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Century Lounge / [H|100%|Ao100|YAAM] It's still to heavy....
« on: July 14, 2013, 21:16 »
... and I'm way too calm.
Of all the things that happened in this run, not being able to pick up the DS on level 30 hurt the most.
MMB doubles your survivability against most damage types, plasma being the exception. However once I got the Medical Power Armor I decided to open up my horde of Mods and make an A Tactical Armor and juggle between the two while I built up my first Cerberus. Once it was done I juggled between it and the Tac Armor, ditching the Med Power Armor.
I had to be reminded of the RNGs sense of humor when after finding the Phase Shift Boots I decided to ditch the Gothic Boots I was aiming to make into Anti Grav Boots (10 Armor, +50% move speed. -75% Knockback) and Nyarlaptotep Boots and stick with the Phaseshift set. Next level I lose the Armor to a blind pack of Barons and a Nightmare Sergeant. And then I find Malek's Armor. Well Played.
Floor 93 gives me the Berserker Armor for added irony. If only...
So question, is there anything special if I nuke floor 100?
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Khaine, level 22 Cacodemon Sergeant Major Technician,
completed 100 levels of torture on level 100 of Hell.
He survived 224665 turns and scored 1198901 points.
He played for 7 hours, 44 minutes and 35 seconds.
He wasn't afraid to be hurt plenty.
He killed 2367 out of 2367 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of 100!
-- Special levels --------------------------------------------
Levels generated : 0
Levels visited : 0
Levels completed : 0
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (bronze cluster)
Experience Medal
Technician Silver Badge
Armorer Silver Badge
Veteran Bronze Badge
Veteran Silver Badge
Centurial Silver Badge
Centurial Gold Badge
-- Graveyard -------------------------------------------------
###########################################################
..#.....####..########....+.....#.######....######..#.%####
..............#####........####....#####0........0......###
...#....=====.....#.....===#......#######......####/#||####
..###..======..........=====.....######.##.###.#....#}#####
..####.==..............=====..X...####...}.#...#....#..####
...##....0#####...####.=.===#......####..|##...######|.|}.#
..........#...+...#...#|===..#..==%..|.|||##..0.....}}}....
...====...#^..#...#...#..#0....====.%||}.......====||#####.
#.=====...#...#.}.#...#..#...#.======}}+.......=====.#...#}
#.=====...#...#0..###.#..###.#..=====.}|...|...0====./..}#.
#.====.|}.#####............%....=======}||=......==..#####.
#.===.}|........................======##.===.........|.}|..
#.==.%##########.................=====##.====..####..}|.===
#..}.###############...#########.=====##.=====.#######}..==
#.}|#################.##########.....==..=====..######....=
....###########################.....##....===.^##########|.
....###########################...######......#############
...#############################.########.####.############
###########################################################
-- Statistics ------------------------------------------------
Health 37/80 Experience 524462/22
ToHit Ranged +0 ToHit Melee +10 ToDmg Ranged +4 ToDmg Melee +19
-- Traits ----------------------------------------------------
Class : Technician
Ironman (Level 3)
Finesse (Level 3)
Hellrunner (Level 3)
Son of a bitch (Level 4)
Brute (Level 5)
Dodgemaster (Level 1)
Whizkid (Level 2)
Malicious Blades (Level 1)
Fin->HR->HR->DM->Bru->Bru->MMB->WK->WK->Bru->Fin->Bru->HR->Bru->Fin->Iro->Iro->Iro->SoB->SoB->SoB->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] Malek's Armor [3/3] (100%)
[b] [ Weapon ] chainsword (8d2) (T)
[c] [ Boots ] phaseshift boots [4/4] (100%) (A)
[d] [ Prepared ] chainsword (8d2) (T)
-- Inventory -------------------------------------------------
[a] plasmatic super shotgun (9d4)x2 [2/2] (P1)
[b] onyx armor [4] (APT)
[c] cerberus ballistic vest [0/0] (24%)
[d] Shielded Armor [2]
[e] Berserker Armor [0]
[f] shotgun shell (x6)
[g] large med-pack
[h] large med-pack
[i] large med-pack
[j] large med-pack
[k] large med-pack
[l] large med-pack
[m] large med-pack
[n] large med-pack
[o] large med-pack
[p] large med-pack
[q] homing phase device
[r] envirosuit pack
[s] thermonuclear bomb
[t] thermonuclear bomb
[u] agility mod pack
[v] shell box (x50)
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 50% feet 50%
Melee - internal 0% torso 75% feet 75%
Shrapnel - internal 0% torso 50% feet 50%
Acid - internal 0% torso 30% feet 0%
Fire - internal 0% torso 80% feet 50%
Plasma - internal 0% torso 30% feet 0%
-- Kills -----------------------------------------------------
143 former humans
188 former sergeants
242 former captains
103 imps
75 demons
222 lost souls
55 cacodemons
97 hell knights
334 barons of hell
119 arachnotrons
6 former commandos
20 pain elementals
112 revenants
201 mancubi
232 arch-viles
26 nightmare imps
42 nightmare cacodemons
67 nightmare demons
38 nightmare arachnotrons
1 nightmare arch-vile
4 elite former humans
4 elite former sergeants
2 elite former captains
1 elite former commando
22 bruiser brothers
6 shamblers
2 lava elemental
2 agony elementals
1 Cyberdemon
-- History ---------------------------------------------------
On level 13 he assembled a grappling boots!
Level 19 was a hard nut to crack!
On level 20 he found the Nyarlaptotep's Boots!
On level 21 he assembled a chainsword!
On level 22, hell froze over!
On level 22 he found the Medical Powerarmor!
On level 28 he ran for his life from lava!
On level 31 he assembled a tactical armor!
On level 32 he assembled a cerberus armor!
On level 33 he stumbled into a complex full of mancubi!
On level 33 he assembled a chainsword!
On level 35 he encountered an armed nuke!
On level 36 he stumbled into a nightmare demon cave!
On level 41 he ran for his life from lava!
Level 42 blasted him with an unholy atmosphere!
On level 42 he assembled a plasmatic shrapnel!
On level 46 he ran for his life from lava!
He nuked level 51!
On level 52 he ran for his life from lava!
On level 53 he assembled a storm bolter pistol!
Level 56 was a hard nut to crack!
On level 57 he stumbled into a nightmare cacodemon cave!
On level 64 he was targeted for extermination!
On level 67 he found the Jackhammer!
On level 68 he found the Malek's Armor!
He nuked level 69!
Level 72 was a hard nut to crack!
On level 76 he stumbled into a nightmare arachnotron cave!
Level 78 was a hard nut to crack!
On level 79 he found the Shielded Armor!
On level 82 he assembled a cerberus armor!
On level 82 he found the Charch's Null Pointer!
On level 86 he found the Hell Staff!
Level 93 was a hard nut to crack!
On level 93 he found the Berserker Armor!
Level 94 blasted him with an unholy atmosphere!
On level 95 he ran for his life from lava!
He nuked level 95!
Level 96 was a hard nut to crack!
On level 100 he finally completed 100 levels of torture.
-- Messages --------------------------------------------------
relatively safe now. You stop running.
There is 10mm ammo (x200) lying here.
There is a blue armor [2/2] (72%) lying here.
There is 10mm ammo (x30) lying here.
There is 10mm ammo (x24) lying here.
There is shotgun shell (x29) lying here.
There is a small med-pack lying here.
You don't have enough room in your backpack. There is a small med-pack lying
here.
There is a shotgun (8d3) [1/1] lying here.
There is a chaingun (1d6)x4 [40/40] lying here.
