Chaosforge Forum

  • December 30, 2024, 09:54
  • Welcome, Guest
Please login or register.



Login with username, password and session length
Pages: [1]

Author Topic: [U|AoMC+AoI|YAAM] Eagerness Platinum  (Read 2548 times)

iainuki

  • Corporal
  • *
  • Offline Offline
  • Posts: 50
  • Lost Soul
    • View Profile
[U|AoMC+AoI|YAAM] Eagerness Platinum
« on: April 28, 2020, 15:55 »

--------------------------------------------------------------
 DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Iainuki, level 15 Cacodemon 1st Lieutenant Scout,
 defeated the Mastermind at the City of Dis.
 He survived 145527 turns and scored 324454 points.
 He played for 4 hours, 57 minutes and 12 seconds.
 He was a man of Ultra-Violence!

 He killed 1258 out of 1258 hellspawn. (100%)
 This ass-kicking marine killed all of them!
 He was an Angel of Max Carnage!
 He was also an Angel of Impatience!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 9
  Levels completed : 9

-- Awards ----------------------------------------------------

  Cyberdemon's Head
  Mastermind's Brain
  Medal of Prejudice
  UAC Star (silver cluster)
  Grim Reaper's Badge
  Hell Armorer Badge
  Chessmaster's Token
  Hell Champion Medal
  Lava Silver Badge
  Eagerness Silver Badge
  Eagerness Gold Badge
  Eagerness Platinum Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ###################...........X....................########
  ##################...............####...............#######
  #################......%####.....####.....####.......######
  ################........####.....####.....####........#####
  ###############.........####.....####.....####.........####
  ##############..........####..............####..........###
  #############............................................##
  #############....####............................####....##
  #############....####............................####....##
  #############....####............................####&...##
  #############....####............................####....##
  #############............................................##
  ##############..........####..............####..........###
  ###############.........####.....####.....####.........####
  ################........####.....####.....####........#####
  #################.......####.....####.....####.......######
  ##################...............####...............#######
  ###################................................########
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 101401/15
  ToHit Ranged +12  ToHit Melee +12  ToDmg Ranged +2  ToDmg Melee +2

-- Traits ----------------------------------------------------

  Class : Scout

    Finesse          (Level 3)
    Hellrunner       (Level 2)
    Son of a bitch   (Level 2)
    Dodgemaster      (Level 1)
    Intuition        (Level 2)
    Whizkid          (Level 2)
    Triggerhappy     (Level 2)
    Cateye           (Level 1)

  Int->Int->Fin->Fin->WK->WK->SoB->SoB->TH->MCe->HR->HR->DM->TH->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   cerberus green armor [0/0] (100%)
    [b] [ Weapon     ]   plasma rifle (1d7)x6 [16/40] (A1T1)
    [c] [ Boots      ]   tactical boots [0/0] (100%)
    [d] [ Prepared   ]   plasma rifle (1d7)x6 [68/68] (B2)

-- Inventory -------------------------------------------------

    [a] plasmatic combat shotgun (7d3) [5/5]
    [b] tactical rocket launcher (6d6) [5/5]
    [c] chaingun (1d6)x6 [40/40] (F1)
    [d] blaster (2d4) [10/10]
    [e] assault shotgun (7d3) [6/6]
    [f] nuclear BFG 9000 (8d6) [40/40]
    [g] BFG 9000 (10d6) [169/169] (B2)
    [h] red armor [4/4] (100%)
    [i] red armor [4/4] (100%)
    [j] red armor [4/4] (100%)
    [k] gothic armor [6/6] (200%)
    [l] medical armor [2/2] (100%)
    [m] Shielded Armor [2]
    [n] Angelic Armor [7/7] (100%)
    [o] Berserker Armor [0]
    [p] 10mm ammo (x140)
    [q] 10mm ammo (x100)
    [r] shotgun shell (x31)
    [s] power cell (x22)
    [t] cerberus steel boots [0/0] (100%) (A)
    [u] rocket box (x20)
    [v] rocket box (x20)

-- Resistances -----------------------------------------------

    Bullet     - internal 0%    torso 15%   feet 0%   
    Shrapnel   - internal 0%    torso 15%   feet 0%   
    Acid       - internal 0%    torso 70%   feet 0%   
    Fire       - internal 0%    torso 70%   feet 0%   
    Plasma     - internal 0%    torso 50%   feet 0%   

-- Kills -----------------------------------------------------

    112 former humans
    80 former sergeants
    98 former captains
    158 imps
    131 demons
    364 lost souls
    69 cacodemons
    30 hell knights
    42 barons of hell
    20 arachnotrons
    23 former commandos
    37 pain elementals
    14 revenants
    30 mancubi
    29 arch-viles
    12 nightmare demons
    2 bruiser brothers
    2 shamblers
    1 lava elemental
    1 agony elemental
    1 Cyberdemon
    1 Spider Mastermind
    1 Arena Master

