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31
Nightmare! / [N!|AoMC|69%|YAVP] Gatekeeper Platinum, First ever Nightmare win!
« on: February 06, 2013, 03:28 »
Finally done it! After all these years - a nightmare win :-) Man was this intense!
I was aiming for a Longinus Diamond but I realised when I got to level 17 that I wouldn't be fast enough to outrun the AoD (at least I think so - a scout with 2 levels of hellrunner would only put you at 140% - really needed some tactical boots but the rng was being stingy with the agility mods) :-( Had a piercing blade prepared and ready too... Sigh... Got through the anomaly on a lucky invulnerability globe which netted me my 3rd platinum :-)
Nightmare impressions: It's tough. Real tough. Even though AoMC makes it easier you still need to count your shots carefully, luring the big guys into doorways, water, close to barrels - it gets pretty tense. On UV once you get Int2 you can pretty much chug along from there - on nightmare you have to be extremely careful about disposing bodies. Luckily ammo problems are pretty much non-existent, I almost ran out of plasma at one point but farming an arachnotron got me back up to reasonable levels by the time I left :-)
I was too chicken to do the unchained court but, in hindsight, I really should have. Anyway - I should've been working but this damn game keeps drawing me in :-)
--------------------------------------------------------------
DoomRL (v.0.9.9.6) roguelike post-mortem character dump
--------------------------------------------------------------
Bobby Prince, level 12 Mancubus 2nd Lieutenant Scout,
defeated the Mastermind on level 8 of Hell.
He survived 141169 turns and scored 438852 points.
He played for 3 hours, 25 minutes and 7 seconds.
He opposed the Nightmare!
He killed 791 out of 1144 hellspawn. (69%)
He was an Angel of Max Carnage!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 4
Levels completed : 2
-- Awards ----------------------------------------------------
Mastermind's Brain
UAC Star (gold cluster)
Hell Champion Medal
Hell Armorer Badge
Gatekeeper Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
#############..................................############
############...............####.................###########
###########.......####.....####.....##..........###########
##########........####.....####.....##...........##########
#########.........####.....####.....##............#########
########..........####..............##...%........#########
#######............................................########
#######....####....................................########
#######...&####...............X....................########
#######....####................................&...########
#######....####....................................########
#######............................................########
########..........####..............##............#########
#########.........####.....####.....####.........##########
##########........####.....####.....####........###########
###########.......####.....####.....####.......############
############...............####...............#############
#############................................##############
###########################################################
-- Statistics ------------------------------------------------
Health 50/50 Experience 60154/12
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 1)
Hellrunner (Level 3)
Son of a bitch (Level 3)
Dodgemaster (Level 1)
Intuition (Level 2)
Triggerhappy (Level 1)
Cateye (Level 1)
Int->Int->HR->SoB->SoB->TH->MCe->HR->DM->SoB->Fin->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] nothing
[b] [ Weapon ] BFG 9000 (10d8) [50/130] (B1)
[c] [ Boots ] steel boots [1/1] (100%)
[d] [ Prepared ] plasma rifle (1d7)x6 [52/52] (B1)
-- Inventory -------------------------------------------------
[a] combat shotgun (7d3) [2/5] (T1)
[b] rocket launcher (6d6) [1/1]
[c] chaingun (1d6)x4 [40/40]
[d] red armor [4/4] (199%) (B)
[e] 10mm ammo (x100)
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] 10mm ammo (x100)
[i] shotgun shell (x50)
[j] rocket (x10)
[k] rocket (x10)
[l] power cell (x50)
[m] power cell (x50)
[n] power cell (x36)
[o] small med-pack
[p] small med-pack
[q] small med-pack
[r] small med-pack
[s] large med-pack
[t] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
None
-- Kills -----------------------------------------------------
82 former humans
97 former sergeants
50 former captains
195 imps
61 demons
98 lost souls
35 cacodemons
24 hell knights
28 barons of hell
56 arachnotrons
25 former commandos
9 pain elementals
10 revenants
10 mancubi
3 arch-viles
1 nightmare imp
4 nightmare demons
1 shambler
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
He left level 4 as soon as possible.
On level 8 he encountered the Phobos Anomaly.
