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Author Topic: [U|AoMC+AoI|96%|YAVP] Impatience is a sin  (Read 238 times)

ih8regin

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[U|AoMC+AoI|96%|YAVP] Impatience is a sin
« on: April 02, 2020, 03:24 »

Actually this is my first finished AoI, most ended up with a wipe somewhere around Phobos lv6/7, but this is actually my first try on UV, the rest were on N!. Hah. AoMC really makes all shooting challenges easier, especially if you scrabble enough XP for Cateye. The primary problem with N! is if you don't clear up corpses, you eventually get screwed with constant respawn of enemies, making say Military Base either a real chore or a deathtrap, even with MCe. But the real best feature available in AoMC is - Rocket Jump! You jump, and everyone just flies outwards, thinning the crowd.

This run, however, was pretty remarkable with what I could find over the course of the game - a GCB, I even thought about taking levels in SoG specifically for that gun, a nano pack (BAD AoI, BAD BOY! Otherwise I'd prefer a nanomachic wep instead of immediately assembling a power armor), an assault shotty BEFORE Military Base (yay!), and a phaseshift boots - a rare thing to find, really. But, I've mised YAAM alreadyat the entrance, so... hum, I maybe should have skipped some enemies together with earning a better badge of untouchable. Apparently I can't behave to acquire even a medal, let alone a cross, maybe playing AoI+AoMC on N! would eventually train me to the point when I would be able to acquire them.

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Material Defender,
 level 14 Arch-Vile Br. General Scout,
 defeated the Mastermind at the City of Dis.
 He survived 87004 turns and scored 291213 points.
 He played for 1 hour, 58 minutes and 35 seconds.
 He was a man of Ultra-Violence!

 He killed 712 out of 739 hellspawn. (96%)
 He held his right to remain violent.
 He was an Angel of Max Carnage!
 He was also an Angel of Impatience!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 7
  Levels completed : 7

-- Awards ----------------------------------------------------

  Grammaton Cleric Cross
  Mastermind's Brain
  UAC Star (silver cluster)
  Untouchable Badge
  Hell Armorer Badge
  Chessmaster's Token
  Hell Champion Medal
  Eagerness Bronze Badge
  Eagerness Silver Badge
  Eagerness Gold Badge
  Eagerness Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  >#####################..........%.....................#####
  #####################...............####...............####
  ####################.......####.....####.....####.......###
  ###################........####.....####.....####........##
  ##################.........####.....####.....####.........#
  #################..........####..............####..........
  ################..............X............................
  ################....####............................####...
  ################....####............................####...
  ################....####............................####&..
  ################....####............................####...
  ################...........................................
  #################..........####..............####..........
  ##################.........####.....####.....####.........#
  ###################........####.....####.....####........##
  ####################.......####.....####.....####.......###
  #####################...............####...............####
  >#####################................................#####
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 88349/14
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 2)
    Juggler          (Level 1)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 1)
    Triggerhappy     (Level 1)
    Cateye           (Level 1)

  Int->Int->SoB->SoB->TH->MCe->HR->Fin->HR->Jug->DM->Fin->WK->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   tactical armor [0/0] (100%)
    [b] [ Weapon     ]   Grammaton Cleric Beretta (2d6) [10/18]
    [c] [ Boots      ]   phaseshift boots [4/4] (100%)
    [d] [ Prepared   ]   plasma rifle (1d7)x6 [40/40] (A1T1)

-- Inventory -------------------------------------------------

    [a] tactical shotgun (8d3) [5/5]
    [b] micro launcher (5d5) [1/1]
    [c] gatling gun (1d7)x6 [18/60]
    [d] assault shotgun (7d3) [6/6]
    [e] BFG 9000 (11d6) [60/100] (P1)
    [f] powered red armor [5/5] (100%)
    [g] Longinus Spear (8d8)
    [h] 10mm ammo (x56)
    [i] 10mm ammo (x140)
    [j] shotgun shell (x70)
    [k] shotgun shell (x42)
    [l] rocket (x12)
    [m] power cell (x70)
    [n] power cell (x70)
    [o] power cell (x70)
    [p] power cell (x70)
    [q] power cell (x30)
    [r] 10mm ammo chain (x20)
    [s] shell box (x100)
    [t] shell box (x48)
    [u] rocket box (x20)
    [v] power battery (x120)

