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Messages - thelaptop

Pages: 1 ... 161 162 [163]
2431
Bug Reports / Re: Gun Kata and beretta, some pistol thoughts
« on: December 06, 2009, 02:13 »
Maybe one way to fix things like that would be to use a new "special" key for things that are not reloaded to firing/alt-firing or reloading.  At the very least, this will not confuse the semantics of the existing key actions.

2432
0.9.9.1 / Re: [0.9.9.1|M|100%|YAVP] Hail to the King!
« on: December 04, 2009, 02:02 »
It's very strange that in history you haven't the Gothic Boots listed...

And what are the meaning of the "1 1" in the messages section ? Is it related to the 0.9.9.1 or specific to the beta test ?
I believe it is specific to the beta.

2433
Requests For Features / Re: Colors. Again.
« on: December 03, 2009, 08:19 »
Actually, Karry, although you're ChaosForge #1 malcontent, I'll actually provide a solution for this in the next release ;-).
Server-only version requiring a good terminal emulator?  ;-)

2434
0.9.9 / [M|AoMr|MGK|85%|YAVP] First time winning AoMr!
« on: December 03, 2009, 01:50 »
--------------------------------------------------------------
 DoomRL (v.0.9.9) roguelike post-mortem character dump
--------------------------------------------------------------

 Igor Savin, level 9 Cacodemon Corporal, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 75486 turns and scored 74597 points.
 He played for 3 hours, 35 minutes and 5 seconds.
 He didn't like it too rough.

 He killed 389 out of 457 hellspawn. (85%)
 He was an Angel of Marksmanship!


 He saved himself 11 times.

-- Awards ----------------------------------------------------

  Grammaton Cleric Cross
  Aurora Medallion
  Marksman Bronze Badge
  Marksman Silver Badge
  Reaper Bronze Badge
  Reaper Silver Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ...........................................................
  ...........................................................
  ........###...............................................#
  ........###.........#.#...................................#
  ....................###...........................#.......#
  ....................###...........................#........
  .........................................###......#........
  ....................................###..###...............
  ..................###...............###..###...............
  ...........##.....###...............###|...................
  ..................###.........X.......|....................
  ......................................|}....###............
  ......###...................................###............
  ......###...................................###............
  ......###.............###..................................
  ......................#>#..................................
  ......................###..................................
  ...........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 50/50   Experience 30908/9
  ToHit Ranged +2  ToHit Melee +2  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Hellrunner       (Level 2)
    Son of a gun     (Level 3)
    Eagle Eye        (Level 1)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Gun Kata         (Level 1)

  SoG->SoG->DG->HR->HR->DM->MGK->SoG->EE->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [4/4] (173%) (B)
    [b] [ Weapon     ]   Anti-Freak Jackal (5d3) [6/6]
    [c] [ Boots      ]   protective boots [2/2] (85%)
    [d] [ Prepared   ]   Grammaton Cleric Beretta (1d8)x3 [4/18]

-- Inventory -------------------------------------------------

    [a] blue armor [2/2] (100%)
    [b] modified blue armor [4/4] (100%) (P)
    [c] modified blue armor [4/4] (65%) (P)
    [d] modified red armor [2/4] (34%) (A)
    [e] red armor [4/4] (100%)
    [f] modified red armor [4/4] (191%) (B)
    [g] Cybernetic Armor [8/8] (100%)
    [h] Necroarmor [6/6] (72%)
    [i] thermonuclear bomb
    [j] thermonuclear bomb
    [k] technical mod pack
    [l] AdvTech Weapon Pack

-- Kills -----------------------------------------------------

    70 former humans
    52 former sergeants
    10 former captains
    67 imps
    38 demons
    83 lost souls
    20 cacodemons
    8 barons of hell
    1 Cyberdemon
    9 hell knights
    2 arachnotrons
    7 former commandos
    7 pain elementals
    3 arch-viles
    10 mancubi
    2 revenants

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 9 he found the Grammaton Cleric Beretta!
  On level 11 he found the Anti-Freak Jackal!
  On level 13 he found the Necroarmor!
  On level 18 he found the Railgun!
  On level 20 he found the Cybernetic Armor!
  On level 22 he was foolish enough to enter the Mortuary!
  He managed to escape from the Mortuary!
  On level 24 he found the AdvTech Weapon Pack!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 Fire -- Choose target...
   The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 missile hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 missile hits the Cyberdemon. The missile hits the Cyberdemon.
 You use a phase device. You feel yanked in an non-existing direction!
 You use a large med-pack. You feel fully healed.
 Fire -- Choose target...
   The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 missile hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 missile hits the Cyberdemon. The Cyberdemon dies. You feel
 relatively safe now. Congratulations! You defeated the Cyberdemon! Press