On level 10 he entered Hell's Armory.
On level 10 he assembled a piercing blade!
He destroyed the evil within and reaped the rewards!
He left level 11 as soon as possible.
On level 11 he ventured into the Halls of Carnage.
He left level 14 as soon as possible.
On level 16 he found the Tower of Babel!
On level 18 he entered the Vaults.
He came, he saw, but he left.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You swap your weapons.
You prepare the BFG 9000!
You swap your weapons.
There is a lever (woah!) here.
You see : out of vision
You see : out of vision
There is a lever (woah!) here.
You reload the plasma rifle.
Your plasma rifle is already loaded.
You swap your weapons.
Your BFG 9000 is already loaded.
You see : out of vision
You see : out of vision
You hear the scream of a freed soul! Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
You found 20 of power cell.
-- General ---------------------------------------------------
280 brave souls have ventured into Phobos:
269 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 2 couldn't handle the stress and committed a stupid suicide.
8 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
6 killed the bitch and survived.
--------------------------------------------------------------
I was aiming for a Longinus Diamond but I realised when I got to level 17 that I wouldn't be fast enough to outrun the AoD (at least I think so - a scout with 2 levels of hellrunner would only put you at 140% - really needed some tactical boots but the rng was being stingy with the agility mods) :-( Had a piercing blade prepared and ready too... Sigh... Got through the anomaly on a lucky invulnerability globe which netted me my 3rd platinum :-)
Nightmare impressions: It's tough. Real tough. Even though AoMC makes it easier you still need to count your shots carefully, luring the big guys into doorways, water, close to barrels - it gets pretty tense. On UV once you get Int2 you can pretty much chug along from there - on nightmare you have to be extremely careful about disposing bodies. Luckily ammo problems are pretty much non-existent, I almost ran out of plasma at one point but farming an arachnotron got me back up to reasonable levels by the time I left :-)
I was too chicken to do the unchained court but, in hindsight, I really should have. Anyway - I should've been working but this damn game keeps drawing me in :-)
32
0.9.9.6 / Re: [U|AoMr|100%|YAAM] Marksman Platinum
« on: January 31, 2013, 03:35 »Quote
Why not SoG 5?I was worried I wasn't going to be fast enough to outrun the Spider Mastermind (of course that meant that I got the plasma shield just before I got to Dis... Sigh...) I should've got the Masterminds Brain medal - I got hit once because I was being godawfully stupid... Never had SoG 5 before - hmm, next run definitely :-)
Quote
Why not Glass Cannon CatEye build?Now that sounds intriguing... Hmmm...
Quote
And kill Shambler the next time ;) !Yes sir, will do! :-D Now that I've got the platinum badge I don't have to worry about messing up a good run :-)
On a completely unrelated point: been trying some Nightmare AoMC runs lately - even managed to get down to the anomaly for the first time :-)
33
0.9.9.6 / [U|AoMr|100%|YAAM] Marksman Platinum
« on: January 29, 2013, 06:45 »--------------------------------------------------------------
DoomRL (v.0.9.9.6) roguelike post-mortem character dump
--------------------------------------------------------------
Igor Savin, level 14 Cacodemon 2nd Lieutenant Technician,
defeated the Mastermind on level 8 of Hell.
He survived 247375 turns and scored 271823 points.
He played for 5 hours, 23 minutes and 14 seconds.
He was a man of Ultra-Violence!
He killed 803 out of 803 hellspawn. (100%)
This ass-kicking marine killed all of them!
He was an Angel of Marksmanship!
He saved himself once.