There are stairs leading downward here.
You did it! You completed 100 levels of DoomRL! You're the champion! Press
<Enter>...
-- General ---------------------------------------------------
44 brave souls have ventured into Phobos:
38 of those were killed.
And 2 couldn't handle the stress and committed a stupid suicide.
4 souls destroyed the Mastermind...
3 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Of all the things that happened in this run, not being able to pick up the DS on level 30 hurt the most.
Spoiler (click to show/hide)
MMB doubles your survivability against most damage types, plasma being the exception. However once I got the Medical Power Armor I decided to open up my horde of Mods and make an A Tactical Armor and juggle between the two while I built up my first Cerberus. Once it was done I juggled between it and the Tac Armor, ditching the Med Power Armor.
I had to be reminded of the RNGs sense of humor when after finding the Phase Shift Boots I decided to ditch the Gothic Boots I was aiming to make into Anti Grav Boots (10 Armor, +50% move speed. -75% Knockback) and Nyarlaptotep Boots and stick with the Phaseshift set. Next level I lose the Armor to a blind pack of Barons and a Nightmare Sergeant. And then I find Malek's Armor. Well Played.
Floor 93 gives me the Berserker Armor for added irony. If only...
So question, is there anything special if I nuke floor 100?
2
Post Mortem / [H|79%|24|YAVP|AoB/AoLT] First AoB win
« on: July 10, 2013, 01:39 »--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Khorne, level 10 Cacodemon Sergeant Technician,
defeated the Mastermind at the City of Dis.
He survived 81581 turns and scored 133873 points.
He played for 2 hours, 1 minute and 29 seconds.
He wasn't afraid to be hurt plenty.
He killed 561 out of 707 hellspawn. (79%)
He was an Angel of Berserk!
He was also an Angel of Light Travel!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 5
Levels completed : 2
-- Awards ----------------------------------------------------
Berserker Bronze Badge
Berserker Silver Badge
Berserker Gold Badge
Lightfoot Bronze Badge
Lightfoot Silver Badge
Lightfoot Gold Badge
Longinus Gold Badge
-- Graveyard -------------------------------------------------
###########################################################
>#####################................................#####
#####################...............####...............####
####################.......####.....####.....####.......###
###################........####.....####.....####........##
##################.........####.....####.....####.........#
#################..........####..............####..........
################...........................................
################....####.....%X.....................####...
################....####............................####...
################....####............................####&..
################....####............................####...
################...........................................
#################..........####..............####..........
##################.........####.....####.....####.........#
###################........####.....####.....####........##
####################.......####.....####.....####.......###
#####################...............####...............####
>#####################................................#####
###########################################################
-- Statistics ------------------------------------------------
Health 17/50 Experience 43019/10
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Technician
Finesse (Level 2)
Hellrunner (Level 2)
Brute (Level 3)
Dodgemaster (Level 1)
Whizkid (Level 1)
Malicious Blades (Level 1)
Bru->Bru->Fin->HR->HR->DM->WK->MMB->Bru->Fin->
-- Equipment -------------------------------------------------
[a] [ Armor ] onyx armor [4] (PT)
[b] [ Weapon ] Longinus Spear (8d8)
[c] [ Boots ] fireproof plasteel boots [2/2] (100%)
[d] [ Prepared ] combat knife (2d5)
-- Inventory -------------------------------------------------
[a] large med-pack
[b] envirosuit pack
[c] power mod pack
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 50% feet 50%
Melee - internal 0% torso 75% feet 75%
Shrapnel - internal 0% torso 50% feet 50%
Acid - internal 0% torso 0% feet 50%
Fire - internal 0% torso 50% feet 95%
-- Kills -----------------------------------------------------
70 former humans
72 former sergeants
35 former captains
104 imps
71 demons
122 lost souls
20 cacodemons
14 hell knights
12 barons of hell
8 arachnotrons
6 former commandos
6 pain elementals
3 revenants
4 mancubi
9 arch-viles
2 bruiser brothers
1 Angel of Death
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 5 he stormed the Chained Court.
On level 7 he sneaked into the Phobos Lab.
He broke through the lab.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Deimos Lab.
He fought hard, but decided the reward was not worth it.
On level 10 he assembled a fireproof armor!
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
On level 17 he found the Longinus Spear!
He then destroyed the Unholy Cathedral!
On level 18 he encountered an armed nuke!
On level 19 he assembled a fireproof boots!
On level 19 he entered the Vaults.
He came, he saw, but he left.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
Boom! Boom! You dodge! Boom! You are hit! Boom! You dodge! Boom!
You start running!
You are hit! You are hit! Boom! You are hit!
You are hit!
The Spider Mastermind hits you.
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind flinched!
You hit the Spider Mastermind. The Spider Mastermind dies. Congratulations!
You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
31 brave souls have ventured into Phobos:
27 of those were killed.
And 2 couldn't handle the stress and committed a stupid suicide.
2 souls destroyed the Mastermind...
1 killed the bitch and survived.
1 showed that it can outsmart Hell itself.
--------------------------------------------------------------
So I have say first off,AoB/AoLT is really AoB-lite. There is almost no downside to it (Usually Inventory is 100% Ammo or spare Phase Devices/Enviro Suits.) 5 Slots is more than enough for the occasional mod and Medkits. In exchange you get a 20% speed boost. I'd say that's a win. The run started fairly good, and by good I mean the first two levels weren't 50% Demons. It was Imps and Formers galore with a few Pinkies in there to keep me on my toes.
Leading up to UC I was hoping to be one level higher to make the Ripper. In hindsight my victory was only possible because I didn't. Instead I powered up my newly acquired Onyx Armor (Being indestructible, it stayed around long enough to keep me alive). Longinus Spear in hand I basically just speed ran the rest of the way to the Spider Mastermind. Over all this was a valuable learning experience.
3
Post Mortem / [H|99%|25|YAFW] And I would have gotten away with it too...
« on: July 09, 2013, 19:08 »
If it wasn't for that meddling Angel of Death.
Its been a long while since I played. So long that I've had to start from scratch on my medals. After flubbing numerous AoMr and UV attempts I decided to return to my comfort zone of HMP and blow my way through. The major break for this run came when I found the Laser Rifle. After that everything died like it was nothing.
Approaching UC I decided to test the waters as I had a piercing Chainsaw, 2 ranks of SoB and 4 Large Medkits...it was NOT enough. I cleared the trash and decided to let sleeping demons lie and left forever abandoning my YAAM run.
Limbo was an interesting beast. I entered with Invuln and destroyed everything on the starting platform. I then just shot blindly into the sides for a while before dropping the bridges. Also found out that flipping the second lever for each bridge removes all the corpses from that bridge.
The run almost ended on Floor 23 as I started, unbeknownst to myself, on the other side of the wall from a Revenant, a Mancubi and an Archvile. I used one of my Homing Phase Devices and back tracked to kill them from a safer angle.
So to my surprise I found that you can't Homing Phase directly from the entrance of Dis to the exit after nuking the level. It made me worried when I went to kill JC but thankfully as it turned out, T1 High Powered Laser Rifles w/ Ammochain are crazy good.
--------------------------------------------------------------
DoomRL (0.9.9.7) roguelike post-mortem character dump
--------------------------------------------------------------
Mo'Dakka, level 14 Imp Lance Corporal Marine,
nuked the Mastermind at the Hell Fortress.
He survived 166411 turns and scored 243295 points.
He played for 3 hours, 24 minutes and 24 seconds.
He wasn't afraid to be hurt plenty.
He killed 973 out of 974 hellspawn. (99%)
He was a real killing machine...