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 5 he stormed the Chained Court.
  He defeated the Hell Arena Master!
  On level 7 he sneaked into the Phobos Lab.
  He broke through the lab.
  On level 8 he encountered the Phobos Anomaly.
  On level 9 he entered Deimos Lab.
  On level 9 he assembled a tactical rocket launcher!
  On level 9 he assembled a plasmatic shrapnel!
  He destroyed the evil within and reaped the rewards!
  He sounded the alarm on level 10!
  On level 11 he arrived at the Containment Area.
  He emerged from the Containment Area victorious!
  On level 12 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 14 he ventured into the Halls of Carnage.
  On level 14 he assembled a cerberus boots!
  On level 16 he found the Tower of Babel!
  On level 18 he assembled a tactical boots!
  On level 19 he stumbled into a complex full of arch-viles!
  On level 19 he found the Shielded Armor!
  On level 20 he was foolish enough to enter the Mortuary!
  On level 20 he found the Angelic Armor!
  On level 20 he assembled a cerberus armor!
  He managed to clear the Mortuary from evil!
  On level 22 he arrived at Mt. Erebus.
  On level 22 he found the Berserker Armor!
  He managed to raise Mt. Erebus completely!
  Then at last he found Dis!
  On level 24 he finally defeated the Mastermind.

-- Messages --------------------------------------------------

 The missile hits the Spider Mastermind. The missile hits the Spider
 Mastermind. The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched! The missile hits the Spider Mastermind. The Spider Mastermind
 flinched!
 Fire -- Choose target...
 You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
 The missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind flinched! The
 missile hits the Spider Mastermind. The Spider Mastermind dies.
 Congratulations! You defeated the Spider Mastermind! Press <Enter>...
 You feel relatively safe now.

-- General ---------------------------------------------------

 1201 brave souls have ventured into Phobos:
 1097 of those were killed.
 2 of those were killed by something unknown.
 20 didn't read the thermonuclear bomb manual.
 And 65 couldn't handle the stress and committed a stupid suicide.

 17 souls destroyed the Mastermind...
 12 killed the bitch and survived.
 5 showed that it can outsmart Hell itself.

--------------------------------------------------------------

While I'm chasing platinum and diamond badges, AoI and AoP seemed doable with the same strategy as AoMC.  The biggest difficulty in both of them is lack of healing, in AoI because you can't save medpacks, and in AoP because you don't get healing globes.  The solution to this is straightforward: just don't take damage.  The Cat-Eye scout in AoMC is good at that.  Honestly this took me longer than it should have because I kept fucking up.

Rather than rushing for Cat-Eye, I went Finesse->Whizkid after Intuition 2 because AoI meant that I wouldn't be able to save modpacks for later, so I wanted to be able to finish assembles and still mod them later ASAP.  This was the right decision.  The Chained Court and Phobos Lab had a lot of bulk packs, so I finished a tactical rocket launcher after Deimos Lab because I didn't even have a second plasma rifle to put a bulk mod on that point if I'd wanted to.  Deimos Lab had two rare mods, sniper and firestorm.  Because I hadn't finished my hyperblaster at that point (I hadn't found a plasma rifle early enough to put the technical and agility mods I'd found on it), I put the firestorm mod on a chaingun in case I later got enough modpacks to build demolition ammo.  I did not: I ended up prioritizing cerberus boots and armor over the weapons just because on AoI there's no way to recover from taking a bunch of damage except by getting lucky.  As you can see above, I finished the game with only some modded plasma rifles for primary weapons.  The sniper pack went to a plasma combat shotgun as usual, which was as usual amazingly useful for both corpse disposal against arch-viles, dealing with armored targets on levels with unbreakable walls, and destroying walls when I needed to (this made the Halls of Carnage so much more pleasant).

I did in fact need to get lucky once: the City of Skulls was utterly brutal despite going through multiple suits of red armor, I left the level with like 10% HP and luckily spawned near a large health globe on the next level.  That was the only real close call.  After that it was mostly smooth sailing.  The pile of special armors in my inventory came courtesy of Mt. Erebus.  Of course, they were far too late to be useful, since I couldn't have saved modpacks for something like cerberus gothic even if I'd wanted to wait until that late.  You can't full win without luck on AoI (there was an invulnerability globe on Hell 7, but it was too far from the stairs for it to last long enough for the nuke countdown), so I just went for Mastermind's Brain instead.
Logged
[20|17|16|12|5|2]

23/43 Medals
Pages: [1]