Angel of Overconfidence!

-- Special levels --------------------------------------------

  Levels generated : 4
  Levels visited   : 0
  Levels completed : 0

-- Awards ----------------------------------------------------

  UAC Star (bronze cluster)
  Shottyman Silver Badge
  Shottyman Gold Badge
  Shottyman Platinum Badge
  Shottyman Angelic Badge
  Daredevil Gold Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  #################..................%.............##########
  ################..............X####...............#########
  ###############.......####.....####.....####.......########
  ##############........####.....####.....####........#######
  #############.........####.....####.....####.........######
  ############..........####..............####..........#####
  ###########............................................####
  ###########....####............................####....####
  ###########....####............................####....####
  ###########....####............................####&...####
  ###########....####............................####....####
  ###########............................................####
  ############..........####..............####..........#####
  #############.........####.....####.....####.........######
  ##############........####.....####.....####........#######
  ###############.......####.....####.....####.......########
  ################...............####...............#########
  #################................................##########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 32/50   Experience 13002/6
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +3  ToDmg Melee +3

-- Traits ----------------------------------------------------

  Class : Scout

    Hellrunner       (Level 1)
    Son of a bitch   (Level 3)
    Intuition        (Level 2)

  SoB->SoB->SoB->Int->Int->HR->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   assault shotgun (8d3) [5/6] (P1)
    [c] [ Boots      ]   protective boots [2/2] (100%)
    [d] [ Prepared   ]   nothing

-- Inventory -------------------------------------------------

    [a] shotgun shell (x50)
    [b] shotgun shell (x50)
    [c] shotgun shell (x5)
    [d] shotgun shell (x50)
    [e] power cell (x20)
    [f] large med-pack
    [g] phase device
    [h] phase device
    [i] phase device
    [j] power mod pack
    [k] steel boots [1/1] (100%)
    [l] protective boots [2/2] (100%)

-- Resistances -----------------------------------------------

    Acid       - internal 0%    torso 0%    feet 25% 

-- Kills -----------------------------------------------------

    1 former human
    23 former sergeants
    14 former captains
    4 imps
    7 demons
    61 lost souls
    3 cacodemons
    2 barons of hell
    3 arachnotrons
    2 former commandos
    6 pain elementals
    4 revenants
    3 mancubi
    2 arch-viles
    8 nightmare demons
    1 Spider Mastermind

-- History ---------------------------------------------------

  On level 7 he stumbled into a nightmare demon cave!
  Then at last he found Dis!
  On level 8 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : out of vision
 You reload the assault shotgun.
 Fire -- Choose target...
 You see : out of vision
 You reload the assault shotgun.
 Your assault shotgun is already loaded.
 Fire -- Choose target...
 You see : out of vision
 You reload the assault shotgun.
 Fire -- Choose target...
 You see : Iainuki (wounded) | floor | [ m ]ore
 Targeting canceled.
 Fire -- Choose target...
 You see : out of vision
 You hear the scream of a freed soul! Congratulations! You defeated the Spider
 Mastermind! Press <Enter>...

-- General ---------------------------------------------------

 957 brave souls have ventured into Phobos:
 881 of those were killed.
 1 of those was killed by something unknown.
 9 didn't read the thermonuclear bomb manual.
 And 55 couldn't handle the stress and committed a stupid suicide.

 11 souls destroyed the Mastermind...
 9 killed the bitch and survived.
 2 showed that it can outsmart Hell itself.

--------------------------------------------------------------

The run that I finally beat the Mastermind with was surprisingly ordinary.  The only standout features were a nightmare demon cavern on Hell 7 where I actually had to get about some kills to hit 50% (I ran to the stairs and shotgunned demons until I had two eating my face, and that was more than enough) and a midgame power mod on my assault shotgun (the best mod, IME, for ammo conservation and knockback).  I'd never gotten any armor this game (I don't know if there was armor generated on one of the levels I didn't fully explore).  I used the Tormuse method to corner-shoot the Mastermind, since I had zero chance of winning a fight when she could shoot back.

For comparison, I reached the Mastermind and died with three characters.  My first character I just didn't have enough ammunition to get the kill.  (I started taking more risks to go after sergeants and started avoiding ammo-intensive enemies more after that.)  The second character I should have gotten the kill.  I'd found a sniper mod pack and made my assault shotgun into a plasmatic shrapnel assembly, which made getting to the Mastermind a lot easier because I could gib corpses.   I did a lot of damage to the Mastermind with it, but the pillars in Dis aren't indestructible, and like an idiot I kept using it until there was only one square left, at which point the Mastermind could see and shoot me.  I had a combat shotgun that I'd kept for the express purpose in case that exact thing happened (I didn't know the pillars were destructible for sure before I tested it), that I could have switched while the pillar still had two squares left.  I also could have moved to the bottom pillar instead of the top.  I even had the Necroarmor, which gave me decent defense, unlike most of my characters.  Dying there was pure stupidity on my part.  The third character I had a plasma shotgun, but I was critically short of ammunition for it and my assault shotgun, there wasn't really anything I could have done to fix that issue AFAICT without probably dying in the process (there was a group of arachnotrons on Hell 6 I could have tried mugging for cells, but that would have been very dangerous, and Hell 7 was a nightmare demon cave with no ammunition available).  Those characters, and many other others, also found pain elemental caverns that let me rack up some kills (some I've seen have given me over 200 kills).


Getting this badge was an extremely frustrating experience.  While it doesn't require doing any of the really tedious things in Nightmare, it required an extraordinary amount of luck.  I killed hundreds of characters to get four to the Mastermind, and that doesn't even count the hundred or so more I quit on seeing the first level (Arachnotron caverns on Hell 1 weren't worth playing out, we all know how that would end).  That said, the amount of skill involved surprised me.  I was clearly getting better at playing this ridiculous challenge.  I finally got a character to the Mastermind yesterday, and today I managed to get three more.  That wasn't an accident.  The skill-to-luck factor still doesn't feel very favorable.
« Last Edit: March 25, 2020, 01:16 by iainuki »
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khiijol

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congratulations on the run! i agree this one is frustrating especially when you spend like 30 minutes shooting a bunch of sergeants on the first level and instantly get fried by spiders on the second
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