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 3
Levels completed : 2
-- Awards ----------------------------------------------------
Medal of Prejudice
UAC Star (silver cluster)
Hell Champion Medal
Veteran Bronze Badge
Veteran Silver Badge
Veteran Gold Badge
Marksman Gold Badge
Marksman Platinum Badge
-- Graveyard -------------------------------------------------
###########################################################
########................................###################
#######...............####...............##################
######.......####.....####.....####.......#################
#####........####.....####.....####........################
####.........####.....####.....####.........###############
###..........####.............X####..........##############
#................................%............#############
##....####............................####....#############
##...&####............................####....#############
##....####............................####&...#############
##....####............................####....#############
...............................................############
##...........####..............####..........##############
####.........####......###.....####.........###############
#####........####.....####.....####........################
######.......####.....####.....####.......#################
#######...............####...............##################
########................................###################
###########################################################
-- Statistics ------------------------------------------------
Health 57/50 Experience 80773/14
ToHit Ranged +6 ToHit Melee +6 ToDmg Ranged +0 ToDmg Melee +0
-- Traits ----------------------------------------------------
Class : Technician
Hellrunner (Level 3)
Son of a gun (Level 4)
Eagle Eye (Level 3)
Intuition (Level 2)
Whizkid (Level 1)
Sharpshooter (Level 1)
SoG->SoG->SoG->EE->EE->EE->MSs->WK->HR->HR->Int->Int->SoG->HR->
-- Equipment -------------------------------------------------
[a] [ Armor ] plasma shield [0/0] (96%)
[b] [ Weapon ] energy pistol (2d5) [1/6]
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] speedloader pistol (2d4) [6/6]
-- Inventory -------------------------------------------------
[a] Anti-Freak Jackal (5d3) [5/6]
[b] green armor [1/1] (100%)
[c] 10mm ammo (x92)
[d] 10mm ammo (x100)
[e] 10mm ammo (x100)
[f] 10mm ammo (x100)
[g] 10mm ammo (x100)
[h] 10mm ammo (x100)
[i] 10mm ammo (x100)
[j] 10mm ammo (x100)
[k] 10mm ammo (x100)
[l] 10mm ammo (x100)
[m] power cell (x17)
[n] large med-pack
[o] homing phase device
[p] envirosuit pack
[q] nano pack
[r] 10mm ammo chain (x250)
[s] 10mm ammo chain (x250)
-- Resistances -----------------------------------------------
Plasma - internal 0% torso 95% feet 0%
-- Kills -----------------------------------------------------
105 former humans
92 former sergeants
51 former captains
158 imps
56 demons
110 lost souls
33 cacodemons
21 hell knights
66 barons of hell
22 arachnotrons
17 former commandos
11 pain elementals
19 revenants
19 mancubi
19 arch-viles
2 bruiser brothers
1 Cyberdemon
1 Spider Mastermind
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 1 he assembled a speedloader pistol!
On level 3 he entered Hell's Arena.
He left the Arena as a champion!
On level 8 he encountered the Phobos Anomaly.
On level 10 he entered Hell's Armory.
On level 10 he assembled a tactical boots!
He left the Armory without drawing too much attention.
On level 11 he found the Anti-Freak Jackal!
On level 12 he ventured into the Halls of Carnage.
On level 13 he ran for his life from acid!
On level 16 he found the Tower of Babel!
On level 19 he assembled a energy pistol!
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You see : out of vision
You reload the energy pistol.
There is a lever (woah!) here.
You see : a Spider Mastermind (mortally wounded) | floor | [ m ]ore
The missile hits the Spider Mastermind.
You see : a Spider Mastermind (mortally wounded) | blood | [ m ]ore
The missile hits the Spider Mastermind.
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind.
You see : a Spider Mastermind (almost dead) | floor | [ m ]ore
The missile hits the Spider Mastermind. The Spider Mastermind dies.
Congratulations! You defeated the Spider Mastermind! Press <Enter>...
You feel relatively safe now.
You see : floor
-- General ---------------------------------------------------
201 brave souls have ventured into Phobos:
191 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 2 couldn't handle the stress and committed a stupid suicide.
7 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
5 killed the bitch and survived.
--------------------------------------------------------------
By my not so very good calculations this took me about 60 tries to get right. I was oscillating between Gun Kata/Sharpshooter attempts until I realised I much prefer Sharpshooter. It's a much harder early game but everything gets easier at level 7 :-)
This was also the first time I found the Anti-Freak Jackal. Funnily enough I ended up favouring my modded pistols using it only for certain situations (and it's great being able to shoot through walls with it). I whimped out and took Int2 but I don't think I really needed it. It was mostly just a crutch - I need to learn to do without it.
I love AoMr runs - this was quite a lot of fun (once I got the hang of it - all my previous AoMr wins were on HMP which is a walk in the park compared to this...)
