Chaosforge Forum

  • September 23, 2020, 11:21
  • Welcome, Guest
Please login or register.



Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - void

Pages: [1]
1
Bug Reports / [0.9.9.1][win]Gun Kata Reloading Bug
« on: May 04, 2010, 21:03 »
Gun Kata do not always reloads ammo after finish an opponent.

From my experience it:
- Definitely not reloads when an opponent's finished out of LOS (you hear the scream of a freed soul!). Happens when "probing", knockback etc.
- Very Likely not reloads when an opponent(A) dies and another opponent(B) moves to the same tile same time.
e.g.
######
@     Oc
######
The missile hits the cacodemon. The cacodemon dies.
######
@     c
######

* no reload happens.
- Occansionally refuses to reload when nothing appeared to be wrong.
- Not reloads when killing via barrel but that's probably WAI.


This could (very) often be the line between live and death for a gun user, especially when facing crowded enemies like, say, Hellgate/City of Skulls etc (where its as simple as if you take 32turns to reload, you die.)




ED:
alright, I might have discovered what's wrong in the "nothing wrong" scenario: When you kill a mob w/o targeting him (usually due to cope with strange bullet lines), you dont get a reload.

or:
######
       0s
@
######

if you target s directly, your bullet'll hit the barrel. In order to avoid this, you'll have to target the space behind s:
########
       0***X
@***
########

Shoot. Kill. No reload here.






Pages: [1]