The Horrible Ideas Thread

Started by ParaSait, October 31, 2010, 07:41

Kamikaze14

Quote from: Game Hunter on March 04, 2011, 12:03Dr. Strangelove Badge: Died to a nuke playing Angel of Impatience
Guilty.

Kashi

0.9.9.5 - Archvile 2nd Lieutenant
[22][10][5][1]
  • [/color]
    "Tururu..."

AStranger

Angel of RNG
Just one level, Phobos base entry. After completing that the game rolls 1d100. On 100, you win, anything else you lose, try again.
[24|23|20|18|13] v.0.9.9.3
[17|10|8|5|2] v.0.9.9.2
[15|11|10|6|3] v.0.9.9.1
[18|17|14|10|6] v.0.9.9

Simon-v

Quote from: AStranger on March 13, 2011, 15:39Angel of RNG
Just one level, Phobos base entry. After completing that the game rolls 1d100. On 100, you win, anything else you lose, try again.
I thought it was called Angel of Pacifism.

thelaptop

Quote from: Simon-v on March 13, 2011, 17:46I thought it was called Angel of Pacifism.
It seems to be Angel of Abbreviated Pacifism.  >.<
I computed, therefore I was.

rchandra

Angel of Vileness
Enemies on all difficulty levels respawn like N! (perhaps slower on lower ones, perhaps not)
whenever an enemy is revived it gets a promotion to the next enemy.

define next enemy either within class (human-sarge-captain-commando ; knight-baron-bruiser-Cyber; soul-demon-cacodemon-PE; arach-revenant-mancubus-vile) or by experience value, breaking ties with the name.  would have to do something about the corpseless enemies.
0.9.9.1-4: Arch-Vile Br. General [25/25/17/5/1]
0.9.9.5-7: Hell Baron Major [ 21 16 12 4 1 0 ]

Nameless

I would totally play a challenge mode with potential cyberdemons on floor three. Come on, you could totally abuse formers to load yourself up with plasma cells and kick his butt around corners. :D

Angel of Illiteracy
Bullets go dun what? Numbers are for nerds, not tough guys like you! I hope you didn't need to keep track of your health, exp, durability, ammo, floor level, thermonuclear countdowns ...

thelaptop

Angel of Dr Seuss

Instead of fighting demons old
We fight the cats from up above.
With hats so big they block the sky
And grinch so green it makes us cry.
For now we send DoomGuy to fight
And kill the kitties left and right.
I computed, therefore I was.

rchandra

Assembly - sheep launcher
rocket launcher + 2 agility and 1 bulk
firing time: 1.5s
accuracy: +6
reload: 2.5s
when the rocket hits something it either reflects like a ray or explodes for maybe 8d8, slightly larger radius also.
Source: Worms
0.9.9.1-4: Arch-Vile Br. General [25/25/17/5/1]
0.9.9.5-7: Hell Baron Major [ 21 16 12 4 1 0 ]

Kashi

Quote from: rchandra on April 11, 2011, 19:46Assembly - sheep launcher
rocket launcher + 2 agility and 1 bulk
firing time: 1.5s
accuracy: +6
reload: 2.5s
when the rocket hits something it either reflects like a ray or explodes for maybe 8d8, slightly larger radius also.
Source: Worms
Make a Holy Hand Grenade and I'll worship you xD
0.9.9.5 - Archvile 2nd Lieutenant
[22][10][5][1]
  • [/color]
    "Tururu..."

rchandra

Holy Hand Grenade of Antioch
Consumable
Deploys like a nuke, 7 second countdown (my estimate: 1, 2, 5, 3sir, 3, toss, cover, boom)
Damage like a Hellwave pack, however you are not immune.

and I feel the need to explicitly point out the BAA mods for making the sheep launcher.
0.9.9.1-4: Arch-Vile Br. General [25/25/17/5/1]
0.9.9.5-7: Hell Baron Major [ 21 16 12 4 1 0 ]

raekuul

Rather than it acting like a timed hellwave pack, why not just have it do damage to all non-wall objects in the blast radius? After all, it's not the wall's fault that it was built by a heretical demon hellbent for leather on conquering the Earth.
QuoteTormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

raekuul

Okay, here's one.

Neural Stunner
Great, just what I need, a child's plaything.
Exotic Pistol
(1d1) [7/7]
Plasma Cells
Special: Can't actually kill things, but will cause them to stop acting for 10 seconds.
QuoteTormuse doesn't lose, he dies on purpose to lull the demons into a false sense of security.

Deathwind

AoPc just found it's new best friend.
v.997 [16/5/2/0/0]

Ander Hammer

Quote from: raekuul on April 23, 2011, 22:19Neural Stunner

YES YES YES

Commander Keen is actually Doom canon!

Sort of!


He shows up!
Hell Baron Major
[25|20|11|2|0]
Quest: bronzes/silvers i guess
[Inferno] ITYTD Win