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Author Topic: (0.9.9.8a) [N!|72%|YAVP] Arena Diamond Badge (with video)  (Read 11297 times)

micerang

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https://youtu.be/muEKfeP_Xsg

I read Icy's thread about almost getting it on 0.9.9.7 (and noticed later the pinned thread that he actually got it. Congratulations to Icy!). Anyway, I also went with light travel but I chose scout instead of marine. I went into the arena having picked up 3 berserk packs and 1 light-amp goggles, with 160% health and a full inventory.

In general, when an enemy is about to approach I'll drop an item because that takes half as much time as waiting in place, so when the enemy is in range it will have less progress toward its next turn (so I'm more likely to get a double turn).

1-1 is pretty simple, get the 2 medpacks and minimize incoming damage. Because I'm so fast, it's unlikely that the sergeants will get out of the base quickly enough to shoot me before I'm in position. I'm almost twice as fast as a sergeant (as a scout AoLT my actions take 0.77 seconds and a sergeant's take 1.43 seconds), so I can punch him once to see if he's "heavily wounded" and if not I wait a turn and then repeat.

1-2 isn't complicated either, just get as good a clear as you can and hope you get enough powerups.

For the arena, I used my berserk, overheal, and cacodemon attacks to destroy as many corpses as possible. Then after that I sat on top of a corpse near the edge of the map and waited a whole bunch for the enemies to approach one at a time. I had 2 combat knives so I should've been throwing one of them (especially since the combat knife has a very decent chance of 2-shotting demons) but I didn't. At that point it was just a matter of hoping my medpack supply would outlast their damage. On the third wave I got a large health globe. I was expecting the large health globe to give me the full duration of a berserk pack, but it only lasted 20 turns. I wasn't going to get great use out of it. I also made a mistake; I was camping a cacodemon corpse and when I found out my berserk was running out I should've gone back to camping it.

--------------------------------------------------------------
 DRL (0.9.9.8a) roguelike post-mortem character dump
--------------------------------------------------------------

 Shine bright like an Arena,
 level 4 Cyberdemon General Scout,
 was splayed by a hell knight on level 3 of the Phobos base.
 He survived 182983 turns and scored 28821 points.
 He played for 15 minutes and 4 seconds.
 He opposed the Nightmare!

 He killed 80 out of 111 hellspawn. (72%)
 He was an Angel of Berserk!
 He was also an Angel of Light Travel!

-- Special levels --------------------------------------------

  Levels generated : 11
  Levels visited   : 1
  Levels completed : 1

-- Awards ----------------------------------------------------

  Hell Champion Medal        Clear Hell's Arena
  Arena Diamond Badge        Complete Hell's Arena on AoB on N!

-- Graveyard -------------------------------------------------

  ############################====###########################
  #................0.....#.0..====...#............0.0........
  #......................#....=&==...#................##.B.i.
  #....................../....====...#........##......##..i##
  #...\..................#....====...#........##.i.........##
  #......................#..i====...h#....i.......##...h..^..
  #......................#...====....#..##.##i....##..##.h.##
  #......................#|..====....#..##.##.........##...##
  #......................#...====h...#.......................
  #.....h....}...........#...====....#...B.................i.
  ########+##################====##/##########i##############
  #========h=====\===========#=======#....................h..
  #========|=======B=========#=======#..........##.......##..
  #========X=================0=======#...##.....##.......##..
  ####################+#+###====######...##.........##....i..
  #....B......>.............====...i./........##....##.......
  ##########/##/############====##/###........##.............
  #.........................====\...^#..............|........
  #...........^.0...........====.....#.i.....0...............
  ##########################====#############################

-- Statistics ------------------------------------------------

  Health 0/60   Experience 4242/4
  ToHit Ranged +0  ToHit Melee +6  ToDmg Ranged +0  ToDmg Melee +9

-- Traits ----------------------------------------------------

  Class : Scout

    Ironman          (Level 1)
    Brute            (Level 3)

  Bru->Bru->Bru->Iro->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b] [ Weapon     ]   combat knife (2d5)
    [c] [ Boots      ]   nothing
    [d] [ Prepared   ]   combat knife (2d5)

-- Inventory -------------------------------------------------

    [a] blue armor [2/2] (100%)

-- Resistances -----------------------------------------------

    bullet     - internal 10%   torso 10%   feet 10% 
    melee      - internal 10%   torso 10%   feet 10% 
    shrapnel   - internal 10%   torso 10%   feet 10% 

-- Kills -----------------------------------------------------

    25 former humans
    9 former sergeants
    5 former captains
    14 imps
    10 demons
    3 lost souls
    12 cacodemons
    2 barons of hell

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 2 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 3 he finally was splayed by a hell knight.

-- Messages --------------------------------------------------

 The former human hits you.
 The former human misses you.
 The former human misses you.
 The former human misses you.
 The former human hits you.
 The former human hits you.
 The former human misses you.
 The former human hits you.
 The former human misses you.
 The former human hits you.
 The former human misses you.
 The former human misses you.
 You are hit! You are hit!
 Boom! Boom!
 You are hit!
 You are hit! You are hit! You die!... Press <Enter>...

-- General ---------------------------------------------------

 79 brave souls have ventured into Phobos:
 57 of those were killed.
 14 didn't read the thermonuclear bomb manual.
 And 1 couldn't handle the stress and committed a stupid suicide.

 7 souls destroyed the Mastermind...
 1 sacrificed itself for the good of mankind.
 2 killed the bitch and survived.
 4 showed that it can outsmart Hell itself.

--------------------------------------------------------------

Logged

Omega Tyrant

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Re: (0.9.9.8a) [N!|72%|YAVP] Arena Diamond Badge (with video)
« Reply #1 on: September 28, 2025, 15:18 »

Interesting that you went Scout instead of the Marine for this badge, especially in the version where the latter has that 20% energy resists to make tanking plasma balls in Blue Armor very comfortable, though I suppose with the dodging bug, you wouldn't need to tank as many plasma balls to destroy corpses. Arena Diamond will be interesting in the upcoming version; you can't camp excessively anymore (especially when getting past floor 2), the dodging bug has been fixed, berserk resistances got nerfed to +50%, and the Marine's energy resists got nerfed, but now throwing knives actually work as their accuracy properly gets boosted by Brute (plus their damage gets doubled by berserk), and even bigger, you're no longer going to need to kill respawns to clear each wave. Remains to be seen if the latter two points are enough to make Arena Diamond no longer an Angelic-level hellhole of a badge to get, but runs of it should be less luck-based and perhaps no longer depend on AoLT to clear.

Also apologies for being very late on it (been quite distracted with JHC of late), but this and your Strongman Diamond/Angelic run has been added to the 0.9.9.8 Badge Hunters thread.
« Last Edit: September 28, 2025, 15:25 by Omega Tyrant »
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0.9.9.8 Badges - [26|26|26|18|6|2] (26/26/26/17/5/0 in 0.9.9.7)
0.9.9.8 Medals - 44/50 (35/43 in 0.9.9.7)
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