So I was looking over the new Master traits in this version and decided that Survivor trait would be a big help to my Angel of Vampirism game. :) I've gotten to the Summoner in AoV at UV difficulty before, but this was the first time I succeeded. Blood Gold Badge! Yay! :D (As of this posting, only 0.3% of people have this achievement, according to Steam) :)
The update to Bloodhound trait is a big help for sniping enemies from a distance; no more counting pixels on the mini-map. :P The advanced sniper rifle I got out of the Mark 3 CRI Manufacture Station in Tyre Outpost was a big help that put an end to any ammo worries for the rest of the game. It had Longshot 5 and Hunter 5, and I put a "cold" mod pack on it, which potentially gave it up to 38 damage per bullet! (Now that's efficiency!) :D
I was really tempted to put the cold pack on the rocket launcher, so I could freeze groups of enemies at a time; it was a tough decision, and I still feel like I could have gone either way. (Something for next game, maybe) :) As it was, I was freezing enemies at the edges or outside of my visual range, so they couldn't approach me very quickly, while I took advantage of HR 2 to run away, to keep them at the edges of my visual range and/or to heal up via Survivor trait. (I never felt a need to get Survivor level 2 or 3)
That's not to say it was super easy, though; there were several occasions that I got caught by surprise around blind corners or behind doors suddenly being opened, and I had to use every resource at my disposal, including almost every grenade I found in the game, (except two frag grenades that I left behind) and all three phase devices. Victory was uncertain, even right up 'til the end, when a group of Archreavers were ganging up on me, and I dealt with them with a well-placed gas grenade that obscured me from their view, and allowed me to focus on the Summoner as it was bearing down on me. He was two tiles away and I was down to 17 hp when I finished him off. Whew!
EDIT: Oh yeah, I almost forgot to mention... with the changes to Angry Motherfucker trait, it's considerably more well-suited to AoV! Doing more damage when my hp were low instead of when my pain was high meant I was getting damage bonuses constantly, instead of once in a long while. It made a huge difference.
Tormuse, level 14 Marine, defeated
The Summoner against all odds.
He survived for 15559 turns.
The run time was 5h 35m 11s.
He scored 6666 points.
He was ULTRAVIOLENT!
He was an Angel of Vampirism!
CALLISTO L3 -> Valhalla Terminal L1
Valhalla Terminal L2 -> Valhalla Command
Valhalla Command - cleared
EUROPA L3 -> Europa Dig Zone L1
Europa Dig Zone L2 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 -> Io Black Site L1
Io Black Site L2 -> Black Site Vaults
Black Site Vaults - cleared
BEYOND L2 -> Limbo
Limbo - cleared
Awards
Medal of Prejudice (+200)
* Won with 100% kills
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
CRI Star (silver cluster) (+50)
* 50+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
Blood Silver Badge
* Complete Angel of Vampirism
Blood Gold Badge
* Complete Angel of Vampirism on Hard
He killed 519 out of 519 enemies.
44 archreavers
37 fiends
3 exalted ravagers
11 plasma ravagers
13 exalted fiends
19 rocket turrets
29 turrets
25 security bots
1 former CRI grunt
2 former CRI guards
15 exalted reavers
2 CRI guards
3 former CRI soldiers
1 Summoner
12 exalted kerbeross
1 corrupted sergeant
1 hellish sergeant
36 ravagers
2 combat drones
12 former soldiers
23 former guards
1 former heavy
46 fire fiends
13 siege ravagers
8 former sergeants
3 exalted soldiers
7 cryobeross
4 corrupted heavys
18 CRI marines
3 military bots
7 hellish soldiers
2 military drones
2 hellish heavys
8 corrupted soldiers
7 hellish commandos
4 former grunts
10 toxic reavers
3 former CRI sergeants
23 armored ravagers
8 CRI bots
20 reavers
6 corrupted commandos
8 cybeross
8 security drones
12 cryoreavers
4 kerbeross
14 former commandos
2 toxibeross
Traits
Skilled L1
Hellrunner L2
Tough as Nails L2
Reloader L2
Sustained fire L1
Bloodhound
Die Hard
Angry Motherfucker
Incoming!
SURVIVOR L1
Trait order
Hr->Ski->Blo->Hr->TaN->TaN->DHa->MSV->
Inc->SF->AMf->Rel->Rel
Equipment
Slot #1 : AV3 7.62 sniper rifle C
Slot #2 : rocket launcher PBA
Slot #3 : 12ga auto-shotgun PBA
Body : red armor PBA
Utility : ADV accuracy amp
Inventory
rocket (x10)
rocket (x10)
rocket (x4)
12ga shell (x50)
12ga shell (x48)
7.62 ammo (x100)
7.62 ammo (x100)
7.62 ammo (x62)
krak grenade (x1)
multitool (x4)