DiabloRL Beta Testers needed!

Started by Kornel Kisielewicz, May 27, 2010, 22:28

Simon-v

How odd. The game crashes with a `Critical Error: <TLevel/0/0> Level "level1" not found!` error when entering the Church, and neither the poisoned water supply nor wounded townsman seem to generate.
This happens only with the Linux build, as downloaded from this thread. The Windows version seems to run fine, even if looking somewhat ugly.
I am running Ubuntu 10.04, for all that's worth.

thelaptop

Simon-v: Is that the 32-bit version?  Because I am running the 64-bit one and everything seems to be running okay.
I computed, therefore I was.

Simon-v

It is indeed.
On an unrelated note, viewing the in-game help produces a bunch of `Unknown color key "." in "..."` warnings in the log file. It seems that the @ symbols are unescaped in manual.txt, which leads to them being invisible in the in-game help (this is regardless of game version).

Cyber Killer

October 14, 2010, 03:15 #63 Last Edit: October 14, 2010, 03:34 by Cyber Killer
@Simon-v I confirm this. I'll take a look how to fix this.

strange as hell... I tried grabbing a new clean revision of the source and rebuild it and it's the same. This could be something deeper here.

thelaptop

Linux 64-bit edition:

Access inventory with I, press C to access the character sheet, press C to close the character sheet.  Now we can't do anything in the inventory except to press ESC to get out.

Bug?
I computed, therefore I was.

thelaptop

Linux 64-bit edition:

The tavern sign is not visible when dropped.  I'm not sure if it's the colour, or the choice of the character used (if it is high ASCII, it might not show up at all).
I computed, therefore I was.

you

Quote from: thelaptop on October 14, 2010, 08:04Linux 64-bit edition:

Access inventory with I, press C to access the character sheet, press C to close the character sheet.  Now we can't do anything in the inventory except to press ESC to get out.

Bug?

Feature.

Quote from: thelaptop on October 14, 2010, 08:52Linux 64-bit edition:

The tavern sign is not visible when dropped.  I'm not sure if it's the colour, or the choice of the character used (if it is high ASCII, it might not show up at all).

high ASCII ^^"

thelaptop

Quote from: you on October 14, 2010, 11:24Feature.
That's one strange feature.  >.>
Quote from: you on October 14, 2010, 11:24high ASCII ^^"
Ah.  I'd like to file a request that an option be placed in the .ini file that allows us to choose if we want to use high ASCII or not.

I remember that even for DoomRL, when I was playing it on Linux, I kept the HighASCII option to false just to make things look correct.
I computed, therefore I was.

thelaptop

Spoiler
--------------------------------------------------------------
  DiabloRL v 0.4.5 roguelike postmortem character dump
--------------------------------------------------------------

  Terrence, level 12 warrior, entered Catacombs,
  after 14400 turns.
  He scored 323936 points, killing 859 hellspawn.

  He advanced to level 12 gaining 115176 experience.
  He amassed 14117 gold coins.
  He purified the town water supply.
  He retrieved Ogden's tavern sign.

-- Statistics ------------------------------------------------

  Strength   69/67
  Magic      12/10
  Dexterity  42/40
  Vitality   27/25

  Life 113/113  Mana 30/30
  Armor 31  ToHit 71

-- Spells ----------------------------------------------------

-- Equipment -------------------------------------------------

  [ Head ] Harlequin Crest [-3]
  [ Neck ]  nothing
  [ Body ] scale mail [24]
  [ Wpn  ] Steel sword (6-15)
  [ Shld ] kite shield [10]
  [ RRng ] ring of Truth
  [ LRng ]  nothing

-- Quickslots ------------------------------------------------

  [ Slot 1 ] potion of rejuvenation
  [ Slot 2 ] potion of full healing
  [ Slot 3 ] potion of full healing
  [ Slot 4 ] potion of rejuvenation
  [ Slot 5 ] potion of healing
  [ Slot 6 ] potion of healing
  [ Slot 7 ] potion of full healing
  [ Slot 8 ] potion of healing

-- Inventory -------------------------------------------------

  potion of rejuvenation
  scroll of town portal
  buckler of Vim [5]
  potion of full healing
  14117 gold coins

-- Kills -----------------------------------------------------

  corpse axe               2
  corpse captain           2
  corpse bow               68
  devil kin                76
  black death              19
  burning dead             64
  dark one                 81
  flesh clan archer        1
  skeleton                 38
  overlord                 4
  shadow beast             64
  bone gasher              23
  burning dead captain     51
  carver                   18
  skeleton captain         24
  fiend                    91
  zombie                   55
  flesh clan               23
  fallen one               74
  burning dead archer      2
  skeleton archer          3
  horror                   24
  scavenger                47
  Snotspill
  Pulsecrawler
  Spineeater
  Soulpus
  Pukerat the Unclean

-- Messages --------------------------------------------------

  Congratulations! You have won the Demo version! Press <Enter>...

--------------------------------------------------------------

Wait, wha-?  I didn't realise that going down that stairs ended the game!  And I didn't get to hit the Butcher...

No fair!  >.<

That said, since we are still in demo-land (i.e. incomplete DiabloRL), I think it'd be nice to put up a "Continuing down this stairs will end the demo [y/N]?" question on the lowest stairs that will end the game.  Otherwise, it would come as a big shock (as it is to me).
I computed, therefore I was.

gunder

Something made me think of this game today and I'm very excited to see that it is being worked on again.  I would love to help test if you still need more people.  I could easily put in one game a day.

thelaptop

October 19, 2010, 18:21 #70 Last Edit: October 19, 2010, 18:40 by thelaptop
Quote from: gunder on October 19, 2010, 17:44Something made me think of this game today and I'm very excited to see that it is being worked on again.  I would love to help test if you still need more people.  I could easily put in one game a day.
Grab the RC1... it is in a post on this thread.  And test it!  =D

[Ed: To make it more obvious, grab the Windows versions here and the Linux versions here.]
I computed, therefore I was.

Tamago-SAN

Can we expect more than this Beta-Demo this year?

I mean - its a great demo - but i want to to bash monsters below lvl 2 ;-D

you

Me almost finished working on catacombs level generator and quests. After adding some more good features me would launch 0.4.6 testing.

Also me missing 0.4.5 rc1 reports. Want moar.

Kornel Kisielewicz

High time to make an official release, right Haruka-dono? :)
at your service,
Kornel Kisielewicz

C4Cypher

I've played 0.4.2, and I've been chatting with you-akane in IRC, I'll go ahead and jump on, grab the RC and start pounding away.
Cacodemon Warrant Officer
[12/6/1/0/0]