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 11
Levels completed : 10
-- Awards ----------------------------------------------------
UAC Star (silver cluster)
Aurora Medallion
Explorer Badge
Grim Reaper's Badge
Hell Armorer Badge
Hell Champion Medal
Armorer Bronze Badge
UAC Bronze Badge
UAC Silver Badge
Lava Bronze Badge
Reaper Bronze Badge
Reaper Silver Badge
Reaper Gold Badge
Skull Bronze Badge
Scavenger Bronze Badge
Scavenger Silver Badge
Scavenger Gold Badge
-- Graveyard -------------------------------------------------
###########################################################
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
........................................................||#
................................................X.....|||.#
......................................................||}.#
.......................................................|%|#
......................................................|.%|#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
..........................................................#
###########################################################
-- Statistics ------------------------------------------------
Health 38/55 Experience 90235/14
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +5 ToDmg Melee +5
-- Traits ----------------------------------------------------
Class : Marine
Finesse (Level 2)
Son of a bitch (Level 5)
Reloader (Level 2)
Whizkid (Level 2)
Triggerhappy (Level 2)
Ammochain (Level 1)
SoB->SoB->TH->TH->Rel->Rel->MAc->Fin->Fin->WK->WK->SoB->SoB->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] Angelic Armor [7/7] (83%)
[b] [ Weapon ] high power laser rifle (1d9)x5 [13/26] (T1)
[c] [ Boots ] plasteel boots [2/2] (200%) (B)
[d] [ Prepared ] Trigun (3d6) [6/6]
-- Inventory -------------------------------------------------
[a] nuclear BFG 9000 (8d6) [40/40]
[b] BFG 9000 (10d6) [130/130] (B1)
[c] Grammaton Cleric Beretta (2d6) [18/18]
[d] red armor [4/4] (102%) (AB)
[e] Shielded Armor [2]
[f] power cell (x70)
[g] power cell (x70)
[h] power cell (x70)
[i] power cell (x70)
[j] small med-pack
[k] envirosuit pack
[l] power mod pack
[m] agility mod pack
[n] blood skull
[o] fire skull
[p] power battery (x120)
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 50% feet 0%
Melee - internal 0% torso 50% feet 0%
Shrapnel - internal 0% torso 50% feet 0%
Acid - internal 25% torso 25% feet 75%
Fire - internal 25% torso 25% feet 50%
-- Kills -----------------------------------------------------
93 former humans
111 former sergeants
20 former captains
90 imps
97 demons
234 lost souls
31 cacodemons
35 hell knights
71 barons of hell
34 arachnotrons
10 former commandos
18 pain elementals
31 revenants
57 mancubi
16 arch-viles
3 nightmare cacodemons
13 nightmare demons
2 bruiser brothers
1 shambler
1 lava elemental
1 agony elemental
1 Cyberdemon
1 Spider Mastermind
1 John Carmack
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 5 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 5 he found the Arena Master's Staff!
On level 7 he sneaked into the Phobos Lab.
On level 7 he assembled a tactical armor!
On level 7 he assembled a gatling gun!
He broke through the lab.
On level 8 he encountered the Phobos Anomaly.
On level 9 he entered Hell's Armory.
On level 9 he assembled a piercing blade!
He destroyed the evil within and reaped the rewards!
On level 11 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 12 he found the Trigun!
On level 12 he found the City of Skulls.
He wiped out the City of Skulls.
On level 14 he assembled a fireproof boots!
On level 14 he ventured into the Halls of Carnage.
Level 15 was a hard nut to crack!
On level 16 he found the Tower of Babel!
On level 17 he invaded the Unholy Cathedral!
He fled the Unholy Cathedral seeing no chance to win.
On level 18 he assembled a high power weapon!
On level 19 he entered the Vaults.
On level 19 he found the Grammaton Cleric Beretta!
He cracked the Vaults and cleared them out!
On level 20 he was foolish enough to enter Limbo!
On level 20 he found the Angelic Armor!
He managed to clear Limbo from evil!
On level 22 he arrived at Mt. Erebus.
On level 22 he found the Shielded Armor!
He managed to raise Mt. Erebus completely!
Then at last he found Dis!
He activated the Angel Arm on level 24!
He defeated the Mastermind and found the TRUE EVIL!
Then finally in Hell itself, he killed the final EVIL.
-- Messages --------------------------------------------------
The missile hits the revenant. The missile hits the revenant. The missile
hits the revenant. The missile hits the revenant. The missile hits the
revenant. The revenant dies. The missile hits the revenant. The missile hits
John Carmack. The missile hits the revenant. The revenant dies.
Chain fire ( full ) -- Choose target or abort...
You see : John Carmack (mortally wounded) | pool of blood | [ m ]ore
The missile hits the baron of hell. The missile hits the baron of hell. The
missile hits the baron of hell. The missile hits the baron of hell. The
missile hits the baron of hell. The baron of hell dies. The missile hits John
Carmack. The missile hits John Carmack. The missile hits John Carmack.
Chain fire ( full ) -- Choose target or abort...
You see : John Carmack (almost dead) | pool of blood | [ m ]ore
The missile hits John Carmack. The missile hits John Carmack. The missile
hits John Carmack. The missile hits John Carmack. John Carmack dies.
Congratulations! You defeated John Carmack! Press <Enter>...
You feel relatively safe now.
-- General ---------------------------------------------------
22 brave souls have ventured into Phobos:
19 of those were killed.
And 2 couldn't handle the stress and committed a stupid suicide.
1 souls destroyed the Mastermind...
1 showed that it can outsmart Hell itself.
--------------------------------------------------------------
Its been a long while since I played. So long that I've had to start from scratch on my medals. After flubbing numerous AoMr and UV attempts I decided to return to my comfort zone of HMP and blow my way through. The major break for this run came when I found the Laser Rifle. After that everything died like it was nothing.
Approaching UC I decided to test the waters as I had a piercing Chainsaw, 2 ranks of SoB and 4 Large Medkits...it was NOT enough. I cleared the trash and decided to let sleeping demons lie and left forever abandoning my YAAM run.
Limbo was an interesting beast. I entered with Invuln and destroyed everything on the starting platform. I then just shot blindly into the sides for a while before dropping the bridges. Also found out that flipping the second lever for each bridge removes all the corpses from that bridge.
The run almost ended on Floor 23 as I started, unbeknownst to myself, on the other side of the wall from a Revenant, a Mancubi and an Archvile. I used one of my Homing Phase Devices and back tracked to kill them from a safer angle.
So to my surprise I found that you can't Homing Phase directly from the entrance of Dis to the exit after nuking the level. It made me worried when I went to kill JC but thankfully as it turned out, T1 High Powered Laser Rifles w/ Ammochain are crazy good.
4
Off Topic / [Discussion] Shogun II: Total War
« on: September 03, 2012, 21:15 »
So I finally got this game. After what, a year? Anyways this is a shout out to anyone who has it. Lets share silly stories and maybe team up for some co-op campaigns. Here's a little story I'd like to share about my current game.
Tokugawa, Hard Difficulty, Conquest Campaign
I had heard a bit of moaning about how hard this start was stemming from how stupid the AI is when it comes to defending territories. Shogun:TW did much better with keeping reserve units to defend the castle. So relying on the fact you start as a vassal to Imagawa I first bribe the army in my lands and pull out everything and attack their castle. Unfortunately I am a little short and have to wait. Oda attacks me and I trash him. I am then free to storm his castle next turn. So Oda's gone now, I have Owari and everything is good, except Mino wants a piece of me as part of a scripted(and historically accurate) event where they attack Owari.