-- General ---------------------------------------------------

 Before him 21 brave souls have ventured into Phobos:
 18 of those were killed.
 1 of those was killed by something unknown.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 2 souls claim to have killed him...
 1 killed the bastard and survived.
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------
This was one helluva lucky run, with both Grammaton Cleric Beretta and Anti-Freak Jackal, plus entering level 25 with less than one hundred rounds of 10mm bullets.  Damn damn lucky run.  From level 20 onwards I was basically running out of ammunition, and was just killing a few things that stood in my way.  Homing phase devices were used liberally to get to the next level as quickly as possible so that I can shoot the cyberdemon to death.  Passed through the Mortuary to get some badges because I had a spare homing phase device.  Fight with cybie was mildly eventful, with phase devices being my way of surviving a fight with only two small med-kits and two large med-kits.  I was ready to nuke the level when I ran out of bullets to hit cybie with, but I lucked out.

Damn damn lucky run!

(=

2435
Requests For Features / Re: Demonic weapons
« on: December 02, 2009, 15:59 »
I'm not sure if a trait would be a great idea, however- unless they're common weapons you'd have no guarantee that the trait would ever become useful, and if they're powerful enough to warrant a health drain removing that drain would probably make them incredibly overpowered.
Time to introduce Grand Master Traits?  =P

2436
Requests For Features / Re: Demonic weapons
« on: December 01, 2009, 16:02 »
But of course, when we say "demon specific", do we refer to all cretins that are not human, or just things with "demon" in its name?  Specifically, do things not demon, cacodemon and cyberdemon count?

2437
0.9.9 / Re: [E|100%|YAAM] Training for AoMr!
« on: December 01, 2009, 16:00 »
Railgun is a variant of the Chaingun, so no Rails for Marksmen.
Hmmm, thanks for the information, raekuul.  I'll be sure to note that down somewhere.

2438
0.9.9 / Re: [E|100%|YAAM] Training for AoMr!
« on: December 01, 2009, 04:37 »
Railgun is?  That I don't really know... when I do a real AoMr run, I might test it out should I see it.

2439
0.9.9 / [E|100%|YAAM] Training for AoMr!
« on: December 01, 2009, 00:36 »
Code: [Select]
--------------------------------------------------------------
 DoomRL (v.0.9.9) roguelike post-mortem character dump
--------------------------------------------------------------

 Adrian Carmack, level 9 Cacodemon Corporal, defeated the Cyberdemon
 on level 25 of the Phobos base.
 He survived 102452 turns and scored 40484 points.
 He played for 4 hours, 32 minutes and 3 seconds.
 He was too young to die!

 He killed 379 out of 379 hellspawn. (100%)
 This ass-kicking marine killed all of them!


 He saved himself 3 times.

-- Awards ----------------------------------------------------

  Medal of Prejudice
  UAC Star (silver cluster)
  Aurora Medallion
  Hell Champion Medal
  Veteran Bronze Badge

-- Graveyard -------------------------------------------------

  ###########################################################
  ...........................................................
  ...........................................................
  ...........................................................
  ........................###................................
  ........................###...............###......###.....
  .................###....###...............###......###.....
  #........###.....###......................###......###.....
  .........###.....###.......................................
  .........#...............###...............................
  .........................###................###............
  .........................###.........###....###............
  .....................................###....###............
  .............................|###....###...................
  ......................#.....}.|##..........................
  ......................#.........#............###...........
  ......................#.......X..............###...........
  .............................................###...........
  ...........................................................
  ###########################################################

-- Statistics ------------------------------------------------

  Health 15/50   Experience 36348/9
  ToHit Ranged +0  ToHit Melee +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Finesse          (Level 1)
    Hellrunner       (Level 2)
    Son of a gun     (Level 3)
    Dualgunner       (Level 1)
    Dodgemaster      (Level 1)
    Gun Kata         (Level 1)

  SoG->SoG->DG->HR->HR->DM->MGK->SoG->Fin->

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   modified red armor [4/4] (61%) (T)
    [b] [ Weapon     ]   advanced pistol (2d6) [8/8] (B1P2T1)
    [c] [ Boots      ]   Gothic Boots [10/10] (200%)
    [d] [ Prepared   ]   modified pistol (2d4) [6/6] (A1)

