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Author Topic: Fairly minor change here...  (Read 1929 times)

BDR

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Fairly minor change here...
« on: May 23, 2007, 06:06 »

I don't know how often people use x, but whenever I'm walking around an open area (like the Arena) I use it so that I don't suddenly find myself dead because I ran three spaces too far.  However, the default white text for both no monsters and seeing monsters requires more than a glance, so I put in an extra color message:

BLUE_2       = "There are no monsters in sight.";

What could also be worked in, to further distinguish seeing and not seeing monsters:

RED_4        = "You see*";

Having this by default would be really nice, though I can always just keep copy-pasting it in the inis....
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