So I take Mino too, and I take it by stealing his castle out from underneath him when he goes to attack me. I use this technique a few turns later when and other clan to my left (forget the name) attacks. I just swoop in behind his army and take his castle. And poof, his army disappears from not having a clan anymore :D But it gets better. Imagawa decides to invade Hattori lands which give me the excuse to invade Hattori lands, seeing as I'm still his vassal... and twice his size... works for me.
So I push in and take Yamato with a little bit of a fight (A lone Yari Samurai lol) and a few turns later take Iga because - you guessed it - His army was stuck in my lands. Now I'm three times the size of my 'Lord'. At this point I lay low for around 20 turns and try to build up my dismal economy... During this Ikko Ikki starts to conquor the northern sea board then dip down into Shogunate territory. And after capturing Kii, goes after me. Needless to say I lost horribly, partly because my Yari Ashigaru broke in under 5 seconds and started running despite still being at 90%+ health. At least he lost half of his army. Of course the AI is just as stupid as ever and the next turn I send a ninja to Sabotage the army (BTW, I have the +2 Ninja Rank building in Iga so my ninjas kick ass out of the gate) and succeed. I then send my garrison (1 Y. Ashigaru and 1 A. Ashigaru) and retake the town and then proceed to take 4 more territories from him as he just face rolled them left them empty for some reason. I am now sitting at 9 territories to Imagawa's 3... uhh my Lord? I think we are a little lopsided, no?
Tokugawa, Hard Difficulty, Conquest Campaign
I had heard a bit of moaning about how hard this start was stemming from how stupid the AI is when it comes to defending territories. Shogun:TW did much better with keeping reserve units to defend the castle. So relying on the fact you start as a vassal to Imagawa I first bribe the army in my lands and pull out everything and attack their castle. Unfortunately I am a little short and have to wait. Oda attacks me and I trash him. I am then free to storm his castle next turn. So Oda's gone now, I have Owari and everything is good, except Mino wants a piece of me as part of a scripted(and historically accurate) event where they attack Owari.
So I take Mino too, and I take it by stealing his castle out from underneath him when he goes to attack me. I use this technique a few turns later when and other clan to my left (forget the name) attacks. I just swoop in behind his army and take his castle. And poof, his army disappears from not having a clan anymore :D But it gets better. Imagawa decides to invade Hattori lands which give me the excuse to invade Hattori lands, seeing as I'm still his vassal... and twice his size... works for me.
So I push in and take Yamato with a little bit of a fight (A lone Yari Samurai lol) and a few turns later take Iga because - you guessed it - His army was stuck in my lands. Now I'm three times the size of my 'Lord'. At this point I lay low for around 20 turns and try to build up my dismal economy... During this Ikko Ikki starts to conquor the northern sea board then dip down into Shogunate territory. And after capturing Kii, goes after me. Needless to say I lost horribly, partly because my Yari Ashigaru broke in under 5 seconds and started running despite still being at 90%+ health. At least he lost half of his army. Of course the AI is just as stupid as ever and the next turn I send a ninja to Sabotage the army (BTW, I have the +2 Ninja Rank building in Iga so my ninjas kick ass out of the gate) and succeed. I then send my garrison (1 Y. Ashigaru and 1 A. Ashigaru) and retake the town and then proceed to take 4 more territories from him as he just face rolled them left them empty for some reason. I am now sitting at 9 territories to Imagawa's 3... uhh my Lord? I think we are a little lopsided, no?
5
Nightmare! / [N!|AoHu|39%|9|YASD] Greed and Pride, the greatest of all evils.
« on: October 22, 2011, 23:46 »--------------------------------------------------------------
DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------
SKRen, level 5 Hell Knight Warrant Officer Scout,
melted by former commando's plasma gun on level 9 of the Phobos base.
He survived 6417 turns and scored 68824 points.
He played for 12 minutes and 18 seconds.
He opposed the Nightmare!
He killed 135 out of 339 hellspawn. (39%)
He was an Angel of Humanity!
-- Special levels --------------------------------------------
Levels generated : 10
Levels visited : 1
Levels completed : 0
-- Awards ----------------------------------------------------
UAC Star (bronze cluster)
-- Graveyard -------------------------------------------------
##################################====#####################
.......i...#.....i.....#....|......====.................#.#
sB..ii.....#...........#..+.......====............^.....#.#
.#####..#..#.[...##########..#####====#..#############..#.#
..#..#.h#......B..ii...#..........====#................0..#
..#..#..#..#..s0.......#.....#....====#.^.+...^...........#
.i#..#^.#..####..#####.#..#..####.====###################.#
.i..ii..#..#s..O.#........#..#....====.....>0.............#
........#..#s..si#........#..#.h..==|}|...................#
..#h...i####i.#s.####..#####.#..##==|}##########..#..####.#
.B#i.B.0..i#.s#...........#..#....=}=}h........#..#.....#.#
..#..#...i.#..#...........#..#....====}........#..#.....#.#
###..#..#..#.#####^.#######..####..=|.|####.####..#..#..#.#
.h#..#.>#i.#.................#....===}............#..#..#.#
..#..#..#..#0................#...====..........!.....#..#.#
###..#..#..#..#####^#######..#.X#====########..#"....#..#.#
.0#.....#.+.....................#====..........#.....#..#.#
........#.......................#.====...0.0...#.....#..#.#
###################################====####################
####################################====###################
-- Statistics ------------------------------------------------
Health 0/10 Experience 7240/5
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Scout
Hellrunner (Level 2)
Reloader (Level 2)
Dodgemaster (Level 1)
HR->HR->DM->Rel->Rel->
-- Equipment -------------------------------------------------
[a] [ Armor ] ballistic red armor [4/4] (63%)
[b] [ Weapon ] modified shotgun (9d3) [0/1] (P1)
[c] [ Boots ] nothing
[d] [ Prepared ] modified chainsaw (5d6) (B)
-- Inventory -------------------------------------------------
[a] pistol (2d4) [6/6]
[b] 10mm ammo (x14)
[c] shotgun shell (x50)
[d] shotgun shell (x34)
[e] small med-pack
[f] small med-pack
[g] small med-pack
[h] large med-pack
[i] large med-pack
[j] phase device
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 30% feet 0%
Shrapnel - internal 0% torso 30% feet 0%
-- Kills -----------------------------------------------------
42 former humans
21 former sergeants
15 former captains
16 imps
15 demons
16 lost souls
1 cacodemon
2 barons of hell
5 hell knights
1 former commando
1 pain elemental
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 1 he assembled a ballistic armor!
On level 4 he stormed the Chained Court.
On level 9 he finally melted by former commando's plasma gun.
-- Messages --------------------------------------------------
Fire -- Choose target...
You see : a former commando (heavily wounded) [m]ore | water
The former commando dies. You advance to level 5! Press <Enter>... The lost
soul hits you. The lost soul misses you.
You reload the shotgun with shotgun shell. The lost soul hits you.
Fire -- Choose target...
You see : a lost soul (unhurt) [m]ore | water
The lost soul dies.
You reload the shotgun with shotgun shell.
Fire -- Choose target...
You see : floor
You reload the shotgun with shotgun shell.
Fire -- Choose target...
You see : a former commando (almost unhurt) [m]ore | blood
The former commando fires! You are hit! Boom! Boom! You are hit! You
die!... Press <Enter>...
-- General ---------------------------------------------------
134 brave souls have ventured into Phobos:
119 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 7 couldn't handle the stress and committed a stupid suicide.
7 souls destroyed the Cyberdemon...
1 sacrificed itself for the good of mankind.
6 killed the bastard and survived.
