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Messages - thelaptop

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The hell... and here I am, getting headaches dealing with "mere" Medusas on Hard.

You sir, are a mad man, but in a good way!

Post Mortem / Re: [1.0.0|N!|Ma|Survivalist|YAVP]
« on: September 27, 2021, 21:37 »
[edit] sorry I don't remember how to post mortems properly, though I used to know. Don't remember at this point. :)

No worries!  I fixed it for you!  The trick was to use "mortem" tags.

Great win you've got there on N!.  I'm still glacially making my way to playing on N!... but it's tough given my playstyle and general inattentiveness.  =)

Good to hear, and thanks for the update!  I think a lot of times we forget to post an update reply to our bug reports when it is fixed, which may cause some confusion.

(I am guilty of that too, I think.)

Announcements / Re: Jupiter Hell 1.0.0 - Full Release!
« on: August 10, 2021, 23:45 »
Congrats on the release man. Now I just need to wait until I get a better pc to enjoy it...

Might be faster to wait for ASCII mode to come online, given the Great Silicon Shortage.  🤣

General Discussion / Re: Default player name setting?
« on: August 05, 2021, 18:33 »
Eh, patience.  In my last [recent] conversation with Kornel, they were apparently fighting fires like crazy just to even get out of Early Access.  All the stuff that we were told in the Kickstarter and expect from the DRL will eventually make its way into the game.

He'd rather do it right than to do it half-assedly, and I respect him for that.

It's also likely that the option to set the "permanent" name will be done in-game via a UI element.

Bug Reports / [0.9.11a] 1000+ Ammo Breaks UI Slightly
« on: July 16, 2021, 23:11 »
That closing parenthesis overflowed into the next line when the ammo hits 4 digits.  I'm proposing that any ammo count that exceeds 3 digits should have their significant figures reduced, so something like using "(1k+)" or something until the number of digits drop to less than 3 again.

Post Mortem / Re: [E|YAAM] Decided to get Sunrise Iron Fist
« on: July 15, 2021, 11:40 »
And you passed up Chained Court in a melee game?  :o  I try not to judge or anything, but that feels like it should be a crime.  :P

Maybe Trar didn't employ advanced tactics of smacking stuff down with heavier weapons before finishing with fists to get the achievement, and so skipped out on the heavy-duty chainsaw?

Man... you know that you've not played DRL for a long time when "Chained Court" turns up a blank in the map layout in the head.  T_T

I miss ASCII-mode...

Bug Reports / Unintuitive Reordering Guns With Controller
« on: June 11, 2021, 20:58 »
In the equipment screen, when using RT to select weapons to reorder, the pop-up showing the assignment of the weapons to the current buttons appears behind the equipment screen, making it impossible to see and thus re-assign.

Suggested solution: make the pop-up from RT be modal and have priority over all other screens.

Woah... I've never tried a sniper build in JH -- I've always felt that long distance-shooting isn't a favoured tactic in the mechanics of the game.  But your mortem has made me reconsider my opinions.

Nice damageless Summoner kill!

Damn that's a scary adventure!  Funny to note how the synergies worked against each other instead -- not sure if this was indeed intended.

As always, your scary wins are always awesome.

* thelaptop shudders

thelaptop, join us on Discord, that's where the Beta releases are tested :P

Oh Discord huh...

It's alright.  I'll stay here and deal with the weeds that spring up every now and then and play the versions that are released on Steam.  Getting a bit too old to be "always on" anyway.  Something about life getting in the way.

Huh, .44 use?  7.62mm pistols?

Why don't I see things like that?  I seem to end up with 9mm pistols most of the time...

Interesting trait flow for masterless AoMr; I might want to try it out, but probably not at Nightmare! since I don't have the mechanics intuited yet.   I'm just barely internalising the mechanics of Hard right now.

Edit: Waitaminute... 0.9.9 RC1?  That's not on Steam!

Post Mortem / Re: [0.9.8a|M|AoSh|Ma|YAAM] U MAD BRO?
« on: April 22, 2021, 21:20 »
Do yourself a favour and try a technician run where you max out Whizkid.  There are tons of new weapon and armour upgrades available.  :)  (And the technician has the dismantle ability, so if you don't like what a mod does, you can get it back, and apply it to something else while choosing a new upgrade)

Sounds like the next type of run I should go for!  Thanks for the heads up! 

Heheh.  :)  Not sure if you know this, but (as far as I can tell) the rewards in Calsec Central and Valhalla Command include an AV3 variant of whatever weapon you've been using the most up 'til that point. ... Basically, it rewards you for specializing.

I... did not know that.  Maybe if I play a few more challenge modes with a more aggressive explorer slant I would have seen it myself too.  Thanks for yet another tip!

Side note: I realise that JH's appeal over the different phases of development roughly follow that of DRL's appeal over the different phases.  Like in the early days with limited Masters and other embellishments, legendary players like Dervis come out of the woodwork while people like me sort of stay away.  But as the development of JH evolves to being closer to the late form of DRL, me and in some ways you start showing up with more interest.  😅

Seems like we all love the AV3 rocket launcher from Calsec Central.

Plasma launchers exist?!  Woah... I didn't know that -- I think I should look out for it the next time.

I'm not sure if I'd be ballsy enough to play on Nightmare! any time soon.  My usual go-to for Nightmare! is AoPc... but I don't think we have that in JH just yet.  Heheheheh...

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