DoomRL > Requests For Features
Help needed - Levers
Kornel Kisielewicz:
Quoting: pcentellaFollowing this idea, positive levers could spawn (only once) an item (or two) near you.
This is a fix, but the downside is that it's completely metagame, and I don't know how it would apply to reality :-/
Gutter:
Lever shouldn't be "&" in the middle of the floors. They should be a special wall type, or a "&" embended in the walls, and acting as a wall unless the player stands beside it and activate it (like a door).
Its Doom we are talking about after all...
But... If you ever get around implementing indestructible walls, levers could be made to open some sort of "vaults" or caches of ammo... or liberate the ennemies in them.
Gutter:
Oh and I just though about something ;) No one will like that suggestion but anyway... I say scrap the stairs and replace them by wall switches. Just like in Doom.
I would be more true to the original, and answer the stairs thread a little farther down ;)
Kornel Kisielewicz:
Quoting: GutterLever shouldn't be "&" in the middle of the floors. They should be a special wall type, or a "&" embended in the walls, and acting as a wall unless the player stands beside it and activate it (like a door).
Its Doom we are talking about after all...
Yup, but the problem is that contrary to Doom, DoomRL's walls are twosided, so the game has no way to decide from which side the lever can be pulled ^_^.
Quoting: GutterBut... If you ever get around implementing indestructible walls, levers could be made to open some sort of "vaults" or caches of ammo... or liberate the ennemies in them.
This one's good... I'll think about it.
Kornel Kisielewicz:
Quoting: GutterOh and I just though about something ;) No one will like that suggestion but anyway... I say scrap the stairs and replace them by wall switches. Just like in Doom.
This poses the same problem as the lever - sidedness. And I for one think that buttons on both sides of the wall would look stupid. Stairs are a heritage of Rogue that I like ^_^. Although in the hell levels (15+) they could be substituted with a red teleporter...
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