As a final note: a weird coincidence - I use random names but for some reason all of my top scoring games were by Igor Savin :-)
34
0.9.9.6 / Re: [U|AoMC|94%|YAVP] Gatekeeper Diamond! Woot!
« on: January 11, 2013, 02:09 »
Hi, Thanks for the heads up! Although I reckon Destroyer Diamond is still waaaay out of my league anyway :-) I think I'm going to leave off AoMC for a while and try some other challenges, AoMr Platinum is looking tempting :-) Or maybe I should finally learn how to play a melee build (I suck at those :-) )
Nah, I think I'm going to bask in the glory just a little bit longer :D
Nah, I think I'm going to bask in the glory just a little bit longer :D
35
0.9.9.6 / [U|AoMC|94%|YAVP] Gatekeeper Diamond! Woot!
« on: January 11, 2013, 00:35 »--------------------------------------------------------------
DoomRL (v.0.9.9.6) roguelike post-mortem character dump
--------------------------------------------------------------
Igor Savin, level 14 Cacodemon Warrant Officer Scout,
defeated the Mastermind on level 8 of Hell.
He survived 91391 turns and scored 305617 points.
He played for 3 hours, 7 minutes and 11 seconds.
He was a man of Ultra-Violence!
He killed 783 out of 831 hellspawn. (94%)
He held his right to remain violent.
He was an Angel of Max Carnage!
-- Special levels --------------------------------------------
Levels generated : 11
Levels visited : 7
Levels completed : 5
-- Awards ----------------------------------------------------
Cyberdemon's Head
Mastermind's Brain
UAC Star (gold cluster)
Untouchable Badge
Hell Arena Key
Hell Armorer Badge
Gatekeeper Gold Badge
Gatekeeper Diamond Badge
Destroyer Silver Badge
Destroyer Gold Badge
-- Graveyard -------------------------------------------------
###########################################################
####################................................#######
###################...............#..................######
##################.......####.....##..................#####
#################........####.....##...................####
################.........####.....##....................###
###############..........####..........%.................##
##############............................................#
##############....####............................####....#
##############...&####............................####....#
##############....####............................####&...#
##############....####............................####....#
##############............................................#
###############..........####.X............####..........##
################.........####.....####.....####.........###
#################........####.....####.....####........####
##################.......####.....####.....####.......#####
###################...............####...............######
####################................................#######
###########################################################
-- Statistics ------------------------------------------------
Health 66/50 Experience 93772/14
ToHit Ranged +12 ToHit Melee +12 ToDmg Ranged +3 ToDmg Melee +3
-- Traits ----------------------------------------------------
Class : Scout
Finesse (Level 2)
Hellrunner (Level 3)
Son of a bitch (Level 3)
Dodgemaster (Level 1)
Intuition (Level 2)
Whizkid (Level 1)
Triggerhappy (Level 1)
Cateye (Level 1)
Int->Int->HR->HR->SoB->DM->SoB->TH->MCe->Fin->Fin->HR->WK->SoB->
-- Equipment -------------------------------------------------
[a] [ Armor ] tactical armor [0/0] (100%)
[b] [ Weapon ] BFG 9000 (10d8) [50/130] (B1)
[c] [ Boots ] tactical boots [0/0] (100%)
[d] [ Prepared ] nuclear plasma rifle (1d8)x6 [24/24] (P1)
-- Inventory -------------------------------------------------
[a] high power chaingun (1d8)x4 [26/26]
[b] plasma rifle (1d8)x6 [40/40] (P1)
[c] Revenant's Launcher (7d6) [1/1]
[d] 10mm ammo (x124)
[e] 10mm ammo (x140)
[f] 10mm ammo (x140)
[g] rocket (x14)
[h] power cell (x70)
[i] power cell (x70)
[j] power cell (x70)
[k] power cell (x70)
[l] power cell (x70)
[m] power cell (x15)
[n] power cell (x70)
[o] power cell (x70)
[p] small med-pack
[q] large med-pack
[r] large med-pack
[s] phase device
[t] phase device
[u] envirosuit pack
[v] power battery (x120)
-- Resistances -----------------------------------------------
None
-- Kills -----------------------------------------------------
105 former humans
75 former sergeants
57 former captains
137 imps
62 demons
80 lost souls
42 cacodemons
17 hell knights
54 barons of hell
30 arachnotrons
12 former commandos
7 pain elementals
32 revenants
39 mancubi
28 arch-viles
2 bruiser brothers
1 shambler
1 Cyberdemon
1 Spider Mastermind
1 Arena Master
-- History ---------------------------------------------------
He started his journey on the surface of Phobos.
