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Author Topic: [H|AoMr|92%] YASD by Mancubus  (Read 1803 times)

TFoN

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[H|AoMr|92%] YASD by Mancubus
« on: May 15, 2007, 12:31 »

--------------------------------------------------------------
 DoomRL (v.0.9.8.7) roguelike post-mortem character dump
--------------------------------------------------------------

 Bob, level 8 Imp Sergeant, killed by a mancubus
 on level 17 of the Phobos base.
 He survived 110871 turns and scored 73216 points.
 He wasn't afraid to be hurt plenty.

 He killed 362 out of 394 hellspawn. (92%)
 He held his right to remain violent.
 He was an Angel of Marksmanship!

 He stormed the Chained Court.
 He ventured into the Halls of Carnage.
-- Graveyard -------------------------------------------------

  ###########################################################
  .#....................[#.........#.........#...........#...
  .#.#.#.#.#.###.#.###.#.#.###.###.#.#...###########.#...#...
  ...#.#.#.#.....#.#.#}#.#...#.......#.......#.......#.......
  ##.#.#.###.#.#.#.#.#}#.#.#.###...###.....#.#.###...#######.
  .#.#.......#.#.....#.#}..#...............#.#...............
  .#.#...###.#.....#...#%#.#.#.###.....#.###.#.###.#.#.#####.
  ...#.......#.......}%#.#.#.#........V#B#...#.....#.#.#.....
  ##.#.#.###.#.........#.#.#.#.#.###.###.#M#.#.###.###.#.###.
  .....#...........%.#..%#.#...#.#BM...#.V.#.........h.......
  .....#...#.#######.#...#.#.#.........###.#.#.###.#.#...###.
  .........#.........}.....#...........M...O.#.....#.#.......
  .#####.#.#.#######.#%#...###........##.###.###A..#.#...####
  .....#.#.#.........#.#...#.............B...#.....#.........
  ####.#.#.#.###.###.###.#.#.#..X......#######.###^#...#.#...
  .......#.#.......#...#.#...#.......#.................#.#...
  .#####.#.#.#.###.#...#.#.###..##...#.#.###...#######.#.###.
  .....#...#>#...#.#...................#...............#.....
  ###########################################################
  ###########################################################

-- Statistics ------------------------------------------------

  Health -16/50   Experience 29987/8
  ToHit +3  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse        (Level 2)
    Son of a gun   (Level 3)
    Eagle Eye      (Level 1)
    Whizkid        (Level 2)

  EE->SoG->SoG->SoG->Fin->Fin->WK->WK->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   blue armor [0/2] (2%)
    [b] [ Weapon     ]   advanced pistol (2d5) [21/29] (D1R3S2M3)
    [c] [ Boots      ]   plasteel boots [8/8] (67%)
    [d] [ Prepared   ]   pistol (2d4) [6/6]

-- Inventory -------------------------------------------------

    [a] green armor [1/1] (89%)
    [b] blue armor [1/2] (34%)
    [c] red armor [2/4] (47%)
    [d] red armor [1/4] (21%)
    [e] 10mm ammo (x58)
    [f] 10mm ammo (x100)
    [g] 10mm ammo (x100)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] 10mm ammo (x100)
    [l] 10mm ammo (x100)
    [m] 10mm ammo (x100)
    [n] 10mm ammo (x100)
    [o] small med-pack
    [p] large med-pack
    [q] large med-pack
    [r] phase device

-- Kills -----------------------------------------------------

    49 former humans
    43 former sergeants
    25 former captains
    44 imps
    31 demons
    22 lost souls
    28 cacodemons
    16 barons of hell
    11 hell knights
    7 arachnotrons
    7 former commandos
    10 pain elementals
    7 arch-viles
    8 mancubi

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 4 he stormed the Chained Court.
  On level 13 he ventured into the Halls of Carnage.
  On level 17 he finally was killed by a mancubus.

-- Messages --------------------------------------------------

 Fire -- Choose target... The missile hits the baron of hell.
 Fire -- Choose target... The missile hits the baron of hell.
 Fire -- Choose target... The missile hits the baron of hell. The baron of
 hell dies.
 You reload the pistol with 10mm ammo.
 Fire -- Choose target... The missile hits the mancubus.
 Fire -- Choose target... The missile hits the mancubus.
 Fire -- Choose target... The missile hits the mancubus.
 Fire -- Choose target... The missile hits the mancubus.
 Fire -- Choose target... The missile hits the mancubus.
 Fire -- Choose target... The missile hits the mancubus.
 Fire -- Choose target... The missile hits the mancubus.
 Fire -- Choose target... The missile hits the mancubus. The mancubus fires!
 Boom! Your blue armor is damaged! Boom! You are hit! Your blue
 armor is damaged! You die!...

-- General ---------------------------------------------------

 Before him 25 brave souls have ventured into Phobos:
 23 of those were killed.
 And 1 couldn't handle the stress and commited a stupid suicide.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 1 souls claim to have killed him...
 1 killed the bastard and survived.

--------------------------------------------------------------

My guess is that Mancubi "suffer" from the same bug that grants rockets double-damage on a direct hit. I'm quite certain I had more than 60%, and dare I say even 70%, health before I was shot down. The main lesson here's not to stand near walls when fighting mancubi :) but I still find their incredible damage potential to be quite unfair - especially considering that the new maze levels sometimes make being hit by them while up against a wall unavoidable.

My 29-bullet clip-size made battle rather interesting. With mods it was obviously superior to a chaingun, with a magazine over half the size of a CGs, firing 10 controlled rounds per 1000 energy, reloading fast and causing more damage, and with what seemed to be higher accuracy. Things would have been even worse, if I would have found Hell's Armory, which I suspect I missed. I mean, all this but with ~2d10 damage...? Heh... :P
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