-- Resistances -----------------------------------------------

    None

-- Kills -----------------------------------------------------

    77 former humans
    54 former sergeants
    38 former captains
    129 imps
    125 demons
    43 lost souls
    41 cacodemons
    52 hell knights
    41 barons of hell
    32 arachnotrons
    11 former commandos
    16 revenants
    4 mancubi
    22 arch-viles
    7 elite former humans
    5 elite former sergeants
    5 elite former captains
    2 elite former commandos
    2 bruiser brothers
    2 shamblers
    1 Angel of Death
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  On level 5 he found the Arena Master's Staff!
  He defeated the Hell Arena Master!
  On level 7 he assembled a tactical boots!
  On level 7 he marched into the Military Base.
  He purified his fellow comrades.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a micro launcher!
  On level 9 he assembled a power armor!
  He destroyed the evil within and reaped the rewards!
  On level 10 he assembled a tactical armor!
  On level 11 he found the Grammaton Cleric Beretta!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 14 he assembled a tactical shotgun!
  On level 14 he ventured into the Spider's Lair.
  He cleared the Lair, kickin' serious spider ass!
  On level 16 he found the Tower of Babel!
  On level 17 he invaded the Unholy Cathedral!
  On level 17 he found the Longinus Spear!
  He then destroyed the Unholy Cathedral!
  On level 23 he stumbled into a complex full of arch-viles!
  On level 23 he assembled a gatling gun!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 You see : a Spider Mastermind (mortally wounded) | blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
 The missile hits the Spider Mastermind.
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | pool of blood | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 366 brave souls have ventured into Phobos:
 317 of those were killed.
 1 of those was killed by something unknown.
 3 didn't read the thermonuclear bomb manual.
 And 20 couldn't handle the stress and committed a stupid suicide.

 25 souls destroyed the Mastermind...
 3 sacrificed itself for the good of mankind.
 18 killed the bitch and survived.
 4 showed that it can outsmart Hell itself.

--------------------------------------------------------------
Logged
0.9.9.6: Cacodemon 2nd Lieutenant, wins 3|5|3|2|0, badges [22|17|7|1|0]
0.9.9.7: badges [21|17|17|10|1|wow,1], quest: UV each challenge (9/16)

Sereg

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Re: [U|AoMC+AoI|96%|YAVP] Impatience is a sin
« Reply #1 on: April 05, 2020, 10:54 »

Max Carnage is sort of a double edged sword when you're considering the Untouchable challenges - it makes it easier to kill quickly, which often can save you a lot of damage, but it also punishes mistakes pretty severely: an attack that should have missed, or done only a few points of damage, is almost a guaranteed hit at maximum damage.

I also seem to recall a situation where the Untouchable achievements weren't awarded in the mortem, but still counted for challenges, where Max Carnage was concerned - but it was a dual angel game that I'm thinking of, and it might have been the other challenge that caused the problem(most likely Overconfidence, although I can't recall precisely the challenge or game in question). Evidently, yours was awarded, nor was it relevant to any of your particular challenges for this run(other than the Badge itself), but your comment on it got me thinking about old mortems.

How does rocket jump work on AoMC? I would think that the self-damage would get pretty brutal, unless that isn't similarly amplified for some reason. I can't recall having ever tried it myself.

In any case, nice run, and an impressive collection of awards. AoI is definitely a challenging playstyle(although, in my opinion, not quite as unforgiving as the similar-seeming Angel of Purity), so congratulations on pairing that with an Ultraviolence win.
« Last Edit: April 05, 2020, 10:57 by Sereg »
Logged
[26|22|23|15|15|2]
Cyberdemon Chaos Colonel

Medals - DRL 27/43 | XA 16/31

ih8regin

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Re: [U|AoMC+AoI|96%|YAVP] Impatience is a sin
« Reply #2 on: April 05, 2020, 23:34 »

AoMC rocket jump is guaranteed to remove you out of the ambush zone, either leftwards or rightwards, so that no monster would be able to shoot you while you try to escape. Then you cornershoot them almost at leisure. The best way to pass through is of course a phase device if it lands you into the middle room (I guess you can't get past the BB wall with a phase device there), but if you didn't get any, say they all have been consumed by hell barons, which they do like to use, rocket jumping remains the best alternative IMO to avoid getting killed by the ambush. Self-damage is decent (18-30%-4=9.6, not sure about rounding, guess it's a 10), which is tolerable even on AoMs.

Yes, AoOC disables untouchable badges, as well as speed badges, it's said somewhere.

Regardless AoI vs AoP, I say AoP is easier if you can maintain your armor stock, or happen to hit an onyx/nano armor of any sort. At least you can stock medkits. With AoI you have to use all the packs in an instant, and if you hadn't prepared a device for it, count the find as a loss.

Akso, got a N! YASD when I've slept over a revenant in Hell's Armory :( so far my best attempt on AoMC+AoMs. Ouch.
Logged
0.9.9.6: Cacodemon 2nd Lieutenant, wins 3|5|3|2|0, badges [22|17|7|1|0]
0.9.9.7: badges [21|17|17|10|1|wow,1], quest: UV each challenge (9/16)
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