-- Inventory -------------------------------------------------

    [a] modified BFG 9000 (10d8) [130/130] (B1)
    [b] BFG 9000 (10d8) [100/100]
    [c] Railgun (8d8) [40/40]
    [d] modified blue armor [2/2] (200%) (B)
    [e] Necroarmor [6/6] (73%)
    [f] modified chainsaw (4d6)
    [g] 10mm ammo (x37)
    [h] 10mm ammo (x100)
    [i] 10mm ammo (x100)
    [j] 10mm ammo (x100)
    [k] power cell (x50)
    [l] power mod pack

-- Kills -----------------------------------------------------

    49 former humans
    49 former sergeants
    18 former captains
    49 imps
    39 demons
    114 lost souls
    22 cacodemons
    9 barons of hell
    1 Cyberdemon
    4 hell knights
    10 arachnotrons
    4 former commandos
    3 pain elementals
    2 arch-viles
    5 mancubi
    1 revenant

-- History ---------------------------------------------------

  He started his journey on the surface of Phobos.
  On level 3 he entered Hell's Arena.
  He left the Arena as a champion!
  On level 6 he stormed the Chained Court.
  On level 8 he found the Phaseshift Boots!
  On level 9 he found the AdvTech Weapon Pack!
  On level 13 he ventured into the Halls of Carnage.
  On level 15 he found the City of Skulls.
  He wiped out the City of Skulls.
  On level 16 he found the Gothic Boots!
  On level 19 he found the Railgun!
  On level 20 he found the Necroarmor!
  Then at last he found Phobos Arena!
  On level 25 he finally defeated the Cyberdemon.

-- Messages --------------------------------------------------

 
 You use a phase device. You feel yanked in an non-existing direction!
 You stop running.
 You dualreload your guns!
 Fire -- Choose target...
   The missile hits the Cyberdemon. The missile hits the Cyberdemon. The
 Cyberdemon fires! You are hit!
 The Cyberdemon reloads his rocket launcher.
 Fire -- Choose target...
   The missile hits the Cyberdemon. The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon.
 Fire -- Choose target...
   The missile hits the Cyberdemon. The Cyberdemon dies. You feel
 relatively safe now. Congratulations! You defeated the Cyberdemon!

-- General ---------------------------------------------------

 Before him 15 brave souls have ventured into Phobos:
 13 of those were killed.
 1 of those was killed by something unknown.

 Some rumours though, say that the Cyberdemon was killed already!
 Is he immortal? 1 souls claim to have killed him...
 1 showed that it can outsmart hell itself.

--------------------------------------------------------------
(I'll fix to mortem tags once that is resolved.)

Finally, a 100% kill run.  I'm doing this pistol style in preparation for AoMr later on.  AdvTech Weapon Pack came early enough that I could slap on a couple of Power Mods on my pistol.  I traded in my Phaseshift Boots for the Gothic Boots to retain better knockback resistance instead of the speed, which Necroarmor provided.  Fighting the Cyberdemon was tricky -- no nukes but I came loaded with about 6 to 7 Large Medipacks and one Phase Device, which was used near the end when I ran out of Medipacks.  Dodged around Cybie for the most part and relied of speed to hit him fast; used running mode to avoid getting pummelled unnecessarily.  Overall a fun and at times scary run.

2440
Requests For Features / Re: New enemies
« on: November 26, 2009, 08:55 »
I think you'll find the sixth post has a little something to say about Spectres.
Ah ha.  Read it -- interesting.  Thanks for the reference!  (=

2441
Requests For Features / Re: New enemies
« on: November 26, 2009, 00:55 »
Uh I dunno if anyone has said this before, but what about Spectres?  You know, those half-visible demon like things that you can sort of see or something?  They can share the same stats as demons, but will reduce accuracy from ranged weapons; you can only detect them when they are very close, say one or two tiles away.

On another note, maybe we can have partial invisibility power ups that mimic the same effect, like reducing outright the accuracy of any ranged weapon?

2442
Off Topic / Re: [Game] Corrupt a Wish
« on: November 23, 2009, 00:08 »
You get a cookie for the biggest spamming site available.

I wish for some tuna sandwiches.

2443
Off Topic / Re: [Game] Rate the Signature Above
« on: November 23, 2009, 00:06 »
9.5/10.

The Viles gave me a chuckle, and I like how the caption works well in this case.  Can't give full 10 just in case...

2444
Discussion / Re: Suggestions for more RLs..
« on: November 19, 2009, 17:42 »
I call dibs on DukeNukemRL.

Hmm, don't have time to play with myself.

2445
Version 0.9.9 of doomrl.exe shows a version of 0.9.8.8 when the properties are viewed from explorer.exe.  In-game version description is correct though.

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