--------------------------------------------------------------
I've been playing this a lot lately and probably will keep playing it for a while to come. I've also managed to hammer out a few basic tactics for surviving.
They are:
1) Make ballistic(A) Red Armor. This is almost mandatory. The 30% Bullet Res is amazing and the speed boost isn't bad either.
2) Scouts are your best friend. They move faster, can see the stairs and can skip EE for Int should choose to open Int 2
3) Don't be lazy! Use your shotgun to scout, not your face :P I've lost many runs to this.
4)Unless Zerking or Invulnerable, under no circumstances should you face Demons/Barons/Cacos in a straight up fire fight. They WILL one-shot you. And for me playing on N! this also makes running in place waaaay less effective as it only takes 1 shot.
Now for the actual run. Opened pretty nice. I managed to grab my shotty taking close to no damage and I got both small med packs(Not that I got the chance to use them all).
On level 2 I reached level 2 taking HR again for good measure.
On level 3 I had a close call with a Baron but it wandered off and I was able to play hide and seek, killing two of them. A little later I got level 3 and took HR.
On level 4 I started right next to the chained court so I used that to gain some free XP :D
On level 7 I was able to get another Zerk pack and an Invulnerable Globe. It also had stairs to the wall but I decided to cut out the middle man and go down the normal stairs.
Level 8 was an arena level and I got a fair bit of exp working my way to the stairs.
Level 9 opened on a risky note. I start right next to a commando so I gamble and kill him in three shots gaining a level... only to die to another commando a few moments later.
I'm making progress though. I hope to reach the Hellgate soon.
6
0.9.9.4 / [COMPO#3|8m42s|M|AoH|35%|Standard win]
« on: October 01, 2011, 12:45 »--------------------------------------------------------------
DoomRL (v.0.9.9.4) roguelike post-mortem character dump
--------------------------------------------------------------
SKRen, level 4 Cacodemon Sergeant Scout,
defeated the Cyberdemon on level 12 of the Phobos base.
He survived 9138 turns and scored 23862 points.
He played for 8 minutes and 42 seconds.
He didn't like it too rough.
He killed 68 out of 191 hellspawn. (35%)
He was an Angel of Haste!
-- Special levels --------------------------------------------
Levels generated : 10
Levels visited : 1
Levels completed : 0
-- Awards ----------------------------------------------------
None
-- Graveyard -------------------------------------------------
###########################################################
#..........................................................
#..........................................................
#............||.........###...........###............###...
#............X|}........###...........#>#............###...
#............|..........###...........###............###...
#............#.#...........................................
#............###...........................................
#..........................................................
#..........................................................
#........................................###....###........
#........................................###....###........
#.................................###....###....###........
#.................###...###.......###.....................#
#.......###.......###...###.......###.....................#
#.......###.......###...###...............................#
#.......###................................................
#..........................................................
#..........................................................
###########################################################
-- Statistics ------------------------------------------------
Health 67/50 Experience 4376/4
ToHit Ranged +0 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +9
-- Traits ----------------------------------------------------
Class : Scout
Brute (Level 3)
Berserker (Level 1)
Bru->Bru->Ber->Bru->
-- Equipment -------------------------------------------------
[a] [ Armor ] blue armor [2/2] (68%)
[b] [ Weapon ] chainsaw (4d6)
[c] [ Boots ] grappling protective boots [3/3] (100%)
[d] [ Prepared ] shotgun (8d3) [1/1]
-- Inventory -------------------------------------------------
[a] pistol (2d4) [2/6]
[b] double shotgun (8d3)x3 [2/2]
[c] blue armor [2/2] (100%)
[d] combat knife (2d5)
[e] 10mm ammo (x20)
[f] shotgun shell (x23)
[g] small med-pack
[h] small med-pack
[i] small med-pack
[j] small med-pack
[k] phase device
[l] phase device
[m] homing phase device
[n] shockwave pack
-- Resistances -----------------------------------------------
Bullet - internal 0% torso 60% feet 60%
Melee - internal 0% torso 60% feet 60%
Shrapnel - internal 0% torso 60% feet 60%
Acid - internal 0% torso 60% feet 85%
Fire - internal 0% torso 80% feet 60%
Plasma - internal 0% torso 60% feet 60%
-- Kills -----------------------------------------------------
14 former humans
5 former sergeants
4 former captains
8 imps
25 demons
9 lost souls
2 barons of hell
1 Cyberdemon
-- History ---------------------------------------------------
On level 2 he stormed the Chained Court.
He left level 7 as soon as possible.
On level 8 he assembled a grappling boots!
Then at last he found Phobos Arena!
On level 12 he finally defeated the Cyberdemon.
-- Messages --------------------------------------------------
You need to taste blood!
You need to taste blood!
You need to taste blood!
You feel more calm.
You hit the Cyberdemon. You are hit! That hurt! You' going berserk! You
feel like a killing machine! You need to taste blood!
You hit the Cyberdemon. The Cyberdemon reloads his rocket launcher. You
need to taste blood!
You hit the Cyberdemon. You need to taste blood!
You hit the Cyberdemon. You're going berserk! You are hit! That hurt! You'
going berserk! You need to taste blood!
You hit the Cyberdemon. You need to taste blood!
You hit the Cyberdemon. The Cyberdemon reloads his rocket launcher. You
need to taste blood!
You hit the Cyberdemon. The Cyberdemon dies. You feel relatively safe
now. Congratulations! You defeated the Cyberdemon! Press <Enter>...
-- General ---------------------------------------------------
61 brave souls have ventured into Phobos:
54 of those were killed.
And 1 couldn't handle the stress and committed a stupid suicide.
6 souls destroyed the Cyberdemon...
1 sacrificed itself for the good of mankind.
5 killed the bastard and survived.
--------------------------------------------------------------
I know its not the fastest but its my own personal best and I wanted to enter. I had a pretty comfy run with lots of Supercharges and Invuln Globes around (Especially for the Aracno Cave on Hell 7!(?)) I could have shaved a few seconds on Level 1 and level 5 as I didn't have to kill some of the enemies to progress. The RL Studio replay is below.
7
Graveyard / Gaslamp RTD - Episode I: The Secret Ingredient
« on: August 09, 2011, 01:06 »
The Secret Ingredient
You have long since passed the point of remembering how you got in the cell. You all have. Numerous cells lined the dark stone hallway; small candles providing barely enough light to see the grate to the cell. Every week, as far as you can tell, a well-dressed man colloquially called the Keeper and his guards come and take some of the other inmates away; soon after they bring in a new batch. And for days all you can hear is endless screaming followed by dead silence broken only by the faint drip of water from down the hall. Strangely you and several others have managed to dodge this fate for weeks now. You suppose this is thanks to the warnings on what is safe to eat when they bring food. No one knows where this knowledge came from but it’s kept you alive for now. Though not everyone gets or follows this advice. Anyone not deemed strong enough or useful was left to the Keeper each week.
While the screaming was certainly disquieting to anyone new, for the senior residents is was a chance to talk without being interrupted by guards. During your third week the screaming was broken briefly by a muffled cry of surprise from one of the cells further down the hall.
“Marcus? You get another message from our friend down the hall?” One of the men cried softly. A small voice called back after a few moments.
“W-we’re g-g-g-go-ing t-t-tonight…. Tonight!” Marcus stuttered back. A low murmur of excitement flowed through the hall, cut short by the entrance of the guards. THe noise had been just loud enough to grab the guard's attention. Quickly two men started bickering, drawing the guard’s attention. That was their job. The guard wearily made his way over, used to the routine by now.
