It was a while since I last played a little JH, and instead of hunting down those Badges, I thought I'd just so something a little more... touristy in nature, you know, just for fun.
I had tried with ye olde Marine, but kept dying stupidly, until I went back to my first love, Gunslinger.
Man was it a blast!
I got an early AV3 9m pistol that had EMP/frenzy powers, and an AV2 9mm pistol that had vampiric/bleed powers. I wouldn't say it was a breeze, but it was definitely a fun romp. Somewhere in the early mid-game I got hold of an AV2 red armour that had camo and silent shot(?), and I just modded it up with a Bulk mod to extend its life.
That AV2 chainsaw had a monstrous 100 piercing damage and +50% critical damage (or something), but it was mostly for the lulz. It replaced another PB-modded chainsaw I picked up near Io, and I took Gun Hoarder just so I could pick it up. Part of the reason was that I was running out of 9mm, and took Scavenger late. I began Europa with nearly 6 stacks of 9mm, and ended with about 1 stack. Pretty scary, even for Easy.
Gun Kata + Dash is an
amazing combination -- running away while auto-firing, yes please!
Not sure why I ended up with a whopping 359 out of 349 kills... is this to do with the mobs from the Summoner? I did remember that when I was in Black Site Vaults, I had some surprise spawns of various exalted stuff that MGK+Das made short work of.
The summoner fight was straightforward -- I just lobbed 3 gas grenades and 1 frag grenade for fun. As you can tell, I was never hurting for health, and my dual pistols won the day for me.
Flynn Taggart, level 15 Scout, defeated
The Summoner against all odds.
He survived for 8300 turns.
The run time was 1h 16m 5s.
He scored 3025 points.
He wanted to take it EASY.
CALLISTO L2 -> Mimir Habitat L1
Mimir Habitat L3 -> CalSec Central
CalSec Central - cleared
EUROPA L2 -> Europa Dig Zone L1
Europa Dig Zone L3 -> Tyre Outpost
Tyre Outpost - cleared
IO L2 -> Io Black Site L1
Io Black Site L2 -> Black Site Vaults
Black Site Vaults - cleared
BEYOND L2 -> Limbo
Limbo - cleared
Awards
CRI Star (bronze cluster) (+25)
* 25+ kills without taking damage
Explorer Ribbon (+50)
* Visited all encountered special levels
Conqueror Ribbon (+100)
* Completed all encountered special levels
He killed 359 out of 349 enemies.
32 archreavers
45 fiends
4 plasma ravagers
2 exalted fiends
2 rocket turrets
23 turrets
2 military sentrys
1 security sentry
1 former CRI grunt
4 former CRI guards
2 CalSec bots
5 exalted reavers
7 former CRI soldiers
4 corrupted guards
1 Summoner
5 exalted kerbeross
5 corrupted sergeants
2 hellish sergeants
22 ravagers
6 combat drones
10 former soldiers
12 former guards
1 former heavy
32 fire fiends
4 siege ravagers
10 former sergeants
3 exalted soldiers
1 cryoberos
1 corrupted heavy
3 CRI marines
4 hellish soldiers
1 military drone
3 hellish heavys
2 former CRI commandos
6 corrupted soldiers
2 hellish commandos
25 former grunts
4 toxic reavers
3 former CRI sergeants
7 armored ravagers
8 CRI bots
16 reavers
2 corrupted commandos
1 cyberos
18 security drones
6 cryoreavers
2 kerbeross
4 CalSec sentrys
2 toxibeross
3 security bots
Traits
Hellrunner L2
Packrat L1
Son of a Gun L2
Gun hoarder
Dash
Gunslinger L2
Whizkid L1
Scavenger
GUN KATA L3
Trait order
SoG->SoG->Gsl->Gsl->Hr->MGK->Hr->Das->
MGK->Pak->Scv->MGK->GHo->Whk
Equipment
Slot #1 : AV3 9mm pistol PB
Slot #2 : AV2 9mm pistol P2BA
Slot #3 : AV2 chainsaw
Body : AV2 red armor B
Utility : ADV pistol damage amp
Inventory
9mm ammo (x97)
CRI phase kit (x2)
multitool (x5)
stimpack (x2)
small medkit (x3)
small medkit (x1)
large medkit
large medkit
large medkit
large medkit
Just one more suggestion though: when the mortem is generated, could we also output the special traits/properties for all those advanced equipment? I think it's way cooler to share what the RNG giveth at the end of a run.
Edit: Added the log file in case anyone wants to investigate the "impossible" kill count.