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Messages - ParaSait

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31
On a sidenote: how on earth have you been able to complete AoOC before something easy like AoSh, AoMC, AoMr, AoLT, Ao100 or even AoB?
Tryharding the shizzle out the RNG? :P

32
It may be useful to say exactly when the game crashes (before mortem, after mortem, etc).

33
AliensRL / Re: Can I have the source code to make some additions?
« on: November 11, 2013, 20:45 »
I'm unaware of any reason why would he want to keep source code closed, especially if he has no time to work on it.
+1

34
God dammit Kornel, you better release the first version of this soon. This article got me ridiculously excited.

* ParaSait prepares his wallet for kickstarter

35
Announcements / Re: Announcing: Jupiter Hell!
« on: October 13, 2013, 06:37 »
So... how does one walk on a gas giant? o.O
(Add: well unless it takes place at the core)

36
Off Topic / Re: Online dice probability calculator
« on: September 21, 2013, 08:21 »
Um.  By Law of Large Numbers, as the number of dice and sides go up (xdy), the distribution tends towards a normal distribution with μ = xE[dy] ~ x (1+y)/2, and σ² = Var[xdy], with an abuse of notation.

So your question can be recast into a "simple" look up on the normal distribution.

>.<

But the site is still cool.  Heheheheh...
Maybe one could keep that method for in case someone is looking. Then one can show off what a cool math geek he is. :P

37
Post Mortem / Re: [UV|84%|YASD] Well then.
« on: September 17, 2013, 18:17 »

38
The way to deal with bullet scarcity is to hamster it in the early part of the game when it's plentiful. Don't be afraid to carry around like 5-6 spare stacks.

39
Discussion / Re: Quick questions thread!
« on: September 05, 2013, 18:51 »
I'm a newbie. I get my ass kicked by the Arena Master it's not funny. Could someone please tell me some strategies? Also there are so many abreviations, that it's not funny. What is the 666 level UV?
DoomRL isn't supposed to be funny.
DoomRL is srs bsns. ಠ_ಠ

40
Bug Reports / Re: Pushing barrels paints a floor
« on: September 03, 2013, 17:50 »
Just make a barrel remember what type of floor tile it's standing on, restore when moving. That's how I'd do it...

(well, at least that's a quicker fix than changing the nature of a barrel :P)

41
There won't be any sexes in the future.

Everyone's cloned from petri-dishes, remember?
And they're still using pump action shotguns. :/

42
A 3D FPS clone (utilizing ASCII graphics) of a roguelike (now with tiles graphics) based on a legendary 3D FPS.

This world really is a weird (and so much fun!) place. Can't wait to see the result of your combined efforts, guys :).
One day, I shall make DoomRL Arsenal - The Roguelike. Fuck yeah.

43
What the hell is an ë, a sjas!njqh>, a sdw! and a s+ueua^aj?
(ō_ò)

44
Whoa does this mod somehow blend its content into the main Doom campaign? If so that'd be pretty dang sweet.

45
Graveyard / Re: Interest check - Hackmaster 4e
« on: August 13, 2013, 12:17 »
I'm just here to say that it looks very peculiar to see blue in the recent posts section nowadays.
WB Malek :P

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