With the guard taken care of you are left to prepare for tonight’s break. You don’t know much about your mysterious benefactor but whoever he or she is, they’re your only chance out of this hole. You can hear small scraping sounds from the surrounding cells as they dig out their contraband. What have you stored away?
___________________________________________
Alright everyone make their introductions along with a name, brief description, and one skill they think would be useful in a Gaslamp Fantasy setting. It would also help if you made an action as well. If anyone wants to join in after we start, send me a PM with your character name, a physical description and a skill/profession your character has.
You have long since passed the point of remembering how you got in the cell. You all have. Numerous cells lined the dark stone hallway; small candles providing barely enough light to see the grate to the cell. Every week, as far as you can tell, a well-dressed man colloquially called the Keeper and his guards come and take some of the other inmates away; soon after they bring in a new batch. And for days all you can hear is endless screaming followed by dead silence broken only by the faint drip of water from down the hall. Strangely you and several others have managed to dodge this fate for weeks now. You suppose this is thanks to the warnings on what is safe to eat when they bring food. No one knows where this knowledge came from but it’s kept you alive for now. Though not everyone gets or follows this advice. Anyone not deemed strong enough or useful was left to the Keeper each week.
While the screaming was certainly disquieting to anyone new, for the senior residents is was a chance to talk without being interrupted by guards. During your third week the screaming was broken briefly by a muffled cry of surprise from one of the cells further down the hall.
“Marcus? You get another message from our friend down the hall?” One of the men cried softly. A small voice called back after a few moments.
“W-we’re g-g-g-go-ing t-t-tonight…. Tonight!” Marcus stuttered back. A low murmur of excitement flowed through the hall, cut short by the entrance of the guards. THe noise had been just loud enough to grab the guard's attention. Quickly two men started bickering, drawing the guard’s attention. That was their job. The guard wearily made his way over, used to the routine by now.
With the guard taken care of you are left to prepare for tonight’s break. You don’t know much about your mysterious benefactor but whoever he or she is, they’re your only chance out of this hole. You can hear small scraping sounds from the surrounding cells as they dig out their contraband. What have you stored away?
___________________________________________
Alright everyone make their introductions along with a name, brief description, and one skill they think would be useful in a Gaslamp Fantasy setting. It would also help if you made an action as well. If anyone wants to join in after we start, send me a PM with your character name, a physical description and a skill/profession your character has.
Spoiler: Advanced Rules (click to show/hide)
8
Play-By-Forum / Gaslamp RTD - OOC/Q&A
« on: August 05, 2011, 00:44 »
A while back I picked up on a RP system called Roll to Dodge. The rules are pretty fast and loose allowing for more focus on RP and less on stats, but still subject to whims of the Random Number God. Basic rules are as follows
With that out of the way, back to the main topic. Is anyone interested in playing this? I can make any setting you want and will work to make a decent scenario if people show interest. If you are interested, please post your desired setting as well as your vote of interest. If no majority is reached I will pick one at random from generic settings to make a scenario from. I will be using a 3d6 table for anyone concerned by the small 1d6 range.
Spoiler (click to show/hide)
With that out of the way, back to the main topic. Is anyone interested in playing this? I can make any setting you want and will work to make a decent scenario if people show interest. If you are interested, please post your desired setting as well as your vote of interest. If no majority is reached I will pick one at random from generic settings to make a scenario from. I will be using a 3d6 table for anyone concerned by the small 1d6 range.
9
Off Topic / [Input Request] New TCG: Rules Complete (v1.2), Card Ideas (and more) needed...
« on: June 25, 2011, 21:53 »
So I've been working with a new rule set for magic and after much tweaking it's turned into a TCG style game. I'm happy with that but I lack the creative genius and brainpower to start making a balanced set of cards to play around with. I also would like input on how to revise and clarify my new rule set. So without further ado, I give you...
Wizards Did It!A TCG by S.K. Ren
Spells
Artifacts
Corruption
Special Abilities
Deck Composition
Game Play
*Requires better wording
Edit: Well I've reduced the more complex parts of the rules. Still needs some tweaking so give me your thoughts.
I hope that's everything. Please, give me your thoughts.
Wizards Did It!A TCG by S.K. Ren
Spells
Spoiler (click to show/hide)
Artifacts
Spoiler (click to show/hide)
Corruption
Spoiler (click to show/hide)
Special Abilities
Spoiler (click to show/hide)
Deck Composition
Spoiler (click to show/hide)
Game Play
Spoiler (click to show/hide)
*Requires better wording
Edit: Well I've reduced the more complex parts of the rules. Still needs some tweaking so give me your thoughts.
I hope that's everything. Please, give me your thoughts.
10
DiabloRL / B3a Iron Sorcerer
« on: July 17, 2010, 14:09 »--------------------------------------------------------------
DiabloRL v 0.4.5 beta3 roguelike postmortem character dump
--------------------------------------------------------------
Satan, level 12 sorceror, entered Catacombs,
after 8985 turns.
He scored 410498 points, killing 889 hellspawn.
He advanced to level 12 gaining 113118 experience.
He amassed 7122 gold coins.
He was made of iron.
He killed the Butcher.
He killed the Skeleton King.
-- Statistics ------------------------------------------------
Strength 18/15
Magic 93/90
Dexterity 18/15
Vitality 23/20
Life 44/44 Mana 208/100
Armor 16 ToHit 59
-- Spells ----------------------------------------------------
Firebolt level 6
Holy Bolt level 6
Healing level 5
Stone Curse level 2
Phasing level 1
-- Equipment -------------------------------------------------
[ Head ] the Undead Crown [8]
[ Neck ] nothing
[ Body ] quilted armor [8]
[ Wpn ] staff of Fireball (2-4) {56/77}
[ Shld ] nothing
[ RRng ] ring of the Sky
[ LRng ] nothing
-- Quickslots ------------------------------------------------
[ Slot 1 ] scroll of healing
[ Slot 2 ] scroll of healing
[ Slot 3 ] scroll of healing
[ Slot 4 ] scroll of healing
[ Slot 5 ] potion of full mana
[ Slot 6 ] potion of full mana
[ Slot 7 ] potion of full mana
[ Slot 8 ] scroll of flash
-- Inventory -------------------------------------------------
scroll of phasing
staff of Stone Curse (2-4) {10/10}
staff of Holy Bolt (2-4) {39/47}
staff of Healing (4-8) {27/27}
armor of Might [10]
potion of full healing
potion of full healing
the Butcher's Cleaver (4-24)
7122 gold coins
-- Kills -----------------------------------------------------
corpse axe 48
corpse bow 69
devil kin 44
black death 31
burning dead 86
dark one 23
skeleton 23
hidden 37
overlord 4
plague eater 60
horror archer 4
burning dead captain 78
skeleton captain 60
fiend 20
zombie 20
fallen one 70
burning dead archer 3
horror 23
gloom 40
scavenger 90
ghoul 50
Madeye the Dead
Snotspill
El Chupacabras
the Butcher
Bonehead Keenaxe
Skeleton King
-- Messages --------------------------------------------------
A cap [1] is lying here.
You hit the dark one. The dark one dies. You gain 128 experience. A cap [1]
is lying here.
A pile of 19 gold coins is lying here.
You got 19 gold coins.
You miss the dark one.
You hit the dark one. The dark one dies. You gain 128 experience.
A cap [1] is lying here.
You hit the dark one. The dark one dies. You gain 128 experience. someone
shouts! A cap [1] is lying here.
A pile of 59 gold coins is lying here.
You got 59 gold coins.
The dark one misses you.
You hit the dark one. The dark one dies. You gain 128 experience.
