Dwarf Fortress

Started by karnot, August 09, 2006, 03:00

karnot

Hear ye, hear ye !
Come one, come all !

http://www.bay12games.com/dwarves/" target="_blank">http://www.bay12games.com/dwarves/

This...this is one incredible piece of a game. And its only version 0.2 !
And the guy behind it, i'd say he's greater than Kornel and Biskup combined (no offence, Kornel). :)

In short, its a mix of a standard (but highly detailed) rogulike and Dungeon Keeper, lead your very own dwarven tribe, dig tunnels in the mountainsides, fight off creatures from the depth and surface, OR play as your everyday adventure seeker.

Since roguelikes rarely happen to be completely finished - the chances for us to see version 1.0 are not 100%...but imagination runs wild...

Anticheese

Interesting, I'll check it out..

karnot

Oops, i guess i was wrong, this game is made by two people, not one.

Kornel Kisielewicz

Quoting: karnot
And the guy behind it, i'd say he's greater than Kornel and Biskup combined (no offence, Kornel). :)

Have you seen GenRogue and Carceri? ^_^
P.S. Neither have I.
P.S.2. No offence karnot, but it's not a nice practice to register at one roguelikes forum ONLY to promote another roguelike :/
at your service,
Kornel Kisielewicz

karnot

Well, as far as i understand - GenRogue will still be (if ever) a traditional roguelike at its best. Now this...this is something completely different, wouldnt you say ?

And, well, DoomRL is great and all, but what can i contribute at this point, except some YASD and the like, which are already overabundant here and there.

Aerton

Quoting: karnot
Now this...this is something completely different, wouldnt you say ?


Then why do you compare fishes with horses?

Santiago Zapata

I must confess the world generator is amazing, it outclasses my world generator for Guardian Angel :p

However from the screenshots I can say the battle system is extremely and unnecesarly complicated, there is little level of abstraction there. And the graphics seem too screwy to my eyes in some parts.

But!

You cannot compare this game with DoomRL... they are very different things!

Simplifying and abstracting things so they are easier to handle by the player, while still retaining the game feeling is *hard* and balancing that is even harder, it is harder than just creating a complex structure and letting the user battle against it, this factor may be escaping from you
Slash (Castlevania, Metroid, Drash, ZeldaRL)
Temple of The Roguelike
Slashie.net

Malek Deneith

Quoting: karnot
And the guy behind it, i'd say he's greater than Kornel and Biskup combined (no offence, Kornel). :)

Heresy!
Inquisition - saving your soul, one bolter shell at a time.
Hackmaster Kills

JimmyJ

Yep, malek, i hear it, and i say it ;) (at least until doomr; gets updated)
Howdy.

Santiago Zapata

That project is being talked about a lot lately.... I dont want to check it! :p
Slash (Castlevania, Metroid, Drash, ZeldaRL)
Temple of The Roguelike
Slashie.net