On level 2 he entered Hell's Arena.
He left the Arena as a champion!
On level 4 he stormed the Chained Court.
He defeated the Hell Arena Master!
On level 4 he assembled a tactical armor!
On level 4 he found the Arena Master's Staff!
On level 6 he found the Revenant's Launcher!
On level 7 he assembled a high power weapon!
On level 7 he witnessed the Wall.
He massacred the evil behind the Wall!
On level 8 he encountered the Phobos Anomaly.
He left level 10 as soon as possible.
On level 10 he entered Hell's Armory.
On level 10 he assembled a tactical boots!
He destroyed the evil within and reaped the rewards!
On level 11 he ventured into the Halls of Carnage.
On level 14 he ventured into the Spider's Lair.
He cleared the Lair, kickin' serious spider ass!
On level 16 he found the Tower of Babel!
On level 18 he entered the Vaults.
He came, he saw, but he left.
He left level 20 as soon as possible.
Then at last he found Dis!
On level 24 he finally defeated the Mastermind.
-- Messages --------------------------------------------------
You see : out of vision
You see : floor
You see : out of vision
You see : out of vision
You see : out of vision
You swap your weapons.
You see : a Spider Mastermind (wounded) | floor | [ m ]ore
The missile hits the Spider Mastermind.
Unknown command. Press "?" for help.
You reload the BFG 9000.
You see : out of vision
You see : out of vision
You hear the scream of a freed soul! Congratulations! You defeated the Spider
Mastermind! Press <Enter>...
You feel relatively safe now.
You see : Igor Savin (boosted) | floor | [ m ]ore
-- General ---------------------------------------------------
145 brave souls have ventured into Phobos:
136 of those were killed.
1 didn't read the thermonuclear bomb manual.
And 2 couldn't handle the stress and committed a stupid suicide.
6 souls destroyed the Mastermind...
2 sacrificed itself for the good of mankind.
4 killed the bitch and survived.
--------------------------------------------------------------
I've been lurking on these forums for quite a while now - never felt the need to post. Until now! This was the most awesome DoomRL game I've ever played (and I've been playing since 0.9.9.2) :-) The difference maker for me was finding an early power mod which gave me just enough extra fire power with the chaingun to get by in the early game (just about all my AoMC games end before the Anomaly...). I've been having trouble with the Chained Court recently but I've tried the tactic of heading towards the Arena Master early (finishing off the Barons while I still have cover) and using the rocket launcher to keep him back (Int2 is a godsend for AoMC). I've got about a 50% success rate now which doesn't sound great but is a huge improvement over my Stay-close-to-the-Berserk-globes-and-wait-for-the-Barons-to-shred-you tactic...
For the Anomaly I went with a Need for Speed build - HellRunner 2, tactical armour and agility modded boots. That's not enough to guarantee you won't get hit as you sprint through but it seems to work 1 game in 3 (remember to shoot the door down before you sprint! Sigh...). Everything was downhill after that - a fast rapid-fire build is just about unstoppable. It felt good to cut through everything like a knife - my previous AoMC wins are usually mad scrambles for the stairs, this time I took sweet revenge... The Mastermind went down without any trouble - by then I could hit and run with impunity.
This is probably the only Diamond I'm going to be getting for a while though - I'm an Ultraviolence player, Nightmare kicks my ass almost immediately. I haven't got any Platinum Badges yet - there are a few UV ones that I might go for... Not sure what to do next, I've become a bit of an AoMC specialist (it's my favourite, followed closely by AoMr. I almost never play anything else...) so I guess Destroyer Platinum/Diamond should be the next goals but they both look like Hell to achieve...
Anyway - I'm really stoked with this - it's taken me months!