A staff of Stone Curse (2-4) {10/10} is lying here.
You put the staff of Stone Curse (2-4) {10/10} into your backpack.
A pile of 23 gold coins is lying here.
You got 23 gold coins.
A rags [6] is lying here.
A cap [1] is lying here.
Congratulations! You have won the Demo version! Press <Enter>...
--------------------------------------------------------------
Very enjoyable. The map generation is much more varied and instead of all interconnected rooms its a mix of rooms and hallways. Libraries also no longer fill entire rooms 100% of the time and you can find groups of 2-4 Book Stands randomly in rooms. As a Sorcerer you can abuse using multiple staves with your recharge skill. Carrying 2 of a particular spell means you are likely not to run out before your own mana is a large enough pool to consistently cast from or you find another staff.
About this run in particular. The first rare I got was a Ring of the Sky after that I got all 'cursed' rares. The Butcher was cake because of the addition of grates. King Leoric was almost a problem. He has the ability to raise skeletons you kill. Now that's fine but he can do it faster than you can kill them so if you get trapped, you have to rush to kill him otherwise you'll never win.
11
DiabloRL / B2a Iron Rogue YAVP
« on: June 17, 2010, 15:02 »
Allright! From what I can tell, Manashield is pretty OP to get withing the first 5 levels of the game. I expect it to be changed but it can be used quite effectively as is. I never had to use a single Healing Potion/Scroll/Spell the entire run. Only a handful of Mana Potions.
--------------------------------------------------------------
DiabloRL v 0.4.5 beta1h roguelike postmortem character dump
--------------------------------------------------------------
Aurelia, level 9 rogue, entered Catacombs,
after 5962 turns.
She scored 263188 points, killing 380 hellspawn.
She advanced to level 9 gaining 58368 experience.
She found 2499 gold coins.
She was made of iron.
She killed the Butcher.
-- Statistics ------------------------------------------------
Strength 20/20
Magic 15/15
Dexterity 70/70
Vitality 25/25
Life 66/66 Mana 38/14
Armor 5 ToHit 85
-- Spells ----------------------------------------------------
Firebolt level 1
-- Equipment -------------------------------------------------
[ Head ] nothing
[ Neck ] nothing
[ Body ] Strong cape of Light [5]
[ Wpn ] hunter's bow (2-5)
[ Shld ] nothing
[ RRng ] nothing
[ LRng ] nothing
-- Quickslots ------------------------------------------------
[ Slot 1 ] potion of mana
[ Slot 6 ] potion of full mana
[ Slot 7 ] scroll of identify
-- Inventory -------------------------------------------------
staff of Mana Shield (5-10) {9/9}
short bow (1-4)
scroll of identify
scroll of identify
scroll of identify
book of Town Portal
the Butcher's Cleaver (4-24)
Wicked Axe (6-16)
2499 gold coins
-- Kills -----------------------------------------------------
skeleton 31
corpse axe 12
burning dead 23
horror 3
skeleton captain 25
corpse captain 11
burning dead captain 9
horror captain 5
skeleton archer 12
corpse bow 6
burning dead archer 10
scavenger 46
plague eater 24
shadow beast 15
fallen one 23
carver 26
devil kin 13
dark one 14
zombie 19
ghoul 9
rotting carcass 7
fiend 3
blink 2
gloom 11
flesh clan 5
hidden 10
overlord 4
-- Messages --------------------------------------------------
You hit the dark one. The dark one hits you.
You hit the dark one.
You hit the dark one. The dark one dies. You gain 204 experience.
You hit the dark one. The dark one hits you.
You hit the dark one. The dark one dies. You gain 204 experience.
A pile of 39 gold coins is lying here.
You hit the dark one.
You hit the dark one. The dark one dies. You gain 204 experience. A pile of
39 gold coins is lying here.
You hit the dark one.
You hit the dark one. The dark one dies. You gain 204 experience. A pile of
39 gold coins is lying here.
You hit the dark one.
You hit the dark one.
You hit the dark one. The dark one dies. You gain 204 experience. A pile of
39 gold coins is lying here.
A potion of mana is lying here.
You found a potion of mana.
A pile of 39 gold coins is lying here.
You got 39 gold coins.
Congratulations! You have win the Demo version! Press <Enter>...
--------------------------------------------------------------
12
DiabloRL / B2a Rogue YAVP
« on: June 16, 2010, 22:00 »
*sigh* Well at least I won, barring me running like a coward from The Butcher...
--------------------------------------------------------------
DiabloRL v 0.4.5 beta1h roguelike postmortem character dump
--------------------------------------------------------------
Aluvia, level 9 rogue, entered Catacombs,
after 9347 turns.
She scored 138382 points, killing 365 hellspawn.
She advanced to level 9 gaining 53462 experience.
She found 977 gold coins.
-- Statistics ------------------------------------------------
Strength 25/25
Magic 28/28
Dexterity 47/47
Vitality 30/30
Life 71/27 Mana 51/51
Armor 5 ToHit 73
-- Spells ----------------------------------------------------
Holy Bolt level 3
Healing level 1
-- Equipment -------------------------------------------------
[ Head ] nothing
[ Neck ] nothing
[ Body ] robe of Protection [5]
[ Wpn ] bow of Quality (2-5)
[ Shld ] nothing
[ RRng ] nothing
[ LRng ] nothing
-- Quickslots ------------------------------------------------
[ Slot 6 ] scroll of infravision
[ Slot 7 ] scroll of infravision
[ Slot 8 ] scroll of infravision
-- Inventory -------------------------------------------------
potion of mana
potion of healing
staff of Town Portal (5-10) {12/12}
staff of Healing (2-4) {30/34}
staff of Firebolt (2-4) {60/73}
scroll of identify
flail of Light (2-12)
potion of full mana
977 gold coins
-- Kills -----------------------------------------------------
skeleton 43
corpse axe 11
burning dead 21
skeleton captain 27
corpse captain 3
burning dead captain 4
skeleton archer 7
corpse bow 2
burning dead archer 8
scavenger 77
plague eater 25
shadow beast 9
bone gasher 11
fallen one 21
carver 2
devil kin 17
dark one 10
zombie 9
ghoul 9
rotting carcass 8
black death 1
fiend 5
blink 6
flesh clan 6
flesh clan archer 5
hidden 13
overlord 4
-- Messages --------------------------------------------------
A portal appears!
You feel yanked in a direction that never existed! Press <Enter>...
Griswold says : "What'll it be, young lad?" Griswold repaired a robe of
Protection [5] Griswold repaired a bow of Quality (2-5) Griswold
repaired a staff of Town Portal (5-10) {12/12} Griswold repaired a staff of
Healing (2-4) {30/34} Griswold repaired a staff of Firebolt (2-4)
{60/73} Griswold repaired a hunter's bow (2-5) Griswold repaired a Tin
dagger (1-4) You sold a hunter's bow (2-5) for 87 gold pieces You sold
a Tin dagger (1-4) for 5 gold pieces
A staff of Flash (4-8) {38/38} is lying here.
You feel yanked in a direction that never existed! Press <Enter>...
A pile of 31 gold coins is lying here.
You hit the dark one.
You hit the dark one. The dark one misses you.
You hit the dark one. The dark one dies. You gain 204 experience. A pile of
31 gold coins is lying here.
You got 31 gold coins.
A flail (2-12) is lying here.
You put the flail (2-12) into your backpack.
You read the scroll of identify.
Congratulations! You have win the Demo version! Press <Enter>...
