DRL > Requests For Features

RFE's for the next version

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Malek Deneith:
Couple of ideas for the next version:
- Green Armor on Phobos level on UV and N! (could rise the survival rate early on a bit)
- Saves everywhere, saves everywhere, saves everywhere... Yes it is un-trivial but I'm going to bug you about until you do it or go insane, whichever comes first
- Enchaced sound options - seaparate fire, reload and pickup sound for weapons (+ "pumping" for CS... double shotty would need either a proper "base" sound or making it default to doubling normaln shotgun sound if not unique sound is set) + one sound for armor pickup + one for powerups + one for ammo pickup should do it... all ini-settable as music
- Some special level ideas - will be sent shortly on PM (edit: sent)

Potman:
1) Seconded.
2) Seconded.
3) Seconded. Also would be jolly great if there was an internal volume setting, so you'dn't need to mess up with configuration files.
4) Would be easier to second if I knew about those.

Jered Cain:
When it comes to enhanced sound options, I'd also like the ability to differentiate between Hell Knights and Barons of Hell by sound.

DaEezT:
1) Sounds reasonable enough
2) meh, don't care. DoomRL levels are only one screen in size, so I'm ok with the current system.
3) Seconded.
4) More special levels are always fine with me :D

Malek Deneith:

--- Quote ---4) More special levels are always fine with me :D
--- End quote ---
It was more like "improvement to one, and very-very-very general idea for a new one" :P

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