--------------------------------------------------------------
13
AliensRL / HQ Fontset w/ Graphic Tiles- Update: Human graphic
« on: June 04, 2010, 06:11 »
Hello. I decided to make a smoother Fontset for the beta and at the urging of people on IRC, I've come here to post it. It is based off of the Terminus DF Charset.
![](http://i129.photobucket.com/albums/p239/Kei_Reila/font10x18.png)
So far I have graphics for the Crate, Locker, Bed, Healthpack, Human and Table. If anyone has any suggestions or contributions, post them and I'll add them in.
![](http://i129.photobucket.com/albums/p239/Kei_Reila/font10x18.png)
So far I have graphics for the Crate, Locker, Bed, Healthpack, Human and Table. If anyone has any suggestions or contributions, post them and I'll add them in.
14
AliensRL / AliensRL 0.8 YASD
« on: June 03, 2010, 05:53 »-- AliensRL 0.8 Post Mortem ------------------------------------------
Name : PFC Walthers
Class : Technician
Rank : Seasoned
Result : killed in action
Died on : Main Tower, level 5
Score : 3730
Total experience : 4920
Experience left : 1380
Game length : 55679 turns
Security keycards : 1
Military keys : 0
Armor : Flak armor [2]
Sidearm : .44 colt (reload)
Medpacks: 2
-- Graveyard ---------------------------------------------------------
##...............#.#..............#.%
##......A.......#.#.]%..........A#..
##.......A.....#.#%.............#..
##...........A#.#..............#..
##..........*#.#..%%..........#..
##........%.#.#..............#..
##.........#.#...........%..#..
##....A...#.#..............#..
##.......#.#.....%...%...%/%A
##......#.#..............#%.
##.....#A#........%.....#..
##....#X#..............#..
#######################
-- Skills ------------------------------------------------------------
Sidearms : advanced
Light weapons : untrained
Heavy weapons : untrained
Technical : advanced
Medicine : basic
Fitness : untrained
Perception : untrained
-- Ammunition --------------------------------------------------------
9mm ammo : 73/400
.44 ammo : 0/150
M309 ammo : 120/500
M250 ammo : 50/500
60mm gren. : 0/40
12g. shells : 180/200
frag grenade : 0/3
inc grenade : 0/3
krak grenade : 0/3
-- Kills (200) -------------------------------------------------------
77 juveniles
24 warriors
1 elite
29 scavengers
56 hunters
9 drones
3 workers
1 overseer
-- Messages ----------------------------------------------------------
shreds you!
You hit the elite! The elite shreds
you!
The elite shreds you!
You quickly use a medpack. You feel a
little better. The elite shreds you!
The elite shreds you!
The elite shreds you!
Your weapon is empty!
The elite shreds you! You die. Press
----------------------------------------------------------------------
Started out fairly smooth. Started as an Technician and picked 1 level of Medicine & Sidearms and 2 Levels of Tech. I made circles from the Civilian Tower to the Medical Tower to the Engineer Tower to the Main Tower and back. Once I saved enough Exp I got another level of sidearms which helped immensely and then found my .44 colt. However I ran out of Ammo and Grenades just as I made it to the Main Tower and got trapped by an elite. Oh well better luck next time.
15
0.9.9 / [H|AoMr|71%|16|YASD]
« on: February 17, 2010, 16:14 »--------------------------------------------------------------
DoomRL (v.0.9.9) roguelike post-mortem character dump
--------------------------------------------------------------
Placebo E., level 5 Demon Sergeant, killed by a revenant
on level 16 of the Phobos base.
He survived 41351 turns and scored 42045 points.
He played for 48 minutes and 25 seconds.
He wasn't afraid to be hurt plenty.
He killed 232 out of 326 hellspawn. (71%)
He was an Angel of Marksmanship!
-- Awards ----------------------------------------------------
Marksman Bronze Badge
-- Graveyard -------------------------------------------------
###########################################################
..............========.........=.======....=...............
...............========........==.==..=.....=..............
.............====.======........=====.....>==0.===.=.......
............==...=..=............=.=.........======.=......
................==0..............====...............=......
.............h.......0............===................=...=.
..................#...#...........=..=................====.
............................0........=................=.==.
..............0......ss..............=.................===.
.................ss.ss..............==.....h...........====
..............=.=.#...#......0......0.=..0............=====
..............==....Os.............=.=h...0..............==
...........=.===.=................==.==...h..h...h.......==
............====........R.........=====......^=.h.......===
............==....................=.===.===.===...h..;...==
............0.=......................===.=.=.==hh.|........
.........................\...........======...==..h=.=h....
..............................X......=====...=======.==....
###########################################################
-- Statistics ------------------------------------------------
Health -6/50 Experience 10414/5
ToHit Ranged +0 ToHit Melee +0 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Hellrunner (Level 2)
Son of a gun (Level 2)
Dualgunner (Level 1)
SoG->SoG->DG->HR->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] red armor [2/4] (40%)
[b] [ Weapon ] modified pistol (2d4) [6/6] (T1)
[c] [ Boots ] steel boots [1/1] (100%)
[d] [ Prepared ] modified pistol (2d4) [6/6] (T1)
-- Inventory -------------------------------------------------
[a] blue armor [2/2] (100%)
[b] blue armor [0/2] (3%)
[c] modified red armor [6/6] (100%) (P)
[d] 10mm ammo (x100)
[e] 10mm ammo (x100)
[f] 10mm ammo (x51)
[g] large med-pack
[h] envirosuit pack
[i] envirosuit pack
[j] bulk mod pack
[k] steel boots [1/1] (100%)
-- Kills -----------------------------------------------------
53 former humans
22 former sergeants
10 former captains
56 imps
24 demons
46 lost souls
9 cacodemons
3 barons of hell
2 hell knights
1 arachnotron
3 former commandos
3 pain elementals
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
Entering level 16 he was almost dead...
On level 16 he finally was killed by a revenant.
-- Messages --------------------------------------------------
The missile hits the lost soul. The lost soul dies.
You dualreload your guns! The demon dies.
Fire -- Choose target...
The missile hits the lost soul. The missile hits the lost soul. The lost
soul dies.
Fire -- Choose target...
The missile hits the lost soul. The lost soul dies.
You dualreload your guns!
You wear/wield : a red armor [4/4] (100%)
You use a power mod pack. Modify weapon, armor or boots? [wab]
You use a bulk mod pack. Modify weapon, armor or boots? [wab]
This item can't be modified anymore with this mod!
You wear/wield : a red armor [2/4] (28%)
There is a armour shard lying here.
Your armor looks better! Your boots look like new! The revenant fires!
-- General ---------------------------------------------------
Before him 38 brave souls have ventured into Phobos:
32 of those were killed.
And 4 couldn't handle the stress and committed a stupid suicide.
Some rumours though, say that the Cyberdemon was killed already!
Is he immortal? 2 souls claim to have killed him...
2 killed the bastard and survived.
--------------------------------------------------------------
Ugh... this was just a run fest for me.
On...
Level 7: I get stuck in a Cacodemon cave...,
Level 8: I'm placed in an arena level and already hurting from level seven...,
Level 9-11: Didn't stick around for long, I just took the stairs as soon as saw them...,
Level 12: Found a supercharge so I decided to kill stuff and got level 5...,
Level 13-15: An Arch-Vile on each level. I was forced to 'Reconstruct' several walls to escape.
Level 16: Came in with almost no health, ran and got a small health globe, phased and killed 2 lost souls. Everything looked good. I grabbed a nearby health pack and was refitting my armor when BOOM!, a Revenant comes out of nowhere. I guess I should have used the pack right away.
Looking at the map in the mortem, I was pretty f***** anyways